/organism (7)




Plastic Sarira is a web-based media art project that presents a virtual ecosystem in which computer-programmed life forms and 3D-scanned plastic marine debris coexist in symbiosis.
02/03/2023‘A Natural History of Networks / SoftMachine’ is an electrochemical algorithmic performance that probes an alternative computational and technological material regime.
26/02/2021Created by the artist collective WERC, “Pixi” is a digital organism located in a dutch forrest, inspired by the complex patterns that exist in nature and questions whether a technical natural phenomenon can imitate the complex aesthetics of nature or interact with it.
20/12/2017Following from the Morphogenetic Creations we covered on CAN some months ago , Hybrid Forms: New Growth is the latest in the series of “Cellular Forms: an Artistic Exploration of Morphogenesis” research work by Andy Lomas.
29/03/2016Wanderers is a collaborative project between Neri Oxman + Mediated Matter Group, Christoph Bader & Dominik Kolb to create four digitally grown and 3d printed wearables.
27/11/2014“The motion triptych shows an interpretation of what the initial concepts would have looked liked if they were not realised as a line of runway clothes but spontaneously realized themselves as autonomous life forms.”
28/02/2014Morphogenetic Creations is a collection of works that explore the nature of complex forms that can be produced by digital simulation of growth systems.
08/01/2014Plastic Sarira is a web-based media art project that presents a virtual ecosystem in which computer-programmed life forms and 3D-scanned plastic marine debris coexist in symbiosis.
Tags: 3d scanning / artificial life / Artificial Life Programming / community / Convex Hull Algorithm / Environment / generative / Generative Sound / organism / plastic / Point Cloud Visualization / simulation / symbiosis / systems / unity / visualization / webgl
‘A Natural History of Networks / SoftMachine’ is an electrochemical algorithmic performance that probes an alternative computational and technological material regime.
Tags: biomimicry / device / feedback / fractals / Gordon Pask / hybrid / liquid / material / organism / program / Ralf Baecker / shapeshifting / Sound / system / wetware
Created by the artist collective WERC, “Pixi” is a digital organism located in a dutch forrest, inspired by the complex patterns that exist in nature and questions whether a technical natural phenomenon can imitate the complex aesthetics of nature or interact with it.
Tags: arduino / coexistence / Digital / Environment / featured / flock / installation / led / light / nature / organism / pixel / process / WERC
Following from the Morphogenetic Creations we covered on CAN some months ago , Hybrid Forms: New Growth is the latest in the series of “Cellular Forms: an Artistic Exploration of Morphogenesis” research work by Andy Lomas.
Tags: Andy Lomas / biology / c++ / CUDA / generative / growth / growth system / organism / particles / process / rules / simulation / system
Wanderers is a collaborative project between Neri Oxman + Mediated Matter Group, Christoph Bader & Dominik Kolb to create four digitally grown and 3d printed wearables.
Tags: 3d printing / bacteria / Christoph Bader / colour / deskriptiv / Dominik Kolb / featured / growing / Mediate Matter Group / Neri Oxman / organism / process / synthetic / wearables
“The motion triptych shows an interpretation of what the initial concepts would have looked liked if they were not realised as a line of runway clothes but spontaneously realized themselves as autonomous life forms.”
Morphogenetic Creations is a collection of works that explore the nature of complex forms that can be produced by digital simulation of growth systems.
Tags: Andy Lomas / biology / c++ / CUDA / generative / growth / growth system / organism / particles / process / rules / simulation / system