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Title Excerpt Metadata Color
Freeze Frame 82.2 – A curtain frozen mid-motion
A 3D-printed aluminium curtain, seemingly in motion, yet stilled at one precise moment – frame 82.2 – positioned on the museum's threshold, forming a soft, almost permeable boundary that doubles as a gateway: revealing by day, concealing by night.
Knock on Wood – Protecting your luck, when wood isn’t nearby
When wood is out of reach, this internet connected device by Shashwath Santosh and Nithin Eluvathingal knocks on wood for you.
Dear Resident – A day in the life of an AI tenant
Dear Resident is a project by Pedro Garlaschi (opens in a new tab) exploring AI tenants that have a life of their own.
Loop – An exhibition about time visualization
The exhibition brings together 12:12, a series of twelve digital experiments on our relationship to time: generative clocks that reinvent the way we tell the time using the tools of graphic design.
Group Photos – Ten strangers, one image, every two hours
Every two hours, a Helsinki server draws ten freely licensed global nature photos, merging them by local sharpness into a composite portrait. Species from across continents layer together, published automatically with full attribution.
Mirror Mirror – What Remains of Me
In Mirror Mirror, visitors converse with Mira, an AI persona inside a physical mirror. Reading real-time facial expressions and answers, Mira maps them onto a six-band aesthetic spectrum and prints an instant generated portrait.
Drone – Tethered to its power cable, a batteryless drone swings in the space
An F450 drone was modified by removing its onboard battery and connecting it to a continuous power supply. Its live video signal was transmitted via cable and distributed across six surrounding screens.
Mars Terrain Playback – Exploring non-extractive futures and intimacy with unknown worlds
Mars Terrain Playback is a small electric vehicle that replays sections of Perseverance’s journey across Mars.
Semantic Noise – The emergence of error in the age of semantic machines
Semantic Noise is a generative artwork that explores the emergence of error and ambiguity in an age increasingly shaped by semantic machines.
Freeze Frame 82.2 – A curtain frozen mid-motion
A 3D-printed aluminium curtain, seemingly in motion, yet stilled at one precise moment – frame 82.2 – positioned on the museum's threshold, forming a soft, almost permeable boundary that doubles as a gateway: revealing by day, concealing by night.
Knock on Wood – Protecting your luck, when wood isn’t nearby
When wood is out of reach, this internet connected device by Shashwath Santosh and Nithin Eluvathingal knocks on wood for you.
Dear Resident – A day in the life of an AI tenant
Dear Resident is a project by Pedro Garlaschi (opens in a new tab) exploring AI tenants that have a life of their own.
Loop – An exhibition about time visualization
The exhibition brings together 12:12, a series of twelve digital experiments on our relationship to time: generative clocks that reinvent the way we tell the time using the tools of graphic design.
Group Photos – Ten strangers, one image, every two hours
Every two hours, a Helsinki server draws ten freely licensed global nature photos, merging them by local sharpness into a composite portrait. Species from across continents layer together, published automatically with full attribution.
Mirror Mirror – What Remains of Me
In Mirror Mirror, visitors converse with Mira, an AI persona inside a physical mirror. Reading real-time facial expressions and answers, Mira maps them onto a six-band aesthetic spectrum and prints an instant generated portrait.
Drone – Tethered to its power cable, a batteryless drone swings in the space
An F450 drone was modified by removing its onboard battery and connecting it to a continuous power supply. Its live video signal was transmitted via cable and distributed across six surrounding screens.
Mars Terrain Playback – Exploring non-extractive futures and intimacy with unknown worlds
Mars Terrain Playback is a small electric vehicle that replays sections of Perseverance’s journey across Mars.
Semantic Noise – The emergence of error in the age of semantic machines
Semantic Noise is a generative artwork that explores the emergence of error and ambiguity in an age increasingly shaped by semantic machines.

1-9 of 2942

Titles Freeze Frame 82.2 – A curtain frozen ...
A 3D-printed aluminium curtain, seemingly in motion, yet stilled at one precise moment – frame 82.2 – positioned on the museum's threshold, forming a soft, almost permeable boundary that doubles as a gateway: revealing by day, concealing by night.
, Knock on Wood – Protecting your luck,...
