/opencv (58)














‘Arche-Scriptures’ explores ceramics as a possible medium to store digital information. An artifact is found at a speculative archeological dig-site is being scanned by a decrypting machine, through which the visitor is invited to listen as the original audio data engraved onto the ceramics is slowly retrieved and sonified.
01/08/2022Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.
07/09/2021Created by Douglas Edric Stanley, Inside Inside is an interactive installation remixing video games and cinema. In between, a neural network creates associations from its artificial understanding of the two, generating a film in real-time from gameplay using images from the history of cinema.
02/09/2021Overflow is a site-specific kinetic and generative sound sculpture driven by real-time traffic cameras that monitor the Sunshine Skyway Bridge, a famous cable-stayed bridge spanning the Lower Tampa Bay connecting St. Petersburg to Terra Ceia, Florida USA.
31/08/2021The Antivanity Mirror by Neil Mendoza is a robotic mirror that won’t let you look at yourself.
30/03/2020‘Algorithmic Drive’ is an interactive installation and performance inspired by inspired by autonomous cars and dash cam compilations. The work plays with the tension generated by confronting the technologies used by mobile robotics with the unpredictable nature of the world.
20/08/2019Created by Piet Schmidt during the summer semester at UdK Berlin (New Media / Digital Class), Encounter is a a robotic arm with a mirror that curiously observes its surroundings.
17/09/2018Created by AnneMarie Maes, Genesis of a Microbial Skin is a mixed media installations and a research project exploring the idea of Intelligent Beehives with a focus on smart materials, in particular microbial skin. The project is about predominantly growing Intelligent Guerilla Beehives from scratch, with living materials – just as nature does.
25/05/2018‘Open Data Cam’ is a tool that helps to quantify the world. With computer vision ‘Open Data Cam’ understands and quantifies what it sees. The simple DIY setup allows everybody to become an urban data miner.
30/04/2018This summer, visitors to Sao Paulo’s Itau Cultural Gallery find themselves face-to-face with a host of artificial life forms. Amongst them is a new version of artist Ruairi Glynn’s interactive installation ‘Fearful Symmetry’, which was first shown at the Tate Modern, London, in 2012.
28/07/2017Created by Zach Lieberman in collaboration with Google’s Data Arts team, ‘Land Lines’ is a web experiment that lets you explore Google Earth satellite imagery through gesture. “Draw” to find satellite images that match your every line; “Drag” to create an infinite line of connected rivers, highways and coastlines.
16/12/2016Created by Matthias Grund, Kadir Inan and Wookseob Jeong at the Köln International School of Design, >200 °C is imagined as a closed feedback system that combines computer vision with a poetic perspective of the physical occurrence called the Leidenfrost effect.
28/11/2016Created as a collaboration between Prokop Bartoníček and Benjamin Maus, Jller is part of an their ongoing research in the field of industrial automation and historical geology. Installation includes an apparatus, that sorts pebbles from a specific river by their geologic age.
19/05/2016Created by Brad Todd, Collimation takes a form of basic form of artificial intelligence, where the visual stimuli is translated, in a performative act of seeing with the resulting data that takes the form of a neuron.
20/10/2015Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.
04/09/2015The Augmented Hand Series is a real-time interactive software system that presents playful, dreamlike, and uncanny transformations of its visitors’ hands.
06/01/2015Created by Adam Ben-Dror, The Abovemarine is a vehicle that enables José, or any other fish to roam on the land freely
15/09/2014In the former building of the Newspaper BN De Stem, the installation created by Tim Knapen & indianen, allows visitors to collaboratively create mini publications.
05/05/2014Developed by the italian interaction designer at Fabrica, Angelo Semeraro, ‘Sadly by your side’ is a music album where each song can be endlessly transformed depending on the images you focus on with your camera.
14/10/2013Looking at a Horse is about the context and experience of viewing art, it changes its appearance depending on where it is located and who is viewing it.
08/10/2013The Lego calendar is a wall mounted time planner made entirely of Lego, but if you take a photo of it with a smartphone, and thanks to openFrameworks and openCV all of the events and timings are synchronised to an online, digital calendar.
30/09/2013‘Portrait’ is a series of digital portraits representing an identity (or a face) of a movie. Custom software detects faces from every 24 frames of a movie, and creates an average face of all found faces.
18/07/2013Weather Worlds is an interactive installation that grants children weather controlling superpowers. Utilising kinect cameras and real-time greenscreening via openFrameworks, the installation allows children to see themselves immersed in an interactive and dynamic environment.
26/06/2013Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound.
24/06/2013Created by Ed Burton, formerly of SodaPlay, and now at Queen Mary, University of London, Tunetrace transforms photographs of drawings into music.
13/05/2013Vincent & Emily are two self-willed robots who are in a conflict between each other and their surroundings, designed to explore solitude of a partner relationship and their impulses.
02/05/2013Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
28/03/2013Animatronic Lamp is an exploration into the expressive and behavioural potentials of robotic computing. Using Processing, Arduino, and OpenCV, the Lamp is given the ability to be aware of its environment, and to expresses a dynamic range of behaviour.
28/11/2012Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
16/08/2012Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
14/05/2012‘Arche-Scriptures’ explores ceramics as a possible medium to store digital information. An artifact is found at a speculative archeological dig-site is being scanned by a decrypting machine, through which the visitor is invited to listen as the original audio data engraved onto the ceramics is slowly retrieved and sonified.
Tags: archive / browser / exhibition / future / HfK Bremen / history / opencv / Processing / scan / sonification / speculative
Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.
Tags: Antoine Barras / Antony Demierre / archive / Aurélien Pellegrini / Basil Dénéréaz / Bastien Claessens / Bastien Classens / Bastien Mouthon / chatbot / cloud / Diane Thouvenin / Dorian Jovanovic / ecal / Evan Kelly / fitness / Guillaume Giraud / health / Ignacio Pérez / imessage / Interface / Ivan Chestopaloff / Jorge Reis / Kylan Luginbühl / Léonard Guyot / Lisa Kishtoo / Malik Sobgoui / Maya Bellier / Michael Pica / Nora Fatehi / opencv / Pablo Bellon / Paul Fritz / Paul Lëon / Rayane Jemaa / robotics / screen / Sébastien Galera Larios / sensor / servo / Souhaïb Ghanmi / Valentine Leimgruber / Valerio Meschi / Yaël Sidler
Created by Douglas Edric Stanley, Inside Inside is an interactive installation remixing video games and cinema. In between, a neural network creates associations from its artificial understanding of the two, generating a film in real-time from gameplay using images from the history of cinema.
Tags: Douglas Edric Stanley / film / Games / inside / installation / machine learning / neural network / opencv / playstation
Overflow is a site-specific kinetic and generative sound sculpture driven by real-time traffic cameras that monitor the Sunshine Skyway Bridge, a famous cable-stayed bridge spanning the Lower Tampa Bay connecting St. Petersburg to Terra Ceia, Florida USA.
Tags: data / generative / kinetic / new media / opencv / Processing / real time / sonic
The Antivanity Mirror by Neil Mendoza is a robotic mirror that won’t let you look at yourself.
‘Algorithmic Drive’ is an interactive installation and performance inspired by inspired by autonomous cars and dash cam compilations. The work plays with the tension generated by confronting the technologies used by mobile robotics with the unpredictable nature of the world.
Tags: automation / autonomous cars / featured / François Quévillon / opencv / performance / SegNet / simulation / Sound / UMAP / youtube
Created by Piet Schmidt during the summer semester at UdK Berlin (New Media / Digital Class), Encounter is a a robotic arm with a mirror that curiously observes its surroundings.
Tags: algorithm / automation / behaviour / curiosity / inverse kinematics / kinect / opencv / openFrameworks / Piet Schmidt / robotics / sensing / servo / tracking / udk
Created by AnneMarie Maes, Genesis of a Microbial Skin is a mixed media installations and a research project exploring the idea of Intelligent Beehives with a focus on smart materials, in particular microbial skin. The project is about predominantly growing Intelligent Guerilla Beehives from scratch, with living materials – just as nature does.
Tags: ai / AnneMarie Maes / bacteria / bee / beehive / biology / deep learning / Environment / fabrication / featured / machine learning / microbial skin / nature / opencv / process / research / smart materials
‘Open Data Cam’ is a tool that helps to quantify the world. With computer vision ‘Open Data Cam’ understands and quantifies what it sees. The simple DIY setup allows everybody to become an urban data miner.
This summer, visitors to Sao Paulo’s Itau Cultural Gallery find themselves face-to-face with a host of artificial life forms. Amongst them is a new version of artist Ruairi Glynn’s interactive installation ‘Fearful Symmetry’, which was first shown at the Tate Modern, London, in 2012.
Tags: bartlett / Brazil / Consciência Cibernética / installation / interactive architecture / Itau Cultural / kinect / LabVIEW / MircorFlexE100 / motion tracking / opencv / robotics / Ruairi Glynn / sao paulo / UR10
Created by Zach Lieberman in collaboration with Google’s Data Arts team, ‘Land Lines’ is a web experiment that lets you explore Google Earth satellite imagery through gesture. “Draw” to find satellite images that match your every line; “Drag” to create an infinite line of connected rivers, highways and coastlines.
Tags: chrome experiment / drawing / google data arts / javascript / mapping / mobile / opencv / Touch / webgl / Zach Lieberman
Created by Matthias Grund, Kadir Inan and Wookseob Jeong at the Köln International School of Design, >200 °C is imagined as a closed feedback system that combines computer vision with a poetic perspective of the physical occurrence called the Leidenfrost effect.
Tags: computer vision / effect / feedback / Kadir Inan / Leidenfrost effect / loop / Matthias Grund / opencv / student / Wookseob Jeong
Created as a collaboration between Prokop Bartoníček and Benjamin Maus, Jller is part of an their ongoing research in the field of industrial automation and historical geology. Installation includes an apparatus, that sorts pebbles from a specific river by their geologic age.
Tags: algorithm / automation / Benjamin Maus / computer vision / geology / installation / opencv / performance / process / Prokop Bartoníček / sorting / stones
Created by Brad Todd, Collimation takes a form of basic form of artificial intelligence, where the visual stimuli is translated, in a performative act of seeing with the resulting data that takes the form of a neuron.
Tags: Brad Todd / computer vision / Dix2X / Elie Zananiri / generative / Ian Ilavsky / living system / loop / microscope / neuron / opencv / openFrameworks / process / system
Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.
Tags: Coolux / Fabian Fuchs / infrared / Ingo Wörner / ir / kinect / light / Milan EXPO 2015 / Milla & Partner GmbH / motion capture / node.js / opencv / openFrameworks / OptiTrack / osc / Pandoras Box / projection / projection mapping / Socket.IO / tracking / webkit / websocket
The Augmented Hand Series is a real-time interactive software system that presents playful, dreamlike, and uncanny transformations of its visitors’ hands.
Tags: Chris Sugrue / cinekid / featured / Golan Levin / hands / installation / Kyle McDonald / leap / leap motion / opencv / openFrameworks / play / process / uncanny
Created by Adam Ben-Dror, The Abovemarine is a vehicle that enables José, or any other fish to roam on the land freely
Tags: Adam Ben-Dror / animal / arduino / computer vision / device / fish / machine / opencv / process / Processing / vehicle
In the former building of the Newspaper BN De Stem, the installation created by Tim Knapen & indianen, allows visitors to collaboratively create mini publications.
Tags: arduino / conditional design / design / device / Events / graphic design / Graphic Design Festival in Breda / Indianen / Interface / open frameworks / opencv / press / printing / process / rule / rule based / Tim Knapen
Developed by the italian interaction designer at Fabrica, Angelo Semeraro, ‘Sadly by your side’ is a music album where each song can be endlessly transformed depending on the images you focus on with your camera.
Tags: Angelo Semeraro / blob detection / computer vision / fabrica / generative / music / opencv / openFrameworks / process
Looking at a Horse is about the context and experience of viewing art, it changes its appearance depending on where it is located and who is viewing it.
Tags: Evan Boehm / facial recognition / installation / narrative / nexus / opencv / openFrameworks / tracking / unity
The Lego calendar is a wall mounted time planner made entirely of Lego, but if you take a photo of it with a smartphone, and thanks to openFrameworks and openCV all of the events and timings are synchronised to an online, digital calendar.
Tags: calendar / lego / mobile / Objects / office / opencv / openFrameworks / Productivity / tangible / time management / vitamins / vitamins design
‘Portrait’ is a series of digital portraits representing an identity (or a face) of a movie. Custom software detects faces from every 24 frames of a movie, and creates an average face of all found faces.
Tags: algorithm / analysis / composite / facial recognition / film / Kim Yong Hun / opencv / Processing / Shin Seung Back / Shinseungback Kimyonghun
Weather Worlds is an interactive installation that grants children weather controlling superpowers. Utilising kinect cameras and real-time greenscreening via openFrameworks, the installation allows children to see themselves immersed in an interactive and dynamic environment.
Tags: camera / designio / Emily Gobeille / gesture / installation / kids / kinect / Nick Hardeman / opencv / openFrameworks / Theo Watson
Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound.
Tags: 3d printing / archive / capture / dslr / film / itp / Matthew Epler / media history / opencv / openFrameworks / Processing / raspberrypi
Created by Ed Burton, formerly of SodaPlay, and now at Queen Mary, University of London, Tunetrace transforms photographs of drawings into music.
Tags: App Store / download / drawing / Ed Burton / free / generative / iPad / iPhone / music / opencv / openFrameworks / Queen Mary / Sound / tracing / University of London
Vincent & Emily are two self-willed robots who are in a conflict between each other and their surroundings, designed to explore solitude of a partner relationship and their impulses.
Tags: arduino / camera / Carolin Liebl / mimicry / Nikolas Schmid-Pfähler / opencv / python / Raspberry Pi / robotics / servos
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: bitforms / camera / daniel rozin / Events / exhibition / installation / mirror / opencv / Processing
Animatronic Lamp is an exploration into the expressive and behavioural potentials of robotic computing. Using Processing, Arduino, and OpenCV, the Lamp is given the ability to be aware of its environment, and to expresses a dynamic range of behaviour.
Tags: Adam Ben-Dror / arduino / design / Joss Doggett / object / opencv / pixar / product / responsive / robotics / Shanshan Zhou
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: augmented reality / clothing / dress / france / generative / normals / opencv / openFrameworks / prototype
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: Billy Keyes / blobs / camera / drawing / Interface / opencv / openFrameworks / osc / paper / ui