Tessera – A file network with no infrastructure
Tessera is an open-source wearable pendant designed to hold a microSD card. Inspired by the traditional locket, which was created to carry personal objects close to the body, the piece treats data as something similar.
House of IFs – Agentic AI and correlation as divination
House of Ifs transforms daily news into Mesopotamian-style omen tablets using AI agents, connecting signs to outcomes. Explore the archive, uncover hidden texts, consult the Scribe, and weigh in on the machine's uncanny authority.
ACC NEXT 2027 Emerging Asian Artists International Open Call
The National Asian Culture Center (ACC) announces the 2027 ACC NEXT Emerging Asian Artists International Open Call, inviting emerging artists from across Asia to submit bold, experimental works at the intersection of art and technology.
Limites – In a forest he digitized, Simon runs
Limites is a short film with an autobiographical narrative, captured in the forest of Chaney in Switzerland, where running embodies the intimate link between the protagonist and the forest.
Clouds to Poem – On the poetic inefficiency of AI
Clouds to Poem asks what happens when we delegate the distinctly human, purposeless act of daydreaming to a machine.
Photograph is of ___ – Pigment, traces, and the air between
is of___ are a series of landscape photographs printed using pigments extracted from various natural elements from the original location preserved in a custom built enclosure system.
The Helix – A kinetic system of mirrored sculpture, light and sound
The Helix is a large-scale kinetic light and sound installation built around a five-metre rotating sculpture of mirrored glass.
The Power of Two – Game that turns choices into a soundtrack
The Power of Two is a rule-based, procedurally generated art game, in which a single minimal rule — left or right — drives three interlocking generative systems simultaneously: the game world and its soundtrack.
MycoGravity – Shaped by unstable gravitational direction
MycoGravity is a robotic installation and artistic research project that explores fungal growth under altered gravitational conditions.
V6 Development Log (07/2026)
Two months, four big wins: Archives Browser rebuilt with a 3D Semantic Space, API docs reborn as an interactive browser with a new Search API, Activity turns one year old, hits 2.1.0 and gets faster with in-app Search + Liquid Glass.
Patternflow – An Open-Source LED Synthesizer Reinterpreting Participation TV
Patternflow, an open-source LED synthesizer by Seunghun Lee, reimagines Nam June Paik's Participation TV (1963) — four knobs reshape light patterns in real time, and others are already building and sharing their own.
Why Creativity Cannot Be Interpolated
AI systems can produce individually novel outputs, but novelty alone is not creativity. They argue that genuine creativity requires respect for constraints and that current AI systems lack this capacity.
Unlawful by design: Exposing the human rights costs of generative AI
Amnesty International brief examining how standalone generative AI systems, based on unlawful web scraping, are in conflict with international human rights law (IHRL) and standards through their design, development and deployment.
V6 Development Log (05/2026)
Activity iOS V2 is out! Members can join CAN, manage, and renew accounts in-app. Non-members can browse the feed without an account. Plus, seamless logins, instant loading, data export, plus many bug fixes and UX improvements.
Featured
Open Call: PRELIFE Artist Collaboration Programme
The PRELIFE Artist Collaboration Programme offers artists the opportunity to engage deeply with scientific research into the origins of life, as independent researchers contributing their own perspectives and forms of knowledge. The programme is developed in partnership with the Centre of Applied Research for Art, Design and Technology (Caradt) and...
UiB AI #22 The 4Ps of AI: Power, Politics, People, Profits
What powers today's AI—and who pays the price? UiB AI #22 brings together artists and academics to confront the hidden politics, power structures, and human costs behind AI's rapid rise, asking how higher education can help imagine futures beyond the industry's current trajectory. UiB AI is established by University of...
