/technology (47)
















From June 4th to July 4th, The Grey Space embarks on a large-scale experiment entitled Perpetual Beta. In close collaboration with a group of makers and the public, a new form of presentation is explored based on the principles of open source. The result is an exhibition of work-in-progress, where the public is invited to take a look, participate and contribute.
23/06/2021Latest in the series of video essays by an artist and researcher Alan Warburton, is ‘RGBFAQ’, tracing the trajectory of computer graphics from WW2 to Bell Labs in the 1960s, from the visual effects studios of the 1990s to the GPU-assisted algorithms of the latest machine learning models.
21/06/2021Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.
13/03/2021CAN will join (and report from) the ECAL Research Day, an eclectic symposium where artists, designers, and scholars will discuss the entanglement of technology and research.
03/10/2019Don’t miss the 9th installment of this inspiring Creative Technology Conference.
20/03/2019Review of the exhibition last month at the Asia Culture Center in Gwangju, South Korea – a collection of 12 works questioning the essential meaning and significance of the data world.
04/04/2018About a year ago HOLO 2 came rolling off the press and we’ve spent the last twelve months shipping it and presenting it all over the world. We compiled a pretty massive report that collates all the crucial facts, figures, and feedback we’ve received. Thanks to our readers, partners, and contributors alike for your support—HOLO is a tribute to the amazing communities it chronicles.
22/11/2017Machine Art in the Twentieth Century is a recent MIT Press-published book by Andreas Broeckmann exploring ‘machinic’ art-making. CAN weighs in with a review of this survey of moments, movements, and key figures spanning futurism to the present day.
28/03/2017Drawing on multiple examples and historical precedents, media theorist Shannon Mattern explains the folly in Silicon Valley’s ambition to optimize cities.
13/02/2017Created by Henning Marxen, Crossvision is a series of video art sequences of recognisable yet disorienting sceneries that combine the popular slit-scan capturing technique with a specially designed camera slider.
11/01/2017At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!
24/12/2016From the paradoxical nature of our impending quantum (computing) future to the enduring mystery of the Big Bang – the ideas explored in HOLO 2 could not be any bigger. We think it shows.
23/11/2016If you create interactive experiences you’ll want to check out the fourth annual INSTINT in New Orleans.
10/11/2016Created by Ann-Katrin Krenz, Parasitic / Symbiotic project explores the artificiality of nature, and whether a moderate and thoughtful technical interventions in nature can create something aesthetically valuable and permanent.
10/05/2016Technarte is a two-day conference programme with international artists, scientists, researchers, technologists and academics gathering to show the most innovative and amazing projects linking their respective fields. 19/20 May 2016, Bilbao
11/04/2016Resonate is back to celebrate its fifth anniversary in Belgrade from 12th to 16th of April, 2016, providing an insight into the current developments in the fields of digital culture, visual arts and music.
01/04/2016226 pages, 42 contributors, 22 features, HOLO 2 is ready to go to press: the magazine about emerging trajectories in art, science, and technology is back with another issue. Take a tour and order your copy at today.
11/12/2015SIGNAL Festival which focuses on innovative art and tech projects in public space, expands its program to integrate an educational platform called TRANSMIT. Remarkable community of artists, coders, designers, makers, thinkers, producers and other professionals from 13 countries worldwide will come together to present their work, debate and lead workshops in the field of digital culture, art and technology.
14/09/2015Created by Tim Clark at the Royal College of Art, Design Interactions, High Speed Horizons is a design-driven, critical exploration into technology, innovation, big thinking, and our constantly changing attitudes towards the three, told through projected visions of alternative energies and flight.
25/06/2015Created by Adam W. Brown in collaboration with Robert Root-Bernstein, ReBioGeneSys – Origins of Life is an extreme minimal ecosystems theoretically capable of forming the self-organizing chemistries necessary to produce semi-living molecules and perhaps even protocells.
22/04/2015Sónar+D is the international conference for creativity and technology, designed to promote talent and business opportunities in the digital culture environment.
26/03/2015Retune is an annual conference in Berlin bringing together artists, designers, technologists as well as researchers and scientists to inspire interdisciplinary thinking and making.
21/08/2014H / ALCUTAAU is an object created using precious metals and stones mined out of technological objects and transformed back into mineral form.
04/06/2014Seven years in the running, organised by Rhizomatiks and curated by Daito Manabe, Flying Tokyo goes Super with a new space and larger audience, more speakers and a workshop programme. CAN was there and we are pleased to report back.
