MUTEK – Celebrating 16 Years of Digital Creativity

MUTEK Montreal returns with another dynamic edition. As was the case last year, we’ll be doing live interviews with some of the featured audiovisual artists within the festival’s daytime program—join us! A showcase of ‘the state of the art’ in chic house, techno, and dynamic audiovisual performance, the 16th edition of Montréal’s MUTEK festival takes…

13/05/2015
32-bit Noir – Michael Trommer’s Transmissions from the Technological Sublime

Transmissions from the Technological Sublime is a panoramic multimedia installation that depicts a nocturnal landscape of non-place populated by infrastructure rather than people. Hatched as a MFA thesis project within OCAD University’s integrated media program by Toronto’s Michael Trommer, the audiovisual piece renders highways, shipping channels, airports, and office parks as uncanny interstitial zones of contemplation.

31/03/2015
Universal Everything / Polyfauna v2

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15/09/2014
The Agency At The End Of Civilisation By Stanza

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12/09/2014
Cloud Piano (2014) by David Bowen

Cloud Piano plays the keys of a piano based on the movements and shapes of the clouds. A camera pointed at the sky captures video of the clouds. MaxMSP patch uses the video of the clouds in real-time to drive a robotic device that presses the corresponding keys on the piano.

31/07/2014

In the Eyes of the Animal is the latest installation by Marshmallow Laser Feast, commissioned by the AND Festival and set in Grizedale Forest, that takes visitors on a fascinating journey allowing them to fly above the forest canopy, come face-to-face with hi-definition critters and embody various animals as they traverse the landscape.

Created and performed by Mark Wheeler (aka Mark Eats), This City is an audio-visual performance that explores what happens when a soundtrack controls the world as much as the world influences its soundtrack. The project is a combination of a soundtrack and real­time generative visuals, both played live.

The Hack n’ Roll is a collaboration between KORG, OK GO and the students and tutors from the Platform 21 unit in the Design Products Department at the Royal College of Art in London to design musical instruments that surprise, amuse and excite.

Carolina is an experimental musical landscape for mobile composed of vocals, guitars, bass and mellotrons made in collaboration with music artist Kimbra for her album release, The Golden Echo

Created by Jonathan Fletcher Moore, Artificial Killing Machine is an autonomous mechanical installation that uses the public database on U.S. military drone strikes to visualise deaths of individuals that would otherwise be represented purely as statistical data.

Created by James Boock, Sound Revival is a range of objects and a custom 3-Way sound system that uses the analogue means of materials and mechanical movements to manipulate sound.


Created by Sam Conran at the RCA/Design Interactions, the Kabbalistic Synthesizer is a is a musical synthesiser that operates using waveforms generated by the Earths magnetic field, noise via magnetic storms of Jupiter and keyboard via cosmic rays.

Gary James Joynes’ “Broken Sound” is an immersive video installation that ‘builds a world’ out of the frazzled remnants of speaker coils he destroyed through his ongoing cymatics research.

Created by Matteo Crivella, Resonating Rotation of a Rigid Body is a sonic apparatus that combines sound frequency, vibration and physical property of materials.

Created by Neil Mendoza, The Electric Knife Orchestra consists of sixteen knives and one meat cleaver (all purchased from the $0.99 store) that have been brought to life to perform the Bee Gee’s hit Stayin’ Alive.

Created by Mo H. Zareei, Rasper, Mutor and Rippler are a series of mechatronic sound-sculptures inspired by Brutalist architecture. The instruments are grouped into three different categories, based on the material and sound production mechanism they employ.

MUTEK Montreal returns with another dynamic edition. As was the case last year, we’ll be doing live interviews with some of the featured audiovisual artists within the festival’s daytime program—join us! A showcase of ‘the state of the art’ in chic house, techno, and dynamic audiovisual performance, the 16th edition of Montréal’s MUTEK festival takes…

Created by Binaura, LandWaves is a raw sonification of a 1D reaction diffusion system originally imagined as an installation and now available for iOS – the team’s first anti-app non-interactive piece designed for the app store.

Transmissions from the Technological Sublime is a panoramic multimedia installation that depicts a nocturnal landscape of non-place populated by infrastructure rather than people. Hatched as a MFA thesis project within OCAD University’s integrated media program by Toronto’s Michael Trommer, the audiovisual piece renders highways, shipping channels, airports, and office parks as uncanny interstitial zones of contemplation.

“The Crystal Line” is the latest work by critical engineer Julian Oliver. Re-creating an authentic crystal radio design that was used widely during WWI, the device broadcasts a transmission of ‘future of warfare’ chatter culled from various defence blogs that is translated from text to speech.

Created by Moscow based artist Dmitry Morozov aka ::vtol::, Oil is the latest in the series of installations by Dmitry that explore the relationship between the material and ephemeral in contemporary culture.

Created at Fabrica, Flutter is an experimental app concept designed specifically for grieving adolescents. It uses music to help those experiencing the loss of a loved one – a period of time often resulting in high levels of isolation and incredibly difficult emotional problems.

Created by COCOLAB from Mexico and commissioned by ARCA, Cycles is an audio visual installation that uses a series of laser projectors to visualise short cycle audio compositions by a collection of A/V artists.

Series of workshops by Ludwig Zeller at the Visual Communication Institute of the Academy of Art and Design in Basel to use generative systems to create visual instruments that mimic the expressivity of electronic music synthesizers.

Visions of America: Amériques is a site-specific architectural video installation, developed to illuminate and enhance the Varèse’s composition and to activate the architecture of Frank Gehry’s Walt Disney Concert Hall.

By repurposing biofeedback methods, whole-body vibration and wearable bioacoustic technology, the work aims to unlock latent qualities of the human body through its coupling with the technological system.

Created by Florian Born, Modulares Interface B.A. is a physical interface for iPad comprised of knobs, buttons and sliders to provide precision and haptic feedback when operating a digital interface.

Created by Simon de Diesbach at ECAL with the support from Alain Bellet, Gael Hugo, and Christophe Guignard, OccultUs is an installation that exploits the potential of the Oculus technology by immersing the user in a sensory experience that mixes two distinct realities and simulated.

Created by Iregular, Surface & Bottom is an immersive and reactive space in between two installations created for the Salón de Proyectos Ágape in Bogotá–Colombia, curated by Calos Leal.

In the recent months Mark Wheeler has been working on a series of visual sound experiments by creating openFrameworks apps that you can ‘play’ visually, generating animations from MIDI data….

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Rebus Cumulations combines abstract data visualisation and cinemagraphic still lifes into an alchemy of different artistic languages presented in the three meter installation for Soundcloud HQ in Berlin.

Cloud Piano plays the keys of a piano based on the movements and shapes of the clouds. A camera pointed at the sky captures video of the clouds. MaxMSP patch uses the video of the clouds in real-time to drive a robotic device that presses the corresponding keys on the piano.

Play the World invites visitors to perform with a keyboard that finds samples with the same note in near realtime from web radio stations around the world.

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