Wireless Fidelity Workshop

How to materialize invisible data, inherent to wireless communication protocols? Author: Béatrice Lartigue, Lab212Commissioned by: ISDAT, Toulouse, FRACourse: Master DesignTopic: WiFi, “Wireless Fidelity” refers to a set of communication protocols used for wireless data transmission within a computer network. “Wireless communication is thus invading our functional space. Some people speak of an ambient network, like…

22/04/2021
Augmented Shadow: Inside – Joon Moon

“Augmented Shadow”, devised by Joon Moon, refers to a device and experience that implements a form of augmented reality using shadows. This device creates an alternate reality by superimposing virtual shadows on the actual shadows of objects according to the angle of the lighting device that the audience controls.

02/04/2021
Linger – Device to create and broadcast a virtual crowd

Created by Jasper van Loenen, Linger is a small, portable device that allows you to create and blend into a virtual crowd by storing the specific WiFi signals from everyone that comes near you, and rebroadcasting their signals infinitely when they leave, making it seem as if they are still there.

27/04/2017
Vanitas Machine – The transience and extension of life

Created by Verena Friedrich, Vanitas Machine explores the desire for eternal life and the potential of life-prolonging measures. Vanitas Machine is comprised of a candle placed in the centre of glass which protects it from environmental factors and controls it’s lifespan by regulating the oxygen supply.

27/04/2015
May The Force Be With You – Teo Park

Created by Seoul based artists Teo Park, “May the Force be With You” is a kinetic installation that invites visitors to interact with an interactive water tank. The tank uses gravitational force driven by the position of the viewer’s hand movement.

10/03/2014
À Louer / For Rent – Shopfront installation by Niklas Roy

When Niklas Roy was invited to show My Little Piece of Privacy at Sherbrooke’s Media Art Biennia lÉspace [IM] Média, he decided that he had to modify it slightly. Surrounded by many abandoned shop fronts, his installation was to set up in one of them and as nobody likes to stroll in roads with empty shop windows he wanted help this retail space find a new tenant.

06/08/2013
Reactor for Awareness in Motion (RAM) by Yoko Ando and YCAM

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13/02/2013
Puppet Parade – Kinect Arm Tracker by Design-io

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12/06/2012
‘Paik Times Five’ by Flightphase – Painting with Kinect and video

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10/06/2012
Alan Gilbert – New York’s Philharmonic music director explains his gestures

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16/04/2012
Magic and Storytelling at TED / Collaboration: Marco Tempest, onformative + checksum5

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30/03/2012
Scramble Suit – Face Tracking [openFrameworks]

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21/09/2011
OpenPaths [WebApp, iPhone, iPad]

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05/05/2011
Paint With Your Feet [openFrameworks]

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25/04/2011
Dancing With Swarming Particles [Kinect, Unity]

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15/03/2011
Syndyn [MaxMSP, Game, Environment]

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11/03/2011
Kinect Graffiti Tool [Processing, Kinect]

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02/03/2011
Big Brother – Paranoïa [openFrameworks, Events]

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28/02/2011
PhotoBiennale – Sites [Processing, MaxMSP]

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18/02/2011

How to materialize invisible data, inherent to wireless communication protocols? Author: Béatrice Lartigue, Lab212Commissioned by: ISDAT, Toulouse, FRACourse: Master DesignTopic: WiFi, “Wireless Fidelity” refers to a set of communication protocols used for wireless data transmission within a computer network. “Wireless communication is thus invading our functional space. Some people speak of an ambient network, like…

“Augmented Shadow”, devised by Joon Moon, refers to a device and experience that implements a form of augmented reality using shadows. This device creates an alternate reality by superimposing virtual shadows on the actual shadows of objects according to the angle of the lighting device that the audience controls.

Created by Piet Schmidt during the summer semester at UdK Berlin (New Media / Digital Class), Encounter is a a robotic arm with a mirror that curiously observes its surroundings.

Created by Random International, Zoological is a flock of autonomous, flying spheres that move collectively. Algorithmically driven, the spheres react to their surroundings and, sometimes, to people within their environment. 

Created by Jasper van Loenen, Linger is a small, portable device that allows you to create and blend into a virtual crowd by storing the specific WiFi signals from everyone that comes near you, and rebroadcasting their signals infinitely when they leave, making it seem as if they are still there.

On display at the recent Armory Show in New York was the work of Amsterdam based Studio Drift featuring ‘Drifter’, a free floating concrete monolith together with ‘Concrete Storm’, a Holo Lens experience comprised of mixed reality art object.

Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.

Created by Cambridge (US) based creative studio Design I/O, Connected Worlds is a large scale immersive, interactive ecosystem developed for the New York Hall of Science.

Created by Verena Friedrich, Vanitas Machine explores the desire for eternal life and the potential of life-prolonging measures. Vanitas Machine is comprised of a candle placed in the centre of glass which protects it from environmental factors and controls it’s lifespan by regulating the oxygen supply.

Created by Berlin based studio Quadrature, Satelliten is a custom build machine that brings the invisible movement of passing satellites in lower orbit to a tangible medium and scale.

Created by Jamie Zigelbaum, Triangular Series is a site-specific lighting installation composed of numerous, truncated tetrahedral forms. Each object has an unique form and senses the other and the physiological rhythms of visitors beneath them.

Created by Seoul based artists Teo Park, “May the Force be With You” is a kinetic installation that invites visitors to interact with an interactive water tank. The tank uses gravitational force driven by the position of the viewer’s hand movement.

Looking at a Horse is about the context and experience of viewing art, it changes its appearance depending on where it is located and who is viewing it.

‘Second Moon’ is a project by Katie Paterson that tracks the cyclical journey of a small fragment of the moon as it circles the Earth, via air freight courier, on a man made commercial orbit.

When Niklas Roy was invited to show My Little Piece of Privacy at Sherbrooke’s Media Art Biennia lÉspace [IM] Média, he decided that he had to modify it slightly. Surrounded by many abandoned shop fronts, his installation was to set up in one of them and as nobody likes to stroll in roads with empty shop windows he wanted help this retail space find a new tenant.

C++ creative coding toolkit to create realtime feedback environments for dancers is now available for download. Available both as open source download and applications for Mac and Windows to choreograph or rehearse previously programmed scenes.

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Produced by onformative and chopchop the “unnamed soundsculpture” is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person.

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Category: iOS / Members / WebApp
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Count

30

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