Seeing the Unseen: Quantum physics and art as entangled worlds
ERES Foundation invites visitors on an interdisciplinary journey into the quantum world. Artists include: Dara Birnbaum, Herbert W. Franke, Elsa Garmire, Ayoung Kim, Alicja Kwade, Roman Lipski, Jonas Lund, Mehmet & Kazim, Tan Mu, Semiconductor, Thomas Struth, Paul Talman, Tamiko Thiel, Troika, Agustina Woodgate, and others
AA2A – 2026/27 Residency (UK)
AA2A is an Arts Council England IPSO that has been facilitating artists' residencies since an initial pilot in 1996. They foster collaboration between further and higher education institutions and artists while supporting students as they transition from study to employment in the arts. Artist residencies are available in a number...
Topics
algorithmAlgorithm is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation – Wikipedia.
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artificial-intelligenceArtificial Intelligence describes a field that develops and studies methods and software which enable machines to perceive their environment and uses learning and intelligence to take actions that maximize their chances of achieving defined goals – Wikipedia.
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cameraA camera is an instrument used to capture and store images and videos, either digitally via an electronic image sensor, or chemically via a light-sensitive material such as photographic film – Wikipedia.
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data-visualisationData visualisation is an interdisciplinary field that deals with the graphic (or physical) representation of data.
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environmentEnvironment, or built world, refers to the human-made environment that provides the setting for activity, ranging in scale from installations to buildings.
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filmA film is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images.
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generativeThe term 'Generative' describes a process, in whole or in part, that is created using an autonomous system. An autonomous system in this context is generally non-human and can independently determine features that would otherwise require decisions made by the author/creator.
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installationInstallation describes large-scale, mixed-media constructions, often designed for a specific place or for a temporary period of time.
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interfaceAn interface is a shared boundary across which two or more separate components of a system of exchange information. The exchange can be between software, computer hardware, peripheral devices, humans, animal-world, nature and combinations of these.
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kinectKinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
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networkA network may describe any form of an interconnected group or system, whether in computation or nature.
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nftA non-fungible token (NFT) is a non-interchangeable unit of data stored on a blockchain, a form of digital ledger, that can be sold and traded. Types of NFT data units may be associated with digital files such as photos, videos, and applications.
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objectAn object is a thing that has physical existence but is not alive.
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particlesIn the physical sciences, a particle is a small localized object which can be described by several physical or chemical properties, such as volume, density, or mass. In computation, it is mostly used as a point that may have a position and vector.
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patternA pattern is a regularity in the world, in human-made design, or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner.
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projectionA projection is a design technique used to display a three-dimensional object on a two-dimensional surface. Similarly it describes a way of displaying two-dimensional information in a physical space by using light.
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roboticsRobotics is an interdisciplinary branch of engineering and science that includes mechanical engineering, electronic engineering, information engineering, computer science, and others.
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screen
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sculptureSculpture is the three-dimensional art work which is physically presented in the dimensions of height, width and depth.
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simulationA simulation is an imitative representation of a process or system that could exist in the real or speculative world.
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socialOn CAN we refer to things as "social" when they facilitate the creation, sharing and aggregation of content, ideas, interests, and other forms of expression through different forms of communities and networks.
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theoryA theory is a rational type of abstract thinking about a phenomenon, or the results of such thinking.
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typographyTypography is the technique of arranging type to make written language legible, readable and appealing when displayed.
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Professorship in Illustration (W2) at Hochschule München University of Applied Sciences
We seek a Professor of Illustration & Drawing with strong analog/digital skills, storytelling ability, and AI software literacy. You will teach core concepts, guide student projects, and innovate a...
Assistant / Associate Professor (Tenure-Track) in Interactive Media at Nanyang Technological University, Singapore
The Nanyang Technological University invites applications for the position of Assistant or Associate Professor (Tenure-Track) in Interactive Media at the School of Art, Design and Media (ADM).
Product UI Designer at Loom Literature
Looking for a product/UI designer to refine the existing design for LOOM, an independent, writing-first social app currently preparing for a small beta.
Künstlerischer Mitarbeiterin (w/m/d/x) (Artistic Associate) at Burg Giebichenstein University of Art and Design
Seeking an Artistic Associate for the 'Mighty Maker Machines' project in Halle, Germany. The part-time role focuses on organizing and teaching formats that merge AI technology with foundational des...
The Aesthetics of Machine Vision – Critical Terms and Ideas
The Aesthetics of Machine Vision brings together scholars, researchers, and artists who explore machine vision from various academic and nonacademic perspectives.
Ada Lovelace’s Notes on Babbage’s Analytical Engine
This book is a new typesetting and construction of Ada Lovelace’s extensive notes on the Analytical Engine Invented by Charles Babbage, from 1843.
Design Magazine CA 287 – The Tools Issue: The Expanded Toolkit
This issue explores the expanding toolkit of contemporary design practice, highlighting the tools, systems, and methodologies that shape how designers think, work, and create.
Inventing ELIZA – How the First Chatbot Shaped the Future of AI
Inventing ELIZA offers the first comprehensive critical analysis of Joseph Weizenbaum’s groundbreaking chatbot system through the lens of critical code studies.
Art Against the Machine – Untrapping Life from Profit-Driven Tech Dependency
Art Against the Machine inquires into the role of art and theory in relation to the hybridist idea that a distinction between nature and culture, between humans and technologies, and between nature and technologies should not be made.
Microbial Design Studio – Machine to design, culture, and test genetically modified organisms
Created by Mike Hogan, Karen Hogan and Orkan Telhan, 'Microbial Design Studio' is a countertop biofabrication machine that brings together the capabilities of a biology wetlab into a single inexpensive piece of hardware to design, culture, and tes...
Follower – Attention, surveillance and physicality of social media
In the social media age, one’s importance or relevance is typically measured in online followers—as that number goes up, the level of validation we feel does too. But how would a ‘real life follower’ change those dynamics? Created by Lauren McCart...
NODE15: Wrapped in Code – The future of the informed body
Starting today (27. April - 3. May 2015), the international NODE – Forum for Digital Arts in Frankfurt assembles international participants and speakers in the areas of design, art, culture and science, who newly define borders of design and progr...
Hertzian Landscapes – The interactive space of a radio spectrum
Created by Richard Vijgen, 'Hertzian Landscapes' is a live visualization of the radio spectrum. It includes a digital receiver to scan large swaths of radio spectrum in near real-time and using Three.js visualises thousands of signals into a panor...
Ad Inifitum – A machine parasite that harvests human energy
Hatched at the Human Computer Interaction Lab at the Hasso Plattner Institute (HPI) in Potsdam, Germany, "Ad Infinitum" is a “parasitical” machine that, quite literally, lives off of human-generated energy.
Rising Colorspace – Drawing robot and an evolving system that overwrites itself
Rising Colorspace is a new installation by the Sonice Development duo comprised of a third 'systemic robot' drawing it's rising movements as bow-like lines onto a shiny metallic wall.
How to create interactive loops using lenticular animation and GifPop
This tutorial shows you how to write code to create a brief looping animation, using computationally-generated graphics, suitable for both online and lenticular publishing. Then, using the unique GifPop services, you can get your GIFPOPs printed.
Tangibles Worlds – Adding a sense of material and touch to VR
Created by Stella Speziali at ECAL, Tangibles Worlds explores the effects of tactile experience as a catalyst for full immersion in VR. It proposes a "black box" interface, an alt-plysical-universe to the VR experience, extending the immersion bey...
The Air Above – An irregular polyhedron of reflection
The Air Above is a new project by environmental designer Michael Pecirno that explores how public sculpture can find form and purpose entirely from its context.
MirrorFugue – Music collaboration across space and time
'MirrorFugue' by Xiao Xiao at the MIT Media Lab explores music collaboration across space and time using a set of interfaces for piano to visualise gesture of a performance.
Scribble – Haptic interface for autonomous cars to ‘draw’ through traffic
Created by Felix Ros, 'Scribble' is a haptic interface designed for autonomous cars that lets the driver draw their way through traffic. They draw a path and the car will follow, not letting them drive but pilot the car, helping the car when in ne...
