Conversations On Chaos by Fito Segrera

Created by Fito Segrera, Conversations On Chaos is a project that explores the idea of order as an emergence from chaos. It uses chaos theory and elements from dynamic system studies and experimentation in order to create a system where two machines hold a chaotic conversation about chaos.

31/03/2016
Abstract Ecologies – A Conversation with Amber Christensen

“There Should be Gardens” is the title of the 14th edition of InterAccess’s Emerging Artists Exhibition. Drawing on her research in feminist/queer curatorial and media arts practices, the exhibition is curated by Toronto’s Amber Christensen and showcases five Canadian early career artists whose practices address “the interconnectedness of technologies, ecologies, botanies, gender and the cosmos.” In aggregate the show’s selected works invoke elemental qualities, amplify and abstract natural materialities, and offer different modes of seeing and engaging the world. With the show winding down this week, CAN engaged Christensen in a Q&A to unpack the show’s framing and provocative works.

22/09/2015
Blowup Reader 8: New Materials New Methods

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18/12/2014
Considering Virtuality: Theorizing the Web 2013

A strangeness abounds when people are asked to theorize and elucidate something so untethered and rhizomatic as the Internet. At its basic structure, networks connect us to the images, data and knowledge we draw upon every day. Yet what is at the heart of these connections and what separates or integrates our In Real Life (IRL) and digital personas?

06/03/2013
On simulation, aesthetics and play: Artifactual Playground

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13/11/2012
(General indifference towards) The Digital Divide

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07/09/2012
Miebach and Posavec – Data, Visualization, Poetry and Sculpture

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10/08/2012
Drone as Metaphor – Interview with artist/director Alex Rivera

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11/07/2012
Beyond the Pixel Sculpture – V2_’s New Aesthetic, New Anxieties

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04/07/2012
The Politics of the New Aesthetic: Electric Anthropology and Ecological Vision

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19/04/2012
“Exhausting Gameplay” by Douglas Edric Stanley / Theory, Games

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03/04/2012
“The Glitch Moment(um)” by Rosa Menkman / Review by Greg J. Smith

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22/03/2012
An Interview with Bowyer – UIDesign + Funware + Luxury [Theory, iPad, Interview]

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27/01/2012
Designing Programs [Theory]

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23/01/2012
Screensaver, Revisited [Reference]

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17/01/2012
Paul Prudence Interviews Mitchell Whitelaw [Theory]

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09/01/2012
Daito Manabe: being real about being material [Theory]

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22/05/2011
The Psychoeconomy War Room Table [Theory]

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16/05/2011
Quantum Parallelograph [Processing, Arduino, Objects]

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09/05/2011
Dromolux [Processing, Objects]

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07/02/2011

Heavens is a moving-image work and installation created using planetarium projection methods to overlay planetary footage with deep sea imagery, looking at deep space to see deep into the ocean.

Artificial Imagination was a symposium organized by Ottawa’s Artengine this past winter that invited a group of artists to discuss the state of AI in the arts and culture. CAN was on hand to take in the proceedings, and given the emergence of documentation, we share videos and a brief report.

Poetic Computation: Reader is an online-book about code as a form of poetry and aesthetic by Taeyoon Choi. Based on his lectures at the School for Poetic Computation, the book introduces the poetic aspects of computation and considers how engaging technology with this lens can lead to new political possibilities.

AUDINT is a European artist collective working across animation, installation, and publishing. Drawing on excerpts from an extended conversation with the group, we unpack their vision of the dystopian future-present and the nether zones that can be conjured through sound and vibration.

‘How much should we let algorithms shape our lives?’ is the question at the heart of Ed Finn’s recent book “What Algorithms Want: Imagination in the Age of Computing”. Scanning Silicon Valley, computer science, and the cultural sphere alike it offers a smart and accessible reading of our current moment.

“Queer Games Studies” is a recent collection of thematic essays published by the University of Minnesota Press that schematizes LGBTQ approachs to thinking about – and making – videogames.

Machine Art in the Twentieth Century is a recent MIT Press-published book by Andreas Broeckmann exploring ‘machinic’ art-making. CAN weighs in with a review of this survey of moments, movements, and key figures spanning futurism to the present day.

In his annual SXSW wrapup, science fiction author and design theorist Bruce Sterling laid a smackdown on Silicon Valley re: AI and automation.

CAN reviews “Digital Design Theory,” a recent Princeton Architectural Press text compiling writing from over five decades of thought on computation and design.

CAN interviews Grant D. Taylor, author of the 2014 book “When the Computer Made Art: The Troubled History of Computer Art,” on the past, present and future of digital art.

Created by Fito Segrera, Conversations On Chaos is a project that explores the idea of order as an emergence from chaos. It uses chaos theory and elements from dynamic system studies and experimentation in order to create a system where two machines hold a chaotic conversation about chaos.

“There Should be Gardens” is the title of the 14th edition of InterAccess’s Emerging Artists Exhibition. Drawing on her research in feminist/queer curatorial and media arts practices, the exhibition is curated by Toronto’s Amber Christensen and showcases five Canadian early career artists whose practices address “the interconnectedness of technologies, ecologies, botanies, gender and the cosmos.” In aggregate the show’s selected works invoke elemental qualities, amplify and abstract natural materialities, and offer different modes of seeing and engaging the world. With the show winding down this week, CAN engaged Christensen in a Q&A to unpack the show’s framing and provocative works.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

A strangeness abounds when people are asked to theorize and elucidate something so untethered and rhizomatic as the Internet. At its basic structure, networks connect us to the images, data and knowledge we draw upon every day. Yet what is at the heart of these connections and what separates or integrates our In Real Life (IRL) and digital personas?

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

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