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Online for 6,399 days (17 years, 6 months, 8 days), published 4,124 articles about 2,886 people, featuring 194 tools, supported by 1,719 members, and providing access to 430 students.
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Title Excerpt Metadata Color
momentum.js: Integrating Generative Art and Timeline-Based Animation
momentum.js is a toolkit that brings generative art into the timeline of Adobe After Effects.
Data Critters – Tracing our digital actions through modern scribes
Data Critters are custom-built mechanical plotters connected to live data feeds from the platforms they map. They trace paths across paper as data is generated, producing an ever-growing, never-finished map of online human activity.
IED Master of Arts in Interaction Design: shaping emerging technologies for products and services
IED Master of Arts in Interaction Design focuses on training designers who can shape and manage interaction ecosystems where physical and digital dimensions converge.
  • D01/04/2026
  • A@creativeapps
  • C
  • In A Minute – The rhythm of our global impact
    The keys in the front door, the scribbling of a pencil, the bubbling of the coffee pot. These elements of our everyday soundtrack hold meaning for all of us, so we programmed these familiar objects to move to the rhythm of our global impact.
    Uncoded Gestures – Tracing the echos of the past
    Uncoded Gestures is an installation that traces cultural memory through posture. By mapping live silhouettes to archival photos, it reveals how modern bodies echo the past, turning everyday gestures into a dialogue across time.
    Partition – You look through a wall, the wall looks through you
    Partition is a pen plotter that draws at the speed of your heartbeat, sensed through a gallery wall without your consent.
    Beyond the Screen – How algorithms look back at us
    Beyond the Screen is an immersive installation that explores how algorithms look right back at us - exposing, in real time, how machine vision perceives and interprets human behaviour.
    Material Interactions – A New Species of Design
    In a debut collaboration, a series of five material-driven kinetic sculptures by designers Nadya Suvorova and Heidi Jalkh don’t just move: they respond, proving that "passive matter" is anything but.
    Forever Frequencies – Joint symphony of sound and reminiscence
    Forever Frequencies is an installation that computes a personal melody from a visitor's memory, using their own past and imagined future as the raw material for a one-of-a-kind musical composition.
    momentum.js: Integrating Generative Art and Timeline-Based Animation
    momentum.js is a toolkit that brings generative art into the timeline of Adobe After Effects.
    Data Critters – Tracing our digital actions through modern scribes
    Data Critters are custom-built mechanical plotters connected to live data feeds from the platforms they map. They trace paths across paper as data is generated, producing an ever-growing, never-finished map of online human activity.
    IED Master of Arts in Interaction Design: shaping emerging technologies for products and services
    IED Master of Arts in Interaction Design focuses on training designers who can shape and manage interaction ecosystems where physical and digital dimensions converge.
  • D01/04/2026
  • A@
  • C
  • In A Minute – The rhythm of our global impact
    The keys in the front door, the scribbling of a pencil, the bubbling of the coffee pot. These elements of our everyday soundtrack hold meaning for all of us, so we programmed these familiar objects to move to the rhythm of our global impact.
    Uncoded Gestures – Tracing the echos of the past
    Uncoded Gestures is an installation that traces cultural memory through posture. By mapping live silhouettes to archival photos, it reveals how modern bodies echo the past, turning everyday gestures into a dialogue across time.
    Partition – You look through a wall, the wall looks through you
    Partition is a pen plotter that draws at the speed of your heartbeat, sensed through a gallery wall without your consent.
    Beyond the Screen – How algorithms look back at us
    Beyond the Screen is an immersive installation that explores how algorithms look right back at us - exposing, in real time, how machine vision perceives and interprets human behaviour.
    Material Interactions – A New Species of Design
    In a debut collaboration, a series of five material-driven kinetic sculptures by designers Nadya Suvorova and Heidi Jalkh don’t just move: they respond, proving that "passive matter" is anything but.
    Forever Frequencies – Joint symphony of sound and reminiscence
    Forever Frequencies is an installation that computes a personal melody from a visitor's memory, using their own past and imagined future as the raw material for a one-of-a-kind musical composition.

