Gysin&Vanetti – O is not a letter, it’s a circle

Gysin-Vanetti (Andreas Gysin & Sidi Vanetti) are an artist duo exploring images and patterns using the type geometries of multipurpose displays. What characterises the projects shown here is that their intention is to not modify the layout (or visual organisation) of the chosen hardware – they work with what the existing has to offer. Within these hard constraints they search for infinite visual permutation. Using only type and digit, Gysin-Vanetti build images, animations and generate patterns.

05/09/2017
BlissBomb – Procedurally drawn sound+pattern game for Sifteo Cubes

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31/08/2012
The Evil Eye – Optical audio record by Indianen

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27/06/2012
“QR of life” – QR-codes dead or alive? by Sander Veenhof

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13/06/2012
IM Blanky – Self-positioning and representing blanket by Studio NMinusOne

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20/04/2012
Visual Complexity: Mapping Patterns of Information [Books]

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31/10/2011
field [iPhone, iPad, openFrameworks, Sound]

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11/07/2011
Lit Tree [openFrameworks, Kinect]

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22/05/2011
Agricultural Landscapes Seen From Space [Inspiration]

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20/03/2011
Puddle Builder 03 [Processing]

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07/03/2011
Ryoji Ikeda [Profile]

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31/12/2010
We Sliders [iPhone]

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01/09/2010
rain. [iPhone, Sound]

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30/03/2010
muBlip [Sound, iPhone, Games]

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24/03/2010
1:2-tone [iPhone]

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17/02/2010
Pliable and Cubic Mirrors [Flash]

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28/12/2009
Pulsus [Flash, Games]

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22/12/2009
VernX [iPhone, Games]

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15/12/2009
Launchball [iPhone, Games]

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30/11/2009
Moderndog [Inspiration]

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16/11/2009

Created by Richard Vijgen, ‘Eternal Blue’ is an installation at the University of Maastricht (NL) that visualises tens of thousands of malicious packets caught by the University’s firewall as they happen.

Gysin-Vanetti (Andreas Gysin & Sidi Vanetti) are an artist duo exploring images and patterns using the type geometries of multipurpose displays. What characterises the projects shown here is that their intention is to not modify the layout (or visual organisation) of the chosen hardware – they work with what the existing has to offer. Within these hard constraints they search for infinite visual permutation. Using only type and digit, Gysin-Vanetti build images, animations and generate patterns.

Exploring behavior based design systems that are self-aware, mobile, and self-structure / assemble. The following is the work AADRL Spyropoulos Design Lab at the Architectural Association School of Architecture, in London.

Pixtil is a French design/product studio that uses new digital drawing tools to create contemporary fabrics. Their latest release is a Large Napkin, made using double-cloth Jacquard weaving. Each piece is unique and numbered, using long textile tradition while incorporating most modern techniques of textile production.

Philips is doing more and more in the field of health and asked the second and third years Interaction Design at ArtEZ Academy of the Arts Arnhem to do develop a project about Quantified Self. Amy Whittle and Willem Kempers teamed up and choose breathing as focus, it being a vital function that can be subconscious as well as controlled.

Generative Scarves for iOS includes a procedural algorithm commonly used to digitally generate patterns of the natural world, sampled into a bespoke application and used to create unique print for an individual scarf.

Ninety Six is a site specific installation comprised of 96 plastic bags that are selectively inflated and deflated in controlled rhythms, creating wavelike animations across the wall of the gallery.

Originally entitled ‘On Growth and Form’ in homage to D’Arcy Thompson’s pioneering book, Darwin is a new artwork by Daniel Brown for the D’Arcy Thompson Zoology Museum.

Created by Pablo Valbuena, Time Tilings are four site-specific interventions that explore the overlap of the physical and the virtual, the generation of mental spaces by the observer, the dissolution of the boundaries between real and perceived.

Word Shift is a tile-swapping word game created in Cinder by David Wicks about shifting letters around the board to form words that cascade off and reveal new letters.

Pixel is Data is not your ordinary photography app for the iOS. It uses the image data to reorder the pixels according to their values. You can use photographic order or the RGB components of each pixel to determine priority

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Category: iOS / Members
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Category: Games / iOS / Members / Sound
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Category: Games / iOS / Members
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Count

30

Tags

  • Firewall
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