/Photogrammetry (6)




Created by Rayane Jemaa, the project investigates representation and counterfactual histories of the Middle East and North Africa (MENA) in a selection of video games.
27/09/2021A collaboration between Daito Manabe (Rhizomatiks) and Kenichiro Shimizu (PELE) for Kazu Makino, ‘Come Behind Me, So Good!’ music video combines photogrammetry and mixed reality to create a seamless dream-like landscape, invigorated by Elevenplay performance.
17/04/2020SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.
14/01/2020‘Artificial Arboretum‘ by Jacqueline Wu is a project exploring the preservation, study, and public display of “photogrammetrees” found in Google Earth. The collection includes a range of diverse species harvested from their rendered world using the same tools and techniques that created them.
26/11/2019Created by London based convivial studio, Kinedioscope is a technique used to create animated depth effects on static photographs. The process is comprised of reverse-engineering the technology of photogrammetry in order to perfectly align the photography with the perspective of the 3D model and create depth and masking effects.
04/07/2017In the Eyes of the Animal is the latest installation by Marshmallow Laser Feast, commissioned by the AND Festival and set in Grizedale Forest, that takes visitors on a fascinating journey allowing them to fly above the forest canopy, come face-to-face with hi-definition critters and embody various animals as they traverse the landscape.
23/09/2015Created by Rayane Jemaa, the project investigates representation and counterfactual histories of the Middle East and North Africa (MENA) in a selection of video games.
Tags: archive / cinema4d / ecal / Games / mapping / Photogrammetry / real / representation / scanning / sdf zephyr / threejs / webgl
A collaboration between Daito Manabe (Rhizomatiks) and Kenichiro Shimizu (PELE) for Kazu Makino, ‘Come Behind Me, So Good!’ music video combines photogrammetry and mixed reality to create a seamless dream-like landscape, invigorated by Elevenplay performance.
Tags: cg / Daito Manabe / Elevenplay / featured / houdini / Kazu Makino / Kenichiro Shimizu / landscape / lidar / mixed reality / music / performance / Photogrammetry / point cloud / rhizomatiks / scan
SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.
Tags: Alexander Miller / Allison Chan / arduino / capacitive sensor / Celine Wong Katzman / Che-Wei Wang / ChucK / Danny Garfield / DTrace / education / Esther Bouquet / featured / Fernando Ramallo / FIlip Wolak / Francisco Rojo / Galen Macdonald / Gia Castello / glsl / Hall Effect sensors / Iain Nash / incandescent lightbulbs / Katherine Rae Diemert / Lauren Gardner / lcd / LED strip / Lia Coleman / Mark Anthony Hernandez Motaghy / Markov Chain / Mathilde Mouw-Rao / matrix display / Max Bittker / Maxwell Neely-Cohen / Melanie Hoff / Natalie Rothfels / Olivia Ross / openFrameworks / Photogrammetry / photoresistor / python / Raspberry Pi / receipt printer / Rhinoceros / Sebastian Morales / servo / SFPC / Shelby Wilson / Stefan Pelikan / Taeyoon Choi / Taylor Levy / thermochromic pigment / Tiriree Kananuruk / Todd Anderson / Tsige Tafesse / unity / Yuzhu Chai / Zach Lieberman / Zai Aliyu
‘Artificial Arboretum‘ by Jacqueline Wu is a project exploring the preservation, study, and public display of “photogrammetrees” found in Google Earth. The collection includes a range of diverse species harvested from their rendered world using the same tools and techniques that created them.
Tags: 3d printing / Artificial Arboretum / css / google earth / HTML/CSS / Jacqueline Wu / Objects / Photogrammetry / preservation / rhino / speculative
Created by London based convivial studio, Kinedioscope is a technique used to create animated depth effects on static photographs. The process is comprised of reverse-engineering the technology of photogrammetry in order to perfectly align the photography with the perspective of the 3D model and create depth and masking effects.
Tags: 3d model / autodesk / convivial studio / creativeappsnet / depth / effect / experiment / featured / image / mapping / meshlab / meshmixer / openFrameworks / Photogrammetry / photography / point cloud / projection / scanning
In the Eyes of the Animal is the latest installation by Marshmallow Laser Feast, commissioned by the AND Festival and set in Grizedale Forest, that takes visitors on a fascinating journey allowing them to fly above the forest canopy, come face-to-face with hi-definition critters and embody various animals as they traverse the landscape.
Tags: 3d / and festival / featured / lidar / Marshmallow Laser Feast / MaxMSP / nature / oculus / oculus rift / Photogrammetry / process / scanning / Sound / spatial sound / Subpac / virtual reality / vr / vvvv