04/03/2014It’s that time of the year when we take a week break and unplug from the internet. Before we step away, it is our duty to highlight some of the projects that we found to be the most memorable.
20/12/2013Resonate festival in Belgrade is back for another year bringing artists together to drive a forward-looking debate on the position of technology in art and culture. ‘Early Bird’ tickets go on sale Wednesday 16th October.
30/09/2013Landscape Futures is a recent book edited by Geoff Manaugh that unpacks the wildest intersections of landscape architecture, technology and perception. CAN interviewed Manaugh about the book last week to provide a window into this ambitious curatorial (and now editorial) project.
12/09/2013When Julian Oliver, Arturo Castro and James George finally get to work on Google’s most wanted/feared device. We are watching you and hope you will come soon with a project that will set the tone and give relevant food for the critical engineers we all should be.
04/08/2013We are pleased to announce the launch of CreativeApplications.Net’s Shop and an option to pre-order CAN’s upcoming sister publication, HOLO magazine
25/07/2013For its twentieth anniversary HUGO now celebrates the adventurous and unpredictable path creativity takes. In collaboration with a unique selection of twenty international leading creators and inspiring inventors, HUGO showcases this spirit of not following at the Saatchi Gallery London.
04/07/2013From June 4th to July 4th, The Grey Space embarks on a large-scale experiment entitled Perpetual Beta. In close collaboration with a group of makers and the public, a new form of presentation is explored based on the principles of open source. The result is an exhibition of work-in-progress, where the public is invited to take a look, participate and contribute.
Tags: ai / art / creative coding / design / hybrid / nature / philosophy / technology
Latest in the series of video essays by an artist and researcher Alan Warburton, is ‘RGBFAQ’, tracing the trajectory of computer graphics from WW2 to Bell Labs in the 1960s, from the visual effects studios of the 1990s to the GPU-assisted algorithms of the latest machine learning models.
Tags: 3d / Alan Warburton / computer graphics / culture / dataset / film / simulation / software / technology / video
Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.
Tags: body / digital art / exhibition / game / geometry / isolation / online / op art / painting / pandemic / perception / Peter Burr / technology / virtual
CAN will join (and report from) the ECAL Research Day, an eclectic symposium where artists, designers, and scholars will discuss the entanglement of technology and research.
Tags: Ala Tannir / Bianca Berning / Christian Mio Loclair / Chrtistian Kaegi / design / ecal / ECAL Research Day / EPFL+ECAL Lab / Fabrice Aberhard / Hugues Vinet / IRCAM / Lausanne / Mario de Vega / Milan Triennale / Nathalie D. Kane / Nicolas Henchoz / Patrick Keller / research / technology / Thilo Alex Brunner / Waltz Binaire
Don’t miss the 9th installment of this inspiring Creative Technology Conference.
Tags: ai / code / creative code / creative technology / Events / festival / machine learning / minneapolis / technology
Review of the exhibition last month at the Asia Culture Center in Gwangju, South Korea – a collection of 12 works questioning the essential meaning and significance of the data world.
Tags: ACT / ACT Festival / Asia Culture Center / Daito Manabe / data / database / Digital / Evala / Events / exhibition / featured / Gwangju / Harshit Agrawal / information / Jeon Joonho / Jonas Jongejan / Kazunao Abe / knowledge / Kyle McDonald / Lauren McCarthy / learning / making / Marko Peljhan / Matthew Biederman / Moon Kyungwon / Pierce Warnecke / privacy / review / Ryoji Suzuki / Ryuichi Sakamoto / Sang-won Leigh / Satoshi Furuya / security / Sho Miyake / south korea / technology / Tomas Saraceno / visualization
About a year ago HOLO 2 came rolling off the press and we’ve spent the last twelve months shipping it and presenting it all over the world. We compiled a pretty massive report that collates all the crucial facts, figures, and feedback we’ve received. Thanks to our readers, partners, and contributors alike for your support—HOLO is a tribute to the amazing communities it chronicles.
