Solace: How We Made the Interactive Speculative Fiction

Part of a new series of posts inviting artists and curators to share latest projects on CAN, we’d like to introduce you to Evan Boehm, and his latest collaboration with Nexus Studios. Solace is an interactive animated film based on celebrated science fiction writer Jeff Noon’s short story about a near future in which marketing and addiction are disturbingly intertwined.

19/01/2017
IDNA – Spatial storytelling prototype for the iOS

IDNA by Sylvain Joly is the first story deployed on their spatial storytelling prototype for the iOS platform. Each scene of the story is designed in 360 degrees, and thanks to the built in gyroscope, it can be explored virtually throughout.

17/10/2013
Starlay for iPad – Éditions Volumiques in collaboration with David Calvo

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15/02/2013
The Three Little Pigs and Cinderella – Interactive storytelling by Nosy Crow

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22/11/2012
Soundstory: 10:00pm – An interactive musical vignette by Matthew LoPresti

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21/06/2012
“Exhausting Gameplay” by Douglas Edric Stanley / Theory, Games

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03/04/2012
Magic and Storytelling at TED / Collaboration: Marco Tempest, onformative + checksum5

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30/03/2012
The Infinite Adventure Machine [MaxMSP, iPad]

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30/08/2011

Narratron is an interactive projector that augments hand shadow puppetry with AI-generated storytelling. Designed for all ages, it transforms traditional physical shadow plays into an immersive and phygital storytelling experience.

Part of a new series of posts inviting artists and curators to share latest projects on CAN, we’d like to introduce you to Evan Boehm, and his latest collaboration with Nexus Studios. Solace is an interactive animated film based on celebrated science fiction writer Jeff Noon’s short story about a near future in which marketing and addiction are disturbingly intertwined.

John Lennon: The Bermuda Tapes in an interactive Album App that tells the story of John Lennon’s life changing journey sailing through a mid-Atlantic storm to Bermuda in June 1980, the creative discovery during his time on the island and the artistic collaboration from abroad with wife Yoko Ono at home in New York.

IDNA by Sylvain Joly is the first story deployed on their spatial storytelling prototype for the iOS platform. Each scene of the story is designed in 360 degrees, and thanks to the built in gyroscope, it can be explored virtually throughout.

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Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…