When wood is out of reach, this internet connected device by Shashwath Santosh and Nithin Eluvathingal knocks on wood for you.
, Dear Resident – A day in the life of ...
Dear Resident is a project by Pedro Garlaschi (opens in a new tab) exploring AI tenants that have a life of their own.
, Loop – An exhibition about time visua...
The exhibition brings together 12:12, a series of twelve digital experiments on our relationship to time: generative clocks that reinvent the way we tell the time using the tools of graphic design.
, Group Photos – Ten strangers, one ima...
Every two hours, a Helsinki server draws ten freely licensed global nature photos, merging them by local sharpness into a composite portrait. Species from across continents layer together, published automatically with full attribution.
, Mirror Mirror – What Remains of Me
In Mirror Mirror, visitors converse with Mira, an AI persona inside a physical mirror. Reading real-time facial expressions and answers, Mira maps them onto a six-band aesthetic spectrum and prints an instant generated portrait.
, Drone – Tethered to its power cable, ...
An F450 drone was modified by removing its onboard battery and connecting it to a continuous power supply. Its live video signal was transmitted via cable and distributed across six surrounding screens.
, Mars Terrain Playback – Exploring non...
Mars Terrain Playback is a small electric vehicle that replays sections of Perseverance’s journey across Mars.
, Semantic Noise – The emergence of err...
Semantic Noise is a generative artwork that explores the emergence of error and ambiguity in an age increasingly shaped by semantic machines.
,
Categories Member, Project,
Chart
V7 Development Log (09/2026) – HB*18
Today, CAN crossed the threshold into adulthood! 18 years in, we’re stepping into a new era with CAN V7. More than a visual refresh, V7 is both an engine & environment—rethinking how web publishing functions from the ground up.
  • D05/10/2026
  • A@Filip
  • C
  • P
  • Rill Sound – A family of four small AV instruments for Stick S3
    Rill Sound is a family of four small audiovisual instruments that pair evolving music with generative visuals.
    V6 Development Log (07/2026)
    Two months, four big wins: Archives Browser rebuilt with a 3D Semantic Space, API docs reborn as an interactive browser with a new Search API, Activity turns one year old, hits 2.1.0 and gets faster with in-app Search + Liquid Glass.
  • D29/07/2026
  • A@Filip
  • C
  • P
  • Patternflow – An Open-Source LED Synthesizer Reinterpreting Participation TV
    Patternflow, an open-source LED synthesizer by Seunghun Lee, reimagines Nam June Paik's Participation TV (1963) — four knobs reshape light patterns in real time, and others are already building and sharing their own.
  • D13/07/2026
  • A@engmung
  • C
  • P
  • Why Creativity Cannot Be Interpolated
    AI systems can produce individually novel outputs, but novelty alone is not creativity. They argue that genuine creativity requires respect for constraints and that current AI systems lack this capacity.
  • D06/06/2026
  • A@atomless
  • C
  • Sep
    09
  • –09/10/2026
  • LNew York
  • CExhibition
  • Ready To Die – Auriea Harvey
    In this solo exhibition, Auriea returns to mythologies in her own likeness: part self-portrait, part vessel, part mythic double. Monuments, statues, vessels, carvings, and intimate talismans will inhabit a chamber of passage – an environment shaped by death, rebirth, memory, and transformation.
    Sep
    13
  • –10/10/2026
  • LBologna
  • CFestival
  • Robot17 ?SyntaxError
    The ROBOT Festival is an international event in Bologna, Italy, completely dedicated to digital art and electronic music. The upcoming edition (?SyntaxError) takes place across multiple dates: 13 September, 25 September, and 8–10 October 2026.
    Aug
    19
  • –11/10/2026
  • LSao Paulo
  • CFestival
  • FILE 2026
    In a global landscape where generative artificial intelligence is redefining the boundaries of creation, the International Festival of Electronic Language – FILE reaches its 26th edition, reaffirming its role at the forefront of the intersection between art, science, and technology. From August 20 to October 11, the FIESP Cultural Center...
    Jun
    27
  • –11/10/2026
  • LWinterthur
  • CExhibition
  • Shadow Creatures – From Spirit Photography To The Ghosts Of The Algorithm
    Spectral beings haunt digital images: algorithmic figures lurk in photorealistic computer games, enigmatic beings nest in datasets, and ghostly figures surface through AI prompts. Shadow Creatures shifts the focus from photography as a medium of light to shadows. The exhibition spans historical spirit photography and the algorithmic phantoms of the...
    Oct
    14
  • –18/10/2026
  • LBasel
  • CFestival
  • Mesh 2026
    Mesh is a biennial festival for art and technology in Basel. The program includes exhibitions, performances, screenings, and workshops, complemented by a conference of talks and panel discussions. This year's edition, Infrastructures of Care, asks after good social relationships, fair technologies, and a mindful engagement with the environment.
    Topics
    algorithmAlgorithm is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation – Wikipedia.
    91
    artificial-intelligenceArtificial Intelligence describes a field that develops and studies methods and software which enable machines to perceive their environment and uses learning and intelligence to take actions that maximize their chances of achieving defined goals – Wikipedia.
    165
    cameraA camera is an instrument used to capture and store images and videos, either digitally via an electronic image sensor, or chemically via a light-sensitive material such as photographic film – Wikipedia.
    94
    data-visualisationData visualisation is an interdisciplinary field that deals with the graphic (or physical) representation of data.
    246
    environmentEnvironment, or built world, refers to the human-made environment that provides the setting for activity, ranging in scale from installations to buildings.
    267
    filmA film is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images.
    79
    generativeThe term 'Generative' describes a process, in whole or in part, that is created using an autonomous system. An autonomous system in this context is generally non-human and can independently determine features that would otherwise require decisions made by the author/creator.
    381
    installationInstallation describes large-scale, mixed-media constructions, often designed for a specific place or for a temporary period of time.
    676
    interfaceAn interface is a shared boundary across which two or more separate components of a system of exchange information. The exchange can be between software, computer hardware, peripheral devices, humans, animal-world, nature and combinations of these.
    244
    kinectKinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
    76
    networkA network may describe any form of an interconnected group or system, whether in computation or nature.
    81
    nftA non-fungible token (NFT) is a non-interchangeable unit of data stored on a blockchain, a form of digital ledger, that can be sold and traded. Types of NFT data units may be associated with digital files such as photos, videos, and applications.
    258
    objectAn object is a thing that has physical existence but is not alive.
    428
    particlesIn the physical sciences, a particle is a small localized object which can be described by several physical or chemical properties, such as volume, density, or mass. In computation, it is mostly used as a point that may have a position and vector.
    106
    patternA pattern is a regularity in the world, in human-made design, or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner.
    58
    projectionA projection is a design technique used to display a three-dimensional object on a two-dimensional surface. Similarly it describes a way of displaying two-dimensional information in a physical space by using light.
    191
    roboticsRobotics is an interdisciplinary branch of engineering and science that includes mechanical engineering, electronic engineering, information engineering, computer science, and others.
    121
    screen
    1003
    sculptureSculpture is the three-dimensional art work which is physically presented in the dimensions of height, width and depth.
    77
    simulationA simulation is an imitative representation of a process or system that could exist in the real or speculative world.
    106
    socialOn CAN we refer to things as "social" when they facilitate the creation, sharing and aggregation of content, ideas, interests, and other forms of expression through different forms of communities and networks.
    93
    theoryA theory is a rational type of abstract thinking about a phenomenon, or the results of such thinking.
    57
    typographyTypography is the technique of arranging type to make written language legible, readable and appealing when displayed.
    80
    Mid/Senior Mechanical Engineer at Leva
    This is a hands-on mechanical design role for an engineer who enjoys unusual problems, rapid prototyping, close collaboration with fabrication and motion-control specialists, and seeing one-off sys...
  • D05/10/2026
  • CJob
  • SActive
  • T60, italy, turin,
  • Mechatronics Engineer at Leva
    Leva are looking for a proactive, hands-on Mechatronics Engineer who enjoys complex physical systems, makes sound decisions across disciplines and stays accountable for how the complete system perf...
  • D05/10/2026
  • CJob
  • SActive
  • T60, italy, turin,
  • Assistant or Associate Professor of Graphic Design (Tenure-Track) at Auburn University
    The School of Industrial and Graphic Design at Auburn University invites applications for a tenure-track position in Graphic Design at the rank of Assistant or Associate Professor commencing August...