Tags: Alexander Scholz / Anne Gabriel-Jürgens / announcement / art / Casey Reas / Cedric Flazinski / Coralie Gourguechon / Daniel Rourke / Daniel Shiffman / Daniel West / Dorothy Feaver / Eva Hillreiner / Fanqiao Wang / featured / Geoff Manaugh / Georgina Voss / Greg J. Smith / holo / Jacopo Atzori / James Pearson-Howes / Jim Rossignol / Jürg Lehni / karsten schmidt / Katie Paterson / ludwig zeller / magazine / Michelle Kasprzak / Mitchell Whitelaw / Nina Lüth / oculus rift / Paul Prudence / Peter Stemmler / publication / Rafael Lozano-Hemmer / Rick Pushinsky / Robin Maddock / Ryoichi Kurokawa / science / Scott Smith / Sherry Kennedy / Simon Parkin / tale of tales / technology / Ted Davis / Timo Arnall / Vera Molnar / Vera Sacchetti / Victor Nomoto / Vincent Tsang / vr / Will Wiles / Ye Rin Mok / zmyk
Machine Art in the Twentieth Century is a recent MIT Press-published book by Andreas Broeckmann exploring ‘machinic’ art-making. CAN weighs in with a review of this survey of moments, movements, and key figures spanning futurism to the present day.
Tags: Andreas Broeckmann / book / David Rokeby / history / Jean Tinguely / MIT Press / MoMA / Stelarc / Tatlin / technology / Theory / Wim Delvoye
Drawing on multiple examples and historical precedents, media theorist Shannon Mattern explains the folly in Silicon Valley’s ambition to optimize cities.
Tags: alphabet / Dan Hill / Lewis Mumford / Places Journal / Shannon Mattern / technology / ubiquitous computing / urbanism / Y Combinator
Created by Henning Marxen, Crossvision is a series of video art sequences of recognisable yet disorienting sceneries that combine the popular slit-scan capturing technique with a specially designed camera slider.
Tags: apparatus / arduino / artscience / arttech / creative technology / creativeappsnet / education / experimental / HfK Bremen / media design / mediaart / new media / newmedia art / perspective / photography / process / Processing / slit scan / software art / technology
At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!
Tags: 2016 / 3d printing / aadrl / Amy Whittle / artscience / arttech / automato / AV&C / Benjamin Bratton / Benjamin Maus / best of / books / can / Christopher Bauder / Claire Hentschker / creative applications / creative technology / creativeappsnet / Daniel Rourke / Daniel Shiffman / David Newbury / digital art / experimental / experimental art / field / field notes / fuse / Games / Gene Kogan / Generative Design / Georg Nees / Giorgia Lupi / Golan Levin / Haavard Tveito / Harold Cohen / interactive architecture lab / Interface / internet of things / John Russell Beaumont / Kadenze / Kyle McDonald / laser scanning / light installation / Luiz Zanotello / machine learning / media art / media design / mediaart / Mediated Matter / Molleindustria / Morehshin Alllahyari / new media / new media art / performance / Peter Buczkowski / projection mapping / Prokop Bartoníček / Quadrature / R. Luke Dubois / Ralf Baecker / Robert Henke / robotics / software art / Stefanie Posavec / Takashi Torisu / technology / top media art / united visual artists / virtual reality / Waltz Binaire
From the paradoxical nature of our impending quantum (computing) future to the enduring mystery of the Big Bang – the ideas explored in HOLO 2 could not be any bigger. We think it shows.
Tags: Alexander Scholz / Anne Gabriel-Jürgens / announcement / art / Casey Reas / Cedric Flazinski / Coralie Gourguechon / Daniel Rourke / Daniel Shiffman / Daniel West / Dorothy Feaver / Eva Hillreiner / Fanqiao Wang / featured / Geoff Manaugh / Georgina Voss / Greg J. Smith / holo / Jacopo Atzori / James Pearson-Howes / Jim Rossignol / Jürg Lehni / karsten schmidt / Katie Paterson / ludwig zeller / magazine / Michelle Kasprzak / Mitchell Whitelaw / Nina Lüth / oculus rift / Paul Prudence / Peter Stemmler / publication / Rafael Lozano-Hemmer / Rick Pushinsky / Robin Maddock / Ryoichi Kurokawa / science / Scott Smith / Sherry Kennedy / Simon Parkin / tale of tales / technology / Ted Davis / Timo Arnall / Vera Molnar / Vera Sacchetti / Victor Nomoto / Vincent Tsang / vr / Will Wiles / Ye Rin Mok / zmyk
If you create interactive experiences you’ll want to check out the fourth annual INSTINT in New Orleans.
Created by Ann-Katrin Krenz, Parasitic / Symbiotic project explores the artificiality of nature, and whether a moderate and thoughtful technical interventions in nature can create something aesthetically valuable and permanent.
