Audio Reactive Mapping with TouchDesigner – Resonate 2013

This is the first of a number of posts where we try to document both the results and howtos that happened at the most recent Resonate festival that took place in March this year. We begin the series with "Audio Reactive Mapping with TouchDesigner (Derivative)" led by Dimitry Napolnov (Sila Sveta) with Barry Threw (Obscura Digital), and Markus Heckmann (Derivative) with support from Greg Hermanovic and Isabelle Rousset (Derivative). Big thanks to Derivative for collecting all the information and sharing it with CAN. For full post about the event from Derivative's perspective see here.

Abstract: Three things seem to surround us all the time and in great abundance: data visualization, audio visualization and mapping. We will show you how to do all three things at once using TouchDesigner. In the course of this workshop we will demonstrate techniques used in TouchDesigner to pull data off the web, visualize the data and enhance your creation with some real-time audio analysis. We'll also map the whole thing onto a simple physical object. Using partially prepared components, you will learn how the different operator types in TouchDesigner can be used to process and convert data, and to generate 3D elements and 2D textures. You will also see how the software can be used to build tools that are reusable for everyday projects.

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