    1-9 of 2874

    Titles momentum.js: Integrating Generative A...
    momentum.js is a toolkit that brings generative art into the timeline of Adobe After Effects.
    , Data Critters – Tracing our digital a...
    Data Critters are custom-built mechanical plotters connected to live data feeds from the platforms they map. They trace paths across paper as data is generated, producing an ever-growing, never-finished map of online human activity.
    , IED Master of Arts in Interaction Des...
    IED Master of Arts in Interaction Design focuses on training designers who can shape and manage interaction ecosystems where physical and digital dimensions converge.
    , In A Minute – The rhythm of our globa...
    The keys in the front door, the scribbling of a pencil, the bubbling of the coffee pot. These elements of our everyday soundtrack hold meaning for all of us, so we programmed these familiar objects to move to the rhythm of our global impact.
    , Uncoded Gestures – Tracing the echos ...
    Uncoded Gestures is an installation that traces cultural memory through posture. By mapping live silhouettes to archival photos, it reveals how modern bodies echo the past, turning everyday gestures into a dialogue across time.
    , Partition – You look through a wall, ...
    Partition is a pen plotter that draws at the speed of your heartbeat, sensed through a gallery wall without your consent.
    , Beyond the Screen – How algorithms lo...
    Beyond the Screen is an immersive installation that explores how algorithms look right back at us - exposing, in real time, how machine vision perceives and interprets human behaviour.
    , Material Interactions – A New Species...
    In a debut collaboration, a series of five material-driven kinetic sculptures by designers Nadya Suvorova and Heidi Jalkh don’t just move: they respond, proving that "passive matter" is anything but.
    , Forever Frequencies – Joint symphony ...
    Forever Frequencies is an installation that computes a personal melody from a visitor's memory, using their own past and imagined future as the raw material for a one-of-a-kind musical composition.
    ,
    Categories Member, Project, Sponsored,
    Chart
    V6 Development Log (03/2026)
    Activity gets a major update: LiveURLs let you embed p5.js, video, audio and more directly in posts. Custom Themes let you personalise CAN. API v2.3 and iOS v1.5.1 add Analytics and Channels.
  • D30/03/2026
  • A@Filip
  • C
  • P
  • Paramnésico by Desilence at Load Gallery
    Load gallery celebrates its second birthday with a solo exhibition Paramnésico by Desilence, pioneers of visual scenography and real-time motion video.
    Scruple – A Chrome extension that replaces moral hesitation with computation
    Scruple reads your Gmail, runs four ethical frameworks in parallel, and writes the replies — simulating compassion, automating principle, outsourcing guilt.
    V6 Development Log (02/2026)
    February’s push debuts CAN API (v2.1) and our iOS App (v1.3.1). Members can now participate in Activity directly via mobile, or build their own micro-apps using the API.
  • D26/02/2026
  • A@Filip
  • C
  • P
  • Mar
    13
  • 14/04/2026
  • LNew York
  • CExhibition
  • SEQUENCE Fest
    Sequencefest is an exhibition of animated works by James Merrill, Nat Sarkissian, Nima Nabavi, and Bre Pettis. The show brings together four distinct voices in generative and motion-based art, exploring plotted movement, digital animation, and screen-based storytelling within a physical gallery environment. Animations will be shown on screens throughout the...
    Apr
    16
  • 16/04/2026
  • LBarcelona
  • CFestival
  • OFFF 2026
    OFFF returns this year with a renewed focus on how culture is being shaped, challenged, and redefined. The festival brings together a global community of 4,000+ creatives to explore ideas beyond disciplines, formats, and comfort zones.
    Jan
    23
  • 19/04/2026
  • LSingapore
  • CExhibition
  • NOX: Confessions of a Machine
    NOX: Confessions of a Machine is a site-specific solo exhibition by Lawrence Lek bringing together two interconnected works: NOX and Guanyin: Confessions of a Former Carebot, and inviting us to imagine a near future shaped by intelligent infrastructure and autonomous systems.
