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Title Excerpt Metadata Color
Colour to Life – Exploring new potentials for rehabilitation through immersive play
Colour to Life is a game where players bring their surroundings to life with their gaze. Starting in darkness, they light up objects one by one, and the more they explore, the more vibrant and musical the world becomes.
[AI]legory of the Cave – Confined to representations of the world
LLM controlled character who exists only as a shadow interacts with the virtual and physical world, all while humans place obsticles in it's path.
NC (Normally Open, Normally Closed) – Walls are alive, but can they be trusted?
NO/NC is a swarm of palisades that move autonomously through the space, forming temporary structures and barricades that stop visitors from moving through and crossing it freely.
  • D02/11/2026
  • A@Filip
  • C
  • P
  • T,
  • Soft Cinema 2 – Interview with Lev Manovich at Responsive Dreams 2026
    At Responsive Dreams, Serena Cangiano speaks with Lev Manovich about the shifting landscape of creative computation, reflecting on how encountering Soft Cinema live bridges a vital historical gap in an age of social media and reels.
    Da Vinci’s Robot – A non-powered exoskeleton whose motion becomes sound
    Da Vinci's Robot is a performance work by composer and new media artist Suguru Goto for a non-powered full-body exoskeleton and real-time sound.
    That Light Breeze – atomless, 2003
    A shockwave piece from 2003, ported to run natively in any browser, That Light Breeze features a looped sample recorded from radio. In it we hear a women's voice and the faint rustle and rumble of an urban garden as she describes her personal expe...
    booleanSequence – A modern yin and yang
    booleanSequence is a real-time generative system built on a single rule that can run with different pairs of characters: plus and minus, zero and one, greater and less than. The system knows two values and nothing else.
    [Re]Calibrating Identity – An autonomous walker explores mental maps of Lahore’s walled city
    [Re]Calibrating Identity by Madhi Ur Rehman questions the map as a way of knowing a city. It builds an instrument that learns from people's mental maps and navigates by memory instead of by map.
    Ocean of Dreams – A landscape of waves, sand, words, and collective imagination
    Created for MIT Future Fest 2026, Ocean of Dreams is a public artwork by Behnaz Farahi & MIT Media Lab. It brought 430+ shared hopes to life, projecting handwritten text onto an interactive ocean landscape at MIT Kendall Plaza.
    Colour to Life – Exploring new potentials for rehabilitation through immersive play
    Colour to Life is a game where players bring their surroundings to life with their gaze. Starting in darkness, they light up objects one by one, and the more they explore, the more vibrant and musical the world becomes.
    [AI]legory of the Cave – Confined to representations of the world
    LLM controlled character who exists only as a shadow interacts with the virtual and physical world, all while humans place obsticles in it's path.
    NC (Normally Open, Normally Closed) – Walls are alive, but can they be trusted?
    NO/NC is a swarm of palisades that move autonomously through the space, forming temporary structures and barricades that stop visitors from moving through and crossing it freely.
  • D02/11/2026
  • A@Filip
  • C
  • P
  • T,
  • Soft Cinema 2 – Interview with Lev Manovich at Responsive Dreams 2026
    At Responsive Dreams, Serena Cangiano speaks with Lev Manovich about the shifting landscape of creative computation, reflecting on how encountering Soft Cinema live bridges a vital historical gap in an age of social media and reels.
    Da Vinci’s Robot – A non-powered exoskeleton whose motion becomes sound
    Da Vinci's Robot is a performance work by composer and new media artist Suguru Goto for a non-powered full-body exoskeleton and real-time sound.
    That Light Breeze – atomless, 2003
    A shockwave piece from 2003, ported to run natively in any browser, That Light Breeze features a looped sample recorded from radio. In it we hear a women's voice and the faint rustle and rumble of an urban garden as she describes her personal experience of tranquility.
    booleanSequence – A modern yin and yang
    booleanSequence is a real-time generative system built on a single rule that can run with different pairs of characters: plus and minus, zero and one, greater and less than. The system knows two values and nothing else.
    [Re]Calibrating Identity – An autonomous walker explores mental maps of Lahore’s walled city
    [Re]Calibrating Identity by Madhi Ur Rehman questions the map as a way of knowing a city. It builds an instrument that learns from people's mental maps and navigates by memory instead of by map.
    Ocean of Dreams – A landscape of waves, sand, words, and collective imagination
    Created for MIT Future Fest 2026, Ocean of Dreams is a public artwork by Behnaz Farahi & MIT Media Lab. It brought 430+ shared hopes to life, projecting handwritten text onto an interactive ocean landscape at MIT Kendall Plaza.

    1-9 of 2956

    Titles Colour to Life – Exploring new potent...
    Colour to Life is a game where players bring their surroundings to life with their gaze. Starting in darkness, they light up objects one by one, and the more they explore, the more vibrant and musical the world becomes.
    , [AI]legory of the Cave – Confined to ...
    LLM controlled character who exists only as a shadow interacts with the virtual and physical world, all while humans place obsticles in it's path.
    , NC (Normally Open, Normally Closed) –...
    NO/NC is a swarm of palisades that move autonomously through the space, forming temporary structures and barricades that stop visitors from moving through and crossing it freely.
    , Soft Cinema 2 – Interview with Lev Ma...
    At Responsive Dreams, Serena Cangiano speaks with Lev Manovich about the shifting landscape of creative computation, reflecting on how encountering Soft Cinema live bridges a vital historical gap in an age of social media and reels.
    , Da Vinci’s Robot – A non-powere...
    Da Vinci's Robot is a performance work by composer and new media artist Suguru Goto for a non-powered full-body exoskeleton and real-time sound.
    , That Light Breeze – atomless, 2003
    A shockwave piece from 2003, ported to run natively in any browser, That Light Breeze features a looped sample recorded from radio. In it we hear a women's voice and the faint rustle and rumble of an urban garden as she describes her personal expe...
    , booleanSequence – A modern yin and yang
    booleanSequence is a real-time generative system built on a single rule that can run with different pairs of characters: plus and minus, zero and one, greater and less than. The system knows two values and nothing else.
    , [Re]Calibrating Identity – An autonom...
    [Re]Calibrating Identity by Madhi Ur Rehman questions the map as a way of knowing a city. It builds an instrument that learns from people's mental maps and navigates by memory instead of by map.
    , Ocean of Dreams – A landscape of wave...
    Created for MIT Future Fest 2026, Ocean of Dreams is a public artwork by Behnaz Farahi & MIT Media Lab. It brought 430+ shared hopes to life, projecting handwritten text onto an interactive ocean landscape at MIT Kendall Plaza.
    ,
    Categories Member, Project,
    Chart
    V7 Development Log (10/2026)
    Hello World! Press Tab to enter Constructor to explore, build, or publish. Also: 12 new Topics generated from embeddings, a wave of V7 updates. Beta is available to all Members!
  • D29/10/2026
  • A@Filip
  • C
  • P
  • V7 Development Log (09/2026) – HB*18
    Today, CAN crossed the threshold into adulthood! 18 years in, we’re stepping into a new era with CAN V7. More than a visual refresh, V7 is both an engine & environment—rethinking how web publishing functions from the ground up.
  • D05/10/2026
  • A@Filip
  • C
  • P
  • Rill Sound – A family of four small AV instruments for Stick S3
    Rill Sound is a family of four small audiovisual instruments that pair evolving music with generative visuals.
    V6 Development Log (07/2026)
    Two months, four big wins: Archives Browser rebuilt with a 3D Semantic Space, API docs reborn as an interactive browser with a new Search API, Activity turns one year old, hits 2.1.0 and gets faster with in-app Search + Liquid Glass.
  • D29/07/2026
  • A@Filip
  • C
  • P
  • Patternflow – An Open-Source LED Synthesizer Reinterpreting Participation TV
    Patternflow, an open-source LED synthesizer by Seunghun Lee, reimagines Nam June Paik's Participation TV (1963) — four knobs reshape light patterns in real time, and others are already building and sharing their own.
  • D13/07/2026
  • A@engmung
  • C
  • P
  • Nov
    10
  • –10/11/2026
  • Lonline
  • CCall
  • CCL at AHK IDlab Amsterdam – CALL
    The Choreographic Coding Lab (CCL) format by Motion Bank offers opportunities for exchange and collaboration for digital media artists, designers and creative coders who have an interest in translating aspects of choreography and dance into digital form. In a five-day interdisciplinary peer-to-peer setting, the participants work on their own projects,...
    Nov
    14
  • –14/11/2026
  • Lonline
  • CCall
  • Mapping Festival 2027 – Call for Projects
    For its next edition, the Mapping Festival invites artists, collectives, and studios to explore what extends, augments, and transforms us. Hybrid bodies, digital presences, shared memories, shifting identities: they are looking for proposals that question what we are becoming.
    Aug
    22
  • –15/11/2026
  • LBasel
  • CExhibition
  • Studio Lemercier at HEK
    Studio Lemercier uses light as a central medium to transform spaces into immersive and poetic experiences. The studio experiments with projections on unconventional surfaces, often addressing the impact of technology on people and nature, as well as ecological issues.
    URLhek.ch
    Oct
    16
  • –16/11/2026
  • LLondon
  • CExhibition
  • Degrees of Disruption: Vera Molnar and Generative Art
    Featuring over 50 works by influential artist Vera Molnar and contemporary practitioners, this V&A display explores how Molnar’s early experiments with computers and algorithmic thinking continues to resonate with digital art today. Rooms 88A & 90
    Nov
    20
  • –21/11/2026
  • LBarcelona
  • CFestival
  • DIFRACTA ’26
    DIFRACTA 26' is a transdisciplinary festival that explores the potential of quantum physics as a framework for rethinking contemporary forms of research, creation, and knowledge production. The programme brings together professionals from research, art, design, philosophy, and science to reflect on the epistemological, ontological, methodological, and ethical implications arising from...
    Topics
    algorithmAlgorithm is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation – Wikipedia.
    93
    artificial-intelligenceArtificial Intelligence describes a field that develops and studies methods and software which enable machines to perceive their environment and uses learning and intelligence to take actions that maximize their chances of achieving defined goals – Wikipedia.
    167
    cameraA camera is an instrument used to capture and store images and videos, either digitally via an electronic image sensor, or chemically via a light-sensitive material such as photographic film – Wikipedia.
    96
    data-visualisationData visualisation is an interdisciplinary field that deals with the graphic (or physical) representation of data.
    246
    environmentEnvironment, or built world, refers to the human-made environment that provides the setting for activity, ranging in scale from installations to buildings.
    268
    filmA film is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images.
    79
    generativeThe term 'Generative' describes a process, in whole or in part, that is created using an autonomous system. An autonomous system in this context is generally non-human and can independently determine features that would otherwise require decisions made by the author/creator.
    383
    installationInstallation describes large-scale, mixed-media constructions, often designed for a specific place or for a temporary period of time.
    683
    interfaceAn interface is a shared boundary across which two or more separate components of a system of exchange information. The exchange can be between software, computer hardware, peripheral devices, humans, animal-world, nature and combinations of these.
    248
    kinectKinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
    76
    networkA network may describe any form of an interconnected group or system, whether in computation or nature.
    81
    nftA non-fungible token (NFT) is a non-interchangeable unit of data stored on a blockchain, a form of digital ledger, that can be sold and traded. Types of NFT data units may be associated with digital files such as photos, videos, and applications.
    258
    objectAn object is a thing that has physical existence but is not alive.
    429
    particlesIn the physical sciences, a particle is a small localized object which can be described by several physical or chemical properties, such as volume, density, or mass. In computation, it is mostly used as a point that may have a position and vector.
    106
    patternA pattern is a regularity in the world, in human-made design, or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner.
    58
    projectionA projection is a design technique used to display a three-dimensional object on a two-dimensional surface. Similarly it describes a way of displaying two-dimensional information in a physical space by using light.
    193
    roboticsRobotics is an interdisciplinary branch of engineering and science that includes mechanical engineering, electronic engineering, information engineering, computer science, and others.
    123
    screen
    1005
    sculptureSculpture is the three-dimensional art work which is physically presented in the dimensions of height, width and depth.
    79
    simulationA simulation is an imitative representation of a process or system that could exist in the real or speculative world.
    108
    socialOn CAN we refer to things as "social" when they facilitate the creation, sharing and aggregation of content, ideas, interests, and other forms of expression through different forms of communities and networks.
    93
    theoryA theory is a rational type of abstract thinking about a phenomenon, or the results of such thinking.
    58
    typographyTypography is the technique of arranging type to make written language legible, readable and appealing when displayed.
    80
    Postdoctoral Researcher (Postdoc) at Film University Babelsberg KONRAD WOLF
    The Creative eXchange Studio (CX Studio) at Film University Babelsberg KONRAD WOLF is seeking to fill the following the position of Postdoctoral Researcher at the earliest possible date.
  • D10/11/2026
  • CJob
  • SActive
  • Tpotsdam,
  • Assistant or Associate Professor of Graphic Design (Tenure-Track) at Auburn University
    The School of Industrial and Graphic Design at Auburn University invites applications for a tenure-track position in Graphic Design at the rank of Assistant or Associate Professor commencing August...
  • D28/10/2026
  • CJob
  • SActive
  • Talabama, auburn, usa,
  • Mid/Senior Mechanical Engineer at Leva
    This is a hands-on mechanical design role for an engineer who enjoys unusual problems, rapid prototyping, close collaboration with fabrication and motion-control specialists, and seeing one-off sys...
  • D05/10/2026
  • CJob
  • SActive
  • T60, italy, turin,
  • Mechatronics Engineer at Leva
    Leva are looking for a proactive, hands-on Mechatronics Engineer who enjoys complex physical systems, makes sound decisions across disciplines and stays accountable for how the complete system perf...
  • D05/10/2026
  • CJob
  • SActive
  • T60, italy, turin,
  • Mediated Matter – Design and Invention in the New Biological Age
    A richly illustrated overview of the work of Neri Oxman, whose design approach embodies the union of technology and biology, as well as a future where we build with nature.
  • D22/10/2026
  • CBook
  • P
  • Digital Ensembles in Arts Education
    Digital Ensembles in Arts Education provides insights into the five-year project currently underway at Berlin’s University of the Arts, combining cultural-historical and media theory considerations with artistic perspectives on art and the digital...
  • D17/10/2026
  • CBook
  • P
  • Autonomous Agents – Artists on Human-Machine Interaction
    Autonomous Agents: Artists on Human-Machine Interaction captures a pivotal moment in AI’s impact on art and society through interviews with fifteen artists spanning diverse geographies, generations, and philosophies.
    The Aesthetics of Machine Vision – Critical Terms and Ideas
    The Aesthetics of Machine Vision brings together scholars, researchers, and artists who explore machine vision from various academic and nonacademic perspectives.
  • D03/09/2026
  • CBook
  • Ada Lovelace’s Notes on Babbage’s Analytical Engine
    This book is a new typesetting and construction of Ada Lovelace’s extensive notes on the Analytical Engine Invented by Charles Babbage, from 1843.
  • D01/09/2026
  • CBook
  • Metamorphabet – Animated alphabet for iOS by Vectorpark
    Created by Patrick Smith (Vectorpark), Metamorphabet is an all-ages animated (English) alphabet for the iOS. Poke, prod, drag, and spin the letters of the alphabet to reveal surprising and luminous transformations.
  • D12/02/2015
  • A@Filip
  • C
  • P
  • T,
  • Constructive Interference – Hypersonic & Plebian Design
    Created as a collaboration between Hypersonic and Plebian Design, Constructive Interference is a sculpture designed to engage passer-bys using the wonder of moire patterns. Installation is composed of two large patterned sheets of steel, designed...
    Lung – A device that visualizes breathing data using soap bubbles
    Philips is doing more and more in the field of health and asked the second and third years Interaction Design at ArtEZ Academy of the Arts Arnhem to do develop a project about Quantified Self. Amy Whittle and Willem Kempers teamed up and choose br...
    Eliss Infinity – The pinnacle of iOS gaming returns
    Eliss by Steph Thirion gets an update. Not revolutionary, nor a re-write, simply perfect - just as the first release was.
  • D10/02/2014
  • A@Filip
  • C
  • P
  • T
  • Cryptographic Beings – Biology as digital storage
    Created by Michael Sedbon, 'Cryptographic Beings' is a technological proposal that leverages our ability to control and abstract biology to perform digital information storage.
    Dread Bass – AUDINT’s alternate timelines reverberate with fear and death
    AUDINT is a European artist collective working across animation, installation, and publishing. Drawing on excerpts from an extended conversation with the group, we unpack their vision of the dystopian future-present and the nether zones that can b...
  • D16/08/2017
  • A@greg
  • C,
  • P
  • T
  • All work and no play – Machine daydreaming
    Guillaume Massol’s openFrameworks app titled “All work and no play” watches videos coming from different training datasets and generates sentences loosely based on what is happening on the screen, sometimes creating pearls of wisdom by coincidence.
    11 Executions – Armed violence and modern terrorism meet video games AI
    Created by Hugo Arcier, 11 Executions is a recreation of scenes of terror and violence within Grand Theft Auto V. Inspired by Alan Clarke's short film Elephant (1989), Hugo stages, using similar techniques, the scenes of modern terrorism.
  • D13/01/2016
  • A@Filip
  • C
  • P
  • 483 Lines Second Edition – Kimchi and Chips / ACT Festival 2015
    Kimchi and Chips have just released a video of their 483 Lines Second Edition exhibited at the Asian Cultural Centre (ACC) last year and presented during the first edition of ACT Festival curated and co-organised by HOLO/CreativeApplications.Net t...
    I am sitting in a machine – Hearing the science of digitisation
    Created by Martin Backes, 'I am sitting in a machine' is a two part work algorithmic work consisting of a dubplate vinyl and a webpage containing 32 tracks selected from 3000 successive iterations of MP3 encoding.
  • D07/06/2017
  • A@Filip
  • C
  • P
  • T
  • BOSOZOKU – DUB-Russell x Yasuyuki Yoshida
    Created by DUB-Russell (Music) and Yasuyuki Yoshida (Visuals) and produced BRDG Tokyo, BOSOZOKU is music video that combines beats and grains of sound texture created with Max/MSP and cut and paste generative video assemblage using TouchDesigner.