Tags: Ann-Katrin Krenz / arduino / drawing machine / intervention / machine / nature / parasite / poetry / symbiosis / technology
Technarte is a two-day conference programme with international artists, scientists, researchers, technologists and academics gathering to show the most innovative and amazing projects linking their respective fields. 19/20 May 2016, Bilbao
Resonate is back to celebrate its fifth anniversary in Belgrade from 12th to 16th of April, 2016, providing an insight into the current developments in the fields of digital culture, visual arts and music.
226 pages, 42 contributors, 22 features, HOLO 2 is ready to go to press: the magazine about emerging trajectories in art, science, and technology is back with another issue. Take a tour and order your copy at today.
Tags: art / artists / canlabs / Casey Reas / Coralie Gourguechon / Daniel Shiffman / design / featured / features / holo / holo2 / Jürg Lehni / Katie Paterson / magazine / Paul Prudence / print / projects / publication / Rafael Lozano-Hemmer / Ryoichi Kurokawa / science / Scott Smith / tale of tales / technology / Timo Arnall / Vera Molnar
SIGNAL Festival which focuses on innovative art and tech projects in public space, expands its program to integrate an educational platform called TRANSMIT. Remarkable community of artists, coders, designers, makers, thinkers, producers and other professionals from 13 countries worldwide will come together to present their work, debate and lead workshops in the field of digital culture, art and technology.
Created by Tim Clark at the Royal College of Art, Design Interactions, High Speed Horizons is a design-driven, critical exploration into technology, innovation, big thinking, and our constantly changing attitudes towards the three, told through projected visions of alternative energies and flight.
Tags: aircraft / Counterfactual / design / design interaction / fiction / history / Innovation / project / rca di / royal college of art / speculation / technology / tim clark
Created by Adam W. Brown in collaboration with Robert Root-Bernstein, ReBioGeneSys – Origins of Life is an extreme minimal ecosystems theoretically capable of forming the self-organizing chemistries necessary to produce semi-living molecules and perhaps even protocells.
Tags: Adam W. Brown / bioart / biomimicry / chemistry / design / Environment / evolution / featured / Robert Root-Bernstein / simulation / synthetic biology / technology
Sónar+D is the international conference for creativity and technology, designed to promote talent and business opportunities in the digital culture environment.
Retune is an annual conference in Berlin bringing together artists, designers, technologists as well as researchers and scientists to inspire interdisciplinary thinking and making.
Tags: art / berlin / can events / debate / design / Events / exhibition / research / September / technology
H / ALCUTAAU is an object created using precious metals and stones mined out of technological objects and transformed back into mineral form.
Tags: artificial / Cohen Van Balen / computers / machine / manufacture / object / process / reverse / Revital Cohen / technology / Tuur van Balen
Seven years in the running, organised by Rhizomatiks and curated by Daito Manabe, Flying Tokyo goes Super with a new space and larger audience, more speakers and a workshop programme. CAN was there and we are pleased to report back.
Tags: art / Daito Manabe / event / installation / people / report / rhizomatiks / technology / tokyo / workshops
It’s that time of the year when we take a week break and unplug from the internet. Before we step away, it is our duty to highlight some of the projects that we found to be the most memorable.
Tags: 3d printing / art / collection / installations / interaction / interaction design / Interface / light installation / list / mapping / News / projects / technology
Resonate festival in Belgrade is back for another year bringing artists together to drive a forward-looking debate on the position of technology in art and culture. ‘Early Bird’ tickets go on sale Wednesday 16th October.
Tags: art / conference / Events / music / resonate / technology / workshops
Landscape Futures is a recent book edited by Geoff Manaugh that unpacks the wildest intersections of landscape architecture, technology and perception. CAN interviewed Manaugh about the book last week to provide a window into this ambitious curatorial (and now editorial) project.
When Julian Oliver, Arturo Castro and James George finally get to work on Google’s most wanted/feared device. We are watching you and hope you will come soon with a project that will set the tone and give relevant food for the critical engineers we all should be.
Tags: Arturo Castro / computer vision / device / facial recognition / google glass / hacking / james george / Julian Oliver / News / technology
We are pleased to announce the launch of CreativeApplications.Net’s Shop and an option to pre-order CAN’s upcoming sister publication, HOLO magazine
For its twentieth anniversary HUGO now celebrates the adventurous and unpredictable path creativity takes. In collaboration with a unique selection of twenty international leading creators and inspiring inventors, HUGO showcases this spirit of not following at the Saatchi Gallery London.
Tags: article / Events / future / hugo / Innovation / open source / platoon / red never follows / Saatchi Gallery / technology / writing