    Feb
    05
  • 23/04/2026
  • LRome
  • CLecture
  • Digital Delights & Disturbances
    Digital Delights and Disturbances (DDD) is a lecture series hosted by the Communications and Media Studies Department at John Cabot University (Rome), curated by Valentina Tanni, and 'serves as an intersection where issues of technology, society, and culture meet.' The Spring 2026 series includes Hito Steyerl (05/02), Auriea Harvey (24/02),...
    Mar
    05
  • 25/04/2026
  • LBarcelona
  • CExhibition
  • Paramnésico by Desilence
    Load presents a solo exhibition Paramnésico by Desilence, pioneers of visual scenography and live visuals. Paramnésico takes its title from paramnesia, a condition in which memory loses its reliability, and the boundary between lived experience and imagination begins to blur. Memory is approached not as an archive of fixed images,...
    Topics
    algorithmAlgorithm is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation – Wikipedia.
    83
    artificial-intelligenceArtificial Intelligence describes a field that develops and studies methods and software which enable machines to perceive their environment and uses learning and intelligence to take actions that maximize their chances of achieving defined goals – Wikipedia.
    148
    automationAutomation describes a wide range of technologies that reduce human intervention in processes, mainly by predetermining decision criteria, subprocess relationships, and related actions, as well as embodying those predeterminations in machines – Wikipedia.
    115
    cameraA camera is an instrument used to capture and store images and videos, either digitally via an electronic image sensor, or chemically via a light-sensitive material such as photographic film – Wikipedia.
    91
    data-visualisationData visualisation is an interdisciplinary field that deals with the graphic (or physical) representation of data.
    244
    environmentEnvironment, or built world, refers to the human-made environment that provides the setting for activity, ranging in scale from installations to buildings.
    257
    filmA film is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images.
    77
    generativeThe term 'Generative' describes a process, in whole or in part, that is created using an autonomous system. An autonomous system in this context is generally non-human and can independently determine features that would otherwise require decisions made by the author/creator.
    367
    installationInstallation describes large-scale, mixed-media constructions, often designed for a specific place or for a temporary period of time.
    658
    interactiveThe term 'Interactive' describes a process/exchange between users and computers and other machines through an interface (physical or spatial).
    128
    interfaceAn interface is a shared boundary across which two or more separate components of a system of exchange information. The exchange can be between software, computer hardware, peripheral devices, humans, animal-world, nature and combinations of these.
    237
    kinectKinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
    76
    machine-learningMachine learning (ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data, and thus perform tasks without explicit instructions.
    68
    networkA network may describe any form of an interconnected group or system, whether in computation or nature.
    75
    nftA non-fungible token (NFT) is a non-interchangeable unit of data stored on a blockchain, a form of digital ledger, that can be sold and traded. Types of NFT data units may be associated with digital files such as photos, videos, and applications.
    258
    objectAn object is a thing that has physical existence but is not alive.
    418
    opencvOpenCV is a library of programming functions for real-time computer vision.
    61
    particlesIn the physical sciences, a particle is a small localized object which can be described by several physical or chemical properties, such as volume, density, or mass. In computation, it is mostly used as a point that may have a position and vector.
    103
    patternA pattern is a regularity in the world, in human-made design, or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner.
    56
    processA process is a series or set of activities that interact to produce a result; it may occur once-only or be recurrent or periodic. On CAN we use it to describe workflows or how a project came to be.
    215
    projectionA projection is a design technique used to display a three-dimensional object on a two-dimensional surface. Similarly it describes a way of displaying two-dimensional information in a physical space by using light.
    187
    roboticsRobotics is an interdisciplinary branch of engineering and science that includes mechanical engineering, electronic engineering, information engineering, computer science, and others.
    116
    sculptureSculpture is the three-dimensional art work which is physically presented in the dimensions of height, width and depth.
    70
    simulationA simulation is an imitative representation of a process or system that could exist in the real or speculative world.
    99
    socialOn CAN we refer to things as "social" when they facilitate the creation, sharing and aggregation of content, ideas, interests, and other forms of expression through different forms of communities and networks.
    92
    theoryA theory is a rational type of abstract thinking about a phenomenon, or the results of such thinking.
    57
    typographyTypography is the technique of arranