/story telling (9)





Created and directed by Roland Spencer, Pent is a short film entirely created using Grand Theft Auto V. Since the video games have taken leaps towards realism, Roland felt it was something worth putting time and effort into. The finished piece is a story about anger, control and pay off, told using a video game.
04/03/2016Created by Cambridge (US) based creative studio Design I/O, Connected Worlds is a large scale immersive, interactive ecosystem developed for the New York Hall of Science.
24/06/2015The following is a collection of experimental mobile apps by interactive developer Devine Lu Linvega, created using openFrameworks.
05/01/2015Created and written by Neven Mrgan & James Moore, Blackbar is a text game and a sci-fi story of a dystopian future told through the medium of word puzzles.
23/08/2013The team behind ‘Clouds’ continue to explore the medium in the latest short film “Drowning of Echo”, an interpretation of the Transformation of Echo & the story of Narcissus from Ovid’s Metamorphoses
05/06/2013The Carp and the Seagull is an interactive short film about one man’s encounter with the spirit world and his fall from grace. It is a user driven narrative that tells a single story through the prism of two connected spaces. One space is the natural world and the other is the spirit or nether world.
15/11/2012Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
08/10/2012“The fireflies are leaving the city, looking for a new home. Let your touch guide them as they soar through the skies and dance among the trees” is the description of an experimental video game ‘Flight of the Fireflies’ by Jonathan Hise Kaldma that takes you on an atmospheric journey through places and emotions. The focus of the game is not on the challenge – but on the experience.
03/02/2012Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
09/10/2011Created and directed by Roland Spencer, Pent is a short film entirely created using Grand Theft Auto V. Since the video games have taken leaps towards realism, Roland felt it was something worth putting time and effort into. The finished piece is a story about anger, control and pay off, told using a video game.
Tags: film / Games / grand theft auto / Roland Spencer / short film / story / story telling
Created by Cambridge (US) based creative studio Design I/O, Connected Worlds is a large scale immersive, interactive ecosystem developed for the New York Hall of Science.
Tags: designio / Emily Gobeille / featured / installation / Josh Goodrich / kinect / M-OST / making of / new york / New York Hall of Science / Nick Hardeman / openFrameworks / process / story telling / Theo Watson / tracking / Zach Gage
The following is a collection of experimental mobile apps by interactive developer Devine Lu Linvega, created using openFrameworks.
Tags: AppStore / experimental / game / github / mobile. ios / openFrameworks / opensource / process / story telling / time
Created and written by Neven Mrgan & James Moore, Blackbar is a text game and a sci-fi story of a dystopian future told through the medium of word puzzles.
The team behind ‘Clouds’ continue to explore the medium in the latest short film “Drowning of Echo”, an interpretation of the Transformation of Echo & the story of Narcissus from Ovid’s Metamorphoses
Tags: Alexander Porter / film / james george / kinect / narrative / open frameworks / RGBD / story telling
The Carp and the Seagull is an interactive short film about one man’s encounter with the spirit world and his fall from grace. It is a user driven narrative that tells a single story through the prism of two connected spaces. One space is the natural world and the other is the spirit or nether world.
Tags: animation / Evan Boehm / film / interactive / javascript / narrative / nexus interactive / story telling / the creators project / threejs / webgl
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
“The fireflies are leaving the city, looking for a new home. Let your touch guide them as they soar through the skies and dance among the trees” is the description of an experimental video game ‘Flight of the Fireflies’ by Jonathan Hise Kaldma that takes you on an atmospheric journey through places and emotions. The focus of the game is not on the challenge – but on the experience.
Tags: boids / experimental / game / interactive / Jonathan Hise Kaldma / journey / photography / story telling / unity / video game / woollyrobot
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…