Entry is Open! 1minute Projection Mapping Competition in TOKYO 2022!

~Entry for participating creators is now open!~ 1minute Projection Mapping in TOKYO will be held again this year. This is an international competition planned by Projection Mapping Association of Japan for competing projection mapping works of 1 minute to 1 minute and 59 seconds. Creators from all over the world are invited to submit their…

20/05/2022
Interactive Architectural Projection Mapping – Call for Proposals

Quartier des spectacles has posted a call for innovative interactive projection mapping projects and their ponying up up to $10,000 (CAD) funding, expert tutelage to support selected projects’ development, and the opportunity to present finished works near the bustling Saint-Laurent metro station.

02/02/2018
CAN 2016 – Highlights and Favourites

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

24/12/2016
OFFF MX 2015 – Form and Future

CAN and Swiss artist and designer Jürg Lehni will join an eclectic cast of international creators at this year’s OFFF MX (24 – 26 September) to “feed the future”.

17/09/2015
Bright Matter: Afterglow – Joanie Lemercier on light, craft, and the sublime

From November to January 2014, Muriel Guépin Gallery in NY was the home to ‘Bright Matter’, an exhibition of enigmatic works by five international artists widely recognized for their spatial-aesthetic research, creative engineering, and stunning perceptual hacks. We check in with the event’s instigator, curator, and participating artist Joanie Lemercier for a report, the back story, and a 2015 teaser.

20/01/2015

In “Voyage”, we travel through Southeast Asia, exploring its flora and fauna through watercolours selected from the National Museum of Singapore’s William Farquhar Collection of Natural History Drawings.

~Entry for participating creators is now open!~ 1minute Projection Mapping in TOKYO will be held again this year. This is an international competition planned by Projection Mapping Association of Japan for competing projection mapping works of 1 minute to 1 minute and 59 seconds. Creators from all over the world are invited to submit their…

Created by Quiet Ensemble, ‘SOLE’ is a 360 degree video-mapping that, thanks to the use of 49 video projectors, simulates the movement of the sun around the inside the hall of the Salone degli Incanti in Trieste.

Created by panGenerator, “Icons” is an exhibition exploring our shared cultural “imaginarium” of digital gestures, symbols, and artefacts, dragging them out onto a physical space, enabling audiences a direct, tactile confrontation and – also literally – a different visual perspective.

Created by Shunichi Kasahara in collaboration with Satoru Higa, Takuto Usami, Shotaro Hirata and Tetsuya Konishi, “Superception” (Super + perception) is a research framework that uses computer technologies to intervene and transform human perception.

Quartier des spectacles has posted a call for innovative interactive projection mapping projects and their ponying up up to $10,000 (CAD) funding, expert tutelage to support selected projects’ development, and the opportunity to present finished works near the bustling Saint-Laurent metro station.

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

CAN interviews Florence To, a Rotterdam-based art director and installation artist focused on audiovisual performance and the creation of immersive environments.

Taking place in Montréal on Oct 1st-3rd, the second edition of MUTEK_IMG takes a deep dive into the creative possibilities of VR and immersive media.

CAN and Swiss artist and designer Jürg Lehni will join an eclectic cast of international creators at this year’s OFFF MX (24 – 26 September) to “feed the future”.

Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.

483 Lines is the latest installation by Seoul based studio Kimchi and Chips and is comprised of 483 nylon threads with projections calibrated in 3D to the 16m threads using Rulr, an open source node-based toolkit developed by the studio.

Created by Neil Mendoza, One Degree of Freedom explores interactive projection mapping as a means to touch and interact with an object. Drawing inspiration from marble and pinball machines, the installation gives the mapping illusion an extra layer of depth.

From November to January 2014, Muriel Guépin Gallery in NY was the home to ‘Bright Matter’, an exhibition of enigmatic works by five international artists widely recognized for their spatial-aesthetic research, creative engineering, and stunning perceptual hacks. We check in with the event’s instigator, curator, and participating artist Joanie Lemercier for a report, the back story, and a 2015 teaser.

Illusive rear-projections, flickering moirés, fluorescent puzzle boxes: opening this Friday, November 21st, at Muriel Guépin Gallery in New York City is ‘Bright Matter’, a dazzling group show that’ll bend, warp and (if only briefly) break the way we see.

Created by Iregular, Surface & Bottom is an immersive and reactive space in between two installations created for the Salón de Proyectos Ágape in Bogotá–Colombia, curated by Calos Leal.

Created by the panGenerator collective, Macrofilm is a permanent interactive installation for The Museum of The History of Polish Jews that combines traditional, tangible experience of browsing through old archives with subtly augmented digital experience.

Now in its 7th year, FITC Amsterdam 2014 is host to design, technology and cool shit from digital creators and world renowned speakers at the Felix Meritis this February. Learn about installations, web frameworks, experiential media, HTML5, creative coding, JavaScript, projection mapping, design and so much more.

Eno Henze’s set design creates a backdrop for the atmospheric and emotionally resonant choreography by David Dawson for The Royal Ballet.

inFORM is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way.

Competition submission by Moscow based collective Stain, renders the building as a wireframe, revealing colour which eventually deflects of its structure, slowly turning into a recursion of its structural elements.

Curated in collaboration with the Moscow-based sound, art and technology community MIGZ, we are pleased to announce the Educational Programme for the Moscow International Festival “Circle of Lights” taking place 5th and 6th October at the Red October district.

Created by Pablo Valbuena, Time Tilings are four site-specific interventions that explore the overlap of the physical and the virtual, the generation of mental spaces by the observer, the dissolution of the boundaries between real and perceived.

What happens when you mix soap bubbles and lasers? Memo Akten, 1/3 of Marshmallow Laser Feast, just got hold of Etherdream DAC laser and has been “messing” with it using openFrameworks.

Three things seem to surround us all the time and in great abundance: data visualization, audio visualization and mapping. The team behind TouchDesigner show you how to do all three things at once.

Programmer/artist Brent Watanabe works with painter Cable Griffith to create an interactive landscape painting influenced by Hieronymus Bosch’s “The Garden of Earthly Delights”

Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.

Created by Dhairya Dand and Robert Hemsley, the project seeks to develop gestures to evolve three-dimensional surfaces using 2.5D interaction.

Divided in 26×15 square where each panel is motorised by a linear actuator, the installation creates different three-dimensional reliefs of geometric patterns and RGB shaddows.

Created by Edisonnoside and visual artist Daniel Schwarz, imposition is a live audiovisual performance that combines dark, blurry electronic music and non-linear rhythms meld with hypnotic with abstract visuals superimposed on a matrix of rods

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