/sculpture (48)


















Imagined as a tool to provide assistance to a conventional approach to sculpting, here an AI model is developed to seek out strategies that provide a constant improvement to how a given form is achieved. By feeding it with different tools, rules and rewards through reinforcement learning, the team steer the process revealing unpredictable outcomes.
12/12/2022RE:PLACES is a complex 1.70-meter-high robotic apparatus that excretes the plastic objects and then deposits them around the exhibition space like three-dimensional brushstrokes.
14/07/2022Kinetic sculpture composed of hammers and light bulbs invites the viewer to contemplate this delicate balance of complex fragility.
02/12/2021Created by Michael Candy, ‘Cryptid’ is an animatronic light sculpture that uses 18 linear actuators and open source Phoenix hexapod code to walk through a space. As human and robotic, natural and synthetic are increasingly amalgamated, the projects questions whether machines could be considered a subspecies.
21/07/2021Created by Philipp Schmitt, “Why Would You Want to Picture It” is a sculpture and sound installation engaging with opacity of ‘black box’ machine learning algorithms.
26/09/2019Created by Refik Anadol, “Melting Memories” is a series of digital artworks that explore materiality of remembering by offering new insights into the representational possibilities of EEG data collected on the neural mechanisms of cognitive control.
24/04/2018The CAN/HOLO team is headed to Montréal for the 18th edition of MUTEK. A celebration of the best and brightest in audiovisual performance, we’ll be hosting ‘HOLO Encounters’ with several of the festival’s featured artists.
01/08/2017A meditation on several recent Troika projects that render cellular automata with dice and anodised aluminium rather than pixels on a screen. Realized over the last four years, these works demonstrate how a prolonged investigation into a rudimentary approach can yield rich dividends.
28/02/2017Created by Patten Studio and currently on display at SHoP Architects, Lift is comprised of 24 geometric petals attached to a single spine. Each petal, actuated using a shape memory alloy known as nitinol, can move up and down silently in response to motion it detects.
17/01/2017The latest iteration of a decade-long investigation into modular construction systems by Canadian Artist Jesse Jackson, Marching Cubes is an algorithm-inspired syntax for building volumes from 3D printed blocks.
14/12/2016Created as a collaboration between Hypersonic and Plebian Design, Constructive Interference is a sculpture designed to engage passer-bys using the wonder of moire patterns. Installation is composed of two large patterned sheets of steel, designed to create a rapidly changing visual interference effect as viewers pass by.
13/10/2016Our Time is the latest large-scale installation by United Visual Artists, investigating the subjective experience of the passing of time. The installation is comprised of 21 bespoke mechanical pendulums that swing at a pace apparently unhindered by the laws of nature and where no single time measurement applies.
08/09/2016Created by Félix Luque Sánchez and Iñigo Bilbao, Memory Lane is a sculptural representation and investigation into memory and space by questioning human capacity of generating fiction, either by means of a simple child’s game or of a complex technological process.
21/01/2016Created by digital design studio FIELD, Spectra-3 is a physical-digital sculpture that tells three stories of communication through a choreography of movement, animated lights and spatialised sound, premiering at London’s Lumiere light festival on 14th January 2016.
14/01/2016Created by Copenhagen-based artist and researcher Tobias Ebsen, Poème Mécanique is an electromechanical sound sculpture produced for Espace culturel Georges-Émile-Lapalme, a public walkway connecting the Place-des-Arts metro and Complexe Desjardins in Montréal.
14/10/2015Created by Dana Zelig, Traces project explores the concept of programming everyday materials, a form of “physical programming” where objects are “made to act” on some form following specific instructions.
21/07/2015Created by David Bowen and titled “46°41’58.365″ lat. -91°59’49.0128″ long. @ 30m”, is a collection of five CNC routed clear acrylic cylinders capturing the water surface data from the source location.
16/07/2015Created by Matteo Crivella, Resonating Rotation of a Rigid Body is a sonic apparatus that combines sound frequency, vibration and physical property of materials.
01/06/2015Created by Mo H. Zareei, Rasper, Mutor and Rippler are a series of mechatronic sound-sculptures inspired by Brutalist architecture. The instruments are grouped into three different categories, based on the material and sound production mechanism they employ.
18/05/2015Created by Paolo Salvagione, String Fountain is a kinetic sculpture that uses propulsion to elevate a continuous piece of string into the air.
16/01/2015Created by Felix Luque, DWI Modular is a system comprised of 10 rhombic dodecahedrons, geometrical objects part of the family of ‘Space- filling polyhedra’: shapes that can be assembled to generate a tessellation of an infinite space, acting as building blocks for a sculpture generator.
17/09/2014The Air Above is a new project by environmental designer Michael Pecirno that explores how public sculpture can find form and purpose entirely from its context.
12/09/2014Minibuilders is a research project comprised of a family of small-scale construction robots designed to perform diverse tasks, linked to the different phases of construction, finally working together as a family towards the implementation of a single structural outcome.
16/06/2014425 hanging pendants located in the new HQ of the Center for Strategic and International Studies visualise global data.
06/01/2014Captives is an ongoing series of digital and physical sculptures by Quayola and a contemporary homage to Michelangelo’s unfinished series “Prigioni” (1513-1534) and his technique of “non-finito”.
25/10/2013Derived from passion for baseball, Teehan+Lax Labs set out to create an iPad app to display Baseball stats but with a slight twist. The iPad cover that includes graphs cut in acrylic acts as data sculpture accompanying data displayed on the iPad.
23/07/2013Matthew Plummer-Fernandez’s ongoing exploration of digital fabrication and recent commission to produce a new work, titled Venus of Google, for Design Exquis. CAN was fortunate enough to engage him in a freewheeling conversation about the undertaking.
13/05/2013Created by David Bowen, Underwater is an installation created for INTERIEUR 2012. It uses a Microsoft Kinect to collected real-time surface data from moving wave patterns and translates them into this large scale installation comprised of hundreds of servo-motors.
31/10/2012Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
25/09/2012Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
13/08/2012Imagined as a tool to provide assistance to a conventional approach to sculpting, here an AI model is developed to seek out strategies that provide a constant improvement to how a given form is achieved. By feeding it with different tools, rules and rewards through reinforcement learning, the team steer the process revealing unpredictable outcomes.
Tags: ableton / ai / artificial intelligence / behaviour / complexity / control / digital art / instrument / machine learning / openai / paper / python / render / sculpture / training / unity / voxel
RE:PLACES is a complex 1.70-meter-high robotic apparatus that excretes the plastic objects and then deposits them around the exhibition space like three-dimensional brushstrokes.
Tags: 3d printing / arduino / Carolin Liebl / exhibition / microcontroller / Nikolas Schmid-Pfähler / plastic / process / robotics / sculpture / teensy++
Kinetic sculpture composed of hammers and light bulbs invites the viewer to contemplate this delicate balance of complex fragility.
Tags: 3d printing / arduino / art / fusion360 / installation / kinetic art / laser cutting / light art / machine / openFrameworks / sculpture / waterjet
Created by Michael Candy, ‘Cryptid’ is an animatronic light sculpture that uses 18 linear actuators and open source Phoenix hexapod code to walk through a space. As human and robotic, natural and synthetic are increasingly amalgamated, the projects questions whether machines could be considered a subspecies.
Tags: 3d printing / ars electronica / automation / autonomous / basic / Environment / Fluorescent lamps / light / Michael Candy / phoenix hexapod / robotics / sculpture / swarm
Created by Philipp Schmitt, “Why Would You Want to Picture It” is a sculpture and sound installation engaging with opacity of ‘black box’ machine learning algorithms.
Tags: drawing / neural network / Philipp Schmitt / sculpture / vector / visualization
Created by Refik Anadol, “Melting Memories” is a series of digital artworks that explore materiality of remembering by offering new insights into the representational possibilities of EEG data collected on the neural mechanisms of cognitive control.
Tags: brain / data / EEG / featured / installation / memory / motion / object / particles / projection / Refik Anadol / sculpture / visualization / vvvv
The CAN/HOLO team is headed to Montréal for the 18th edition of MUTEK. A celebration of the best and brightest in audiovisual performance, we’ll be hosting ‘HOLO Encounters’ with several of the festival’s featured artists.
Tags: artificiel / audiovisual / bfi / deathprod / Eastern Bloc / electronic music / event / festival / Glenn Vervliet / Herman Kolgen / interview / Jimmy Lakatos / Maotik / Michela Pelusio / monolake / montreal / Murcof / MUTEK / Myriam Bleau / sculpture / Sensate FOcus
A meditation on several recent Troika projects that render cellular automata with dice and anodised aluminium rather than pixels on a screen. Realized over the last four years, these works demonstrate how a prolonged investigation into a rudimentary approach can yield rich dividends.
Tags: 2d / 3d / algorithm / cellular automata / chance / CNC / computation / Conny Freyer / Daniel Shiffman / demoscene / Eva Rucki / evolutionary / nature of code / sculpture / Sebastien Noel / Stephen Wolfram / Troika
Created by Patten Studio and currently on display at SHoP Architects, Lift is comprised of 24 geometric petals attached to a single spine. Each petal, actuated using a shape memory alloy known as nitinol, can move up and down silently in response to motion it detects.
Tags: biomimicry / custom / installation / lighting / Patten Studio / responsive / sculpture / shape memory
The latest iteration of a decade-long investigation into modular construction systems by Canadian Artist Jesse Jackson, Marching Cubes is an algorithm-inspired syntax for building volumes from 3D printed blocks.
Tags: 3d printing / algorithm / c++ / Digital / Environment / featured / geometry / grasshopper / Jesse Colin Jackson / modular / Pari Nadimi Gallery / rhino / sculpture / Speculative Prototyping Lab / voxel
Created as a collaboration between Hypersonic and Plebian Design, Constructive Interference is a sculpture designed to engage passer-bys using the wonder of moire patterns. Installation is composed of two large patterned sheets of steel, designed to create a rapidly changing visual interference effect as viewers pass by.
Tags: CNC / Hypersonic / interference / moire / perception / Plebian Design / Processing / python / Rhino-Grasshopper / sculpture / vision
Our Time is the latest large-scale installation by United Visual Artists, investigating the subjective experience of the passing of time. The installation is comprised of 21 bespoke mechanical pendulums that swing at a pace apparently unhindered by the laws of nature and where no single time measurement applies.
Tags: assembly / documentation / featured / installation / led / light / mona / osc / perception / process / python / script / sculpture / technical / time / united visual artists
Created by Félix Luque Sánchez and Iñigo Bilbao, Memory Lane is a sculptural representation and investigation into memory and space by questioning human capacity of generating fiction, either by means of a simple child’s game or of a complex technological process.
Tags: arduino / CNC / electromagnetic / Félix Luque Sánchez / Iñigo Bilbao / installation / magnets / process / representation / sculpture
Created by digital design studio FIELD, Spectra-3 is a physical-digital sculpture that tells three stories of communication through a choreography of movement, animated lights and spatialised sound, premiering at London’s Lumiere light festival on 14th January 2016.
Created by Copenhagen-based artist and researcher Tobias Ebsen, Poème Mécanique is an electromechanical sound sculpture produced for Espace culturel Georges-Émile-Lapalme, a public walkway connecting the Place-des-Arts metro and Complexe Desjardins in Montréal.
Tags: city / flip-disc / Human Futures / montreal / MUTEK / NFB / openFrameworks / Quartier des spectacles / Raspberry Pi / sculpture / Sound / Tobias Ebsen
Created by Dana Zelig, Traces project explores the concept of programming everyday materials, a form of “physical programming” where objects are “made to act” on some form following specific instructions.
Tags: Dana Zelig / drawing / featured / formfinding / Hadass Jessel / Ido Bachelet / illustration / material / printing / process / Processing / sculpture
Created by David Bowen and titled “46°41’58.365″ lat. -91°59’49.0128″ long. @ 30m”, is a collection of five CNC routed clear acrylic cylinders capturing the water surface data from the source location.
Tags: acrylic / CNC / David Bowen / object / photography / Processing / scanning / sculpture / water
Created by Matteo Crivella, Resonating Rotation of a Rigid Body is a sonic apparatus that combines sound frequency, vibration and physical property of materials.
Created by Mo H. Zareei, Rasper, Mutor and Rippler are a series of mechatronic sound-sculptures inspired by Brutalist architecture. The instruments are grouped into three different categories, based on the material and sound production mechanism they employ.
Tags: arduino / HIDUINO / instrument / light / midi / Mo H. Zareei / performance / sculpture / Sound
Created by Paolo Salvagione, String Fountain is a kinetic sculpture that uses propulsion to elevate a continuous piece of string into the air.
Tags: 3d printing / arduino / components / howto / Paolo Salvagione / sculpture / servo / tutorial
Created by Felix Luque, DWI Modular is a system comprised of 10 rhombic dodecahedrons, geometrical objects part of the family of ‘Space- filling polyhedra’: shapes that can be assembled to generate a tessellation of an infinite space, acting as building blocks for a sculpture generator.
Tags: 3d printing / arduino / CNC / featured / Felix Luque / installation / laser cut / MaxMSP / modular / polyhedra / sculpture / xbee
The Air Above is a new project by environmental designer Michael Pecirno that explores how public sculpture can find form and purpose entirely from its context.
Tags: CNC / Events / grasshopper / landcape / London / manufacture / math / object / reflection / sculpture
Minibuilders is a research project comprised of a family of small-scale construction robots designed to perform diverse tasks, linked to the different phases of construction, finally working together as a family towards the implementation of a single structural outcome.
Tags: architecture / arduino / building / development / device / IAAC / in process / research / robotics / sculpture
425 hanging pendants located in the new HQ of the Center for Strategic and International Studies visualise global data.
Tags: architecture / commission / data visualisation / display / Environment / installation / light / lighting / pendnants / sculpture / sosolimited
Captives is an ongoing series of digital and physical sculptures by Quayola and a contemporary homage to Michelangelo’s unfinished series “Prigioni” (1513-1534) and his technique of “non-finito”.
Tags: Eindhoven / Events / gallery / installation / Julien Vuillet / maps / Matt Swoboda / mu gallery / Natan Sinigaglia / process / quayola / realtime / rendering / robotics / sculpture / vvvv / zbrush
Derived from passion for baseball, Teehan+Lax Labs set out to create an iPad app to display Baseball stats but with a slight twist. The iPad cover that includes graphs cut in acrylic acts as data sculpture accompanying data displayed on the iPad.
Tags: data / ios / iPad / mobile / sculpture / Teehan+Lax Labs / visualisation
Matthew Plummer-Fernandez’s ongoing exploration of digital fabrication and recent commission to produce a new work, titled Venus of Google, for Design Exquis. CAN was fortunate enough to engage him in a freewheeling conversation about the undertaking.
Tags: 3d printing / algorithm / google / google images / interview / Matthew Plummer-Fernandez / photography / Processing / sculpture
Created by David Bowen, Underwater is an installation created for INTERIEUR 2012. It uses a Microsoft Kinect to collected real-time surface data from moving wave patterns and translates them into this large scale installation comprised of hundreds of servo-motors.
Tags: arduino / data / David Bowen / installation / INTERIEUR / kinect / landscape / Processing / sculpture / servo / wave
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: AppStore / art / books / constructivism / fold / interactive / iPad / Lygia Clark / reading / Reference / sculpture
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: architecture / bartlett / cell / generative / grasshopper / modular / Processing / python / rhino / sculpture / ucl