  • D28/09/2026
  • CJob
  • SActive
  • T60, alabama, auburn, usa,
  • Professorship in Illustration (W2) at Hochschule München University of Applied Sciences
    We seek a Professor of Illustration & Drawing with strong analog/digital skills, storytelling ability, and AI software literacy. You will teach core concepts, guide student projects, and innovate a...
  • D14/09/2026
  • CJob
  • SActive
  • Tmunich, teaching,
  • Autonomous Agents – Artists on Human-Machine Interaction
    Autonomous Agents: Artists on Human-Machine Interaction captures a pivotal moment in AI’s impact on art and society through interviews with fifteen artists spanning diverse geographies, generations, and philosophies.
    The Aesthetics of Machine Vision – Critical Terms and Ideas
    The Aesthetics of Machine Vision brings together scholars, researchers, and artists who explore machine vision from various academic and nonacademic perspectives.
  • D03/09/2026
  • CBook
  • Ada Lovelace’s Notes on Babbage’s Analytical Engine
    This book is a new typesetting and construction of Ada Lovelace’s extensive notes on the Analytical Engine Invented by Charles Babbage, from 1843.
  • D01/09/2026
  • CBook
  • Design Magazine CA 287 – The Tools Issue: The Expanded Toolkit
    This issue explores the expanding toolkit of contemporary design practice, highlighting the tools, systems, and methodologies that shape how designers think, work, and create.
  • D03/08/2026
  • CBook
  • Inventing ELIZA – How the First Chatbot Shaped the Future of AI
    Inventing ELIZA offers the first comprehensive critical analysis of Joseph Weizenbaum’s groundbreaking chatbot system through the lens of critical code studies.
  • D13/07/2026
  • CBook
  • EGO – Between the real and symbolic
    Created by Klaus Obermaier with Stefano D'Alessio and Martina Menegon, EGO is an interactive installation that explores the concept of 'mirror stage' objectification resulting in a conflict between one's perceived visual and emotional experience.
    Slinging Beats with Darsha Hewitt – A Side Man 5000 Interview
    Berlin-based Canadian artist Darsha Hewitt engages in an extended conversation with CAN about her new online video tutorial series dedicated to the Wurlitzer Side Man—the world’s oldest drum machine.
  • D21/10/2015
  • A@greg
  • C
  • P
  • Sun Thinking – First exhibition on the Solar Protocol network
    Sun Thinking is an online group show that brings together artists and writers to explore some of the themes and questions central to the Solar Protocol.
    May The Force Be With You – Teo Park
    Created by Seoul based artists Teo Park, "May the Force be With You" is a kinetic installation that invites visitors to interact with an interactive water tank. The tank uses gravitational force driven by the position of the viewer's hand movement.
    Icon do better – Exploring emergent property of exchanging symbols
    Created by Ed Burton, Icon do better takes on a smart social twist of classic game combined with icon making.
    Fallback – Alternative platform for real-time news during Internet shutdowns
    Created by Khulood Alawadi, Yi-fan Hsieh, Bahareh Saboktakin and Qifan Zhao at the RCA (Design Engineering, Future Interaction, 2019), 'Fallback' is an alternative platform for providing access to real-time news during times of Internet shutdown.
    CSIS Data Chandelier by SOSO Limited
    425 hanging pendants located in the new HQ of the Center for Strategic and International Studies visualise global data.
    MIKMA – From human scale to the zero point of space
    Created by Nadezda Suvorova, MIKMA an exploration game for iOS that uses computer vision and the sensors embedded in the device to call for new visual perspectives of world around us using scientific imaging.
    dadamachines by Johannes Lohbihler on Kickstarter
    The dadamachines automat toolkit enables you to tap, move and bang to make sound with the world around you. It is hackable & open-source and now looking for support on Kickstarter.
  • D29/03/2017
  • A@Filip
  • C
  • border_ctrl – Internet Border Control (IBC)
    Created by Saurabh Datta, border_ctrl explores future government agency, created to keep tabs of internet browsing of individuals. To keep a healthy control of one's online activities, Internet Border Control[IBC] runs a daemon on individual's com...