/Maya Bellier (2)
Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.
07/09/2021Four projects by students at ECAL (Media Interaction Design) explore the possibilities of VR. From alternative interfaces and public space to architectural interface and what its like to experience the environment of yellow ants.
29/10/2020Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.
Tags: Antoine Barras / Antony Demierre / archive / Aurélien Pellegrini / Basil Dénéréaz / Bastien Claessens / Bastien Classens / Bastien Mouthon / chatbot / cloud / Diane Thouvenin / Dorian Jovanovic / ecal / Evan Kelly / fitness / Guillaume Giraud / health / Ignacio Pérez / imessage / Interface / Ivan Chestopaloff / Jorge Reis / Kylan Luginbühl / Léonard Guyot / Lisa Kishtoo / Malik Sobgoui / Maya Bellier / Michael Pica / Nora Fatehi / opencv / Pablo Bellon / Paul Fritz / Paul Lëon / Rayane Jemaa / robotics / screen / Sébastien Galera Larios / sensor / servo / Souhaïb Ghanmi / Valentine Leimgruber / Valerio Meschi / Yaël Sidler
Four projects by students at ECAL (Media Interaction Design) explore the possibilities of VR. From alternative interfaces and public space to architectural interface and what its like to experience the environment of yellow ants.
Tags: arduino / ecal / HTC Vive / Interface / Kylan Luginbühl / Léonard Guyot / Maya Bellier / unity / unreal / virtual reality / vr / Yael Sidler
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