Created by Shunichi Kasahara in collaboration with Satoru Higa, Takuto Usami, Shotaro Hirata and Tetsuya Konishi, “Superception” (Super + perception) is a research framework that uses computer technologies to intervene and transform human perception.
Quartier des spectacles has posted a call for innovative interactive projection mapping projects and their ponying up up to $10,000 (CAD) funding, expert tutelage to support selected projects’ development, and the opportunity to present finished works near the bustling Saint-Laurent metro station.
At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!
CAN interviews Florence To, a Rotterdam-based art director and installation artist focused on audiovisual performance and the creation of immersive environments.
Taking place in Montréal on Oct 1st-3rd, the second edition of MUTEK_IMG takes a deep dive into the creative possibilities of VR and immersive media.
CAN and Swiss artist and designer Jürg Lehni will join an eclectic cast of international creators at this year’s OFFF MX (24 – 26 September) to “feed the future”.
Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.
483 Lines is the latest installation by Seoul based studio Kimchi and Chips and is comprised of 483 nylon threads with projections calibrated in 3D to the 16m threads using Rulr, an open source node-based toolkit developed by the studio.
Created by Neil Mendoza, One Degree of Freedom explores interactive projection mapping as a means to touch and interact with an object. Drawing inspiration from marble and pinball machines, the installation gives the mapping illusion an extra layer of depth.
From November to January 2014, Muriel Guépin Gallery in NY was the home to ‘Bright Matter’, an exhibition of enigmatic works by five international artists widely recognized for their spatial-aesthetic research, creative engineering, and stunning perceptual hacks. We check in with the event’s instigator, curator, and participating artist Joanie Lemercier for a report, the back story, and a 2015 teaser.
Illusive rear-projections, flickering moirés, fluorescent puzzle boxes: opening this Friday, November 21st, at Muriel Guépin Gallery in New York City is ‘Bright Matter’, a dazzling group show that’ll bend, warp and (if only briefly) break the way we see.
Created by Iregular, Surface & Bottom is an immersive and reactive space in between two installations created for the Salón de Proyectos Ágape in Bogotá–Colombia, curated by Calos Leal.