MoonQuest – Procedurally generated adventure game

Created by Wizard Mode (Ben Porter), MoonQuest is a single-player procedurally-generated adventure game set in a strange nocturnal world. The gameplay is a mix of roguelike and minecraftian genres and sits somewhere between Terraria and Spelunky, with the main aim to search the generated world for moonstones.

Painting with a digital brush – ASCII Art in physical space

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Hartverdrahtet – Infinite complexity in 4096 bytes

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Plask [Scripts]

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Lineball [Processing]

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OpenSceneGraph and cefix [c++, iPad]

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Particle Field Form Finding [Processing]

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Fractal Lab [WebApp]

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Cindermedusae [Cinder]

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Biolab Disaster – Impact [Games, iPhone]

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Metope [openFrameworks, Sound]

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Dynamic Mesh Triangulation + UI [Cinder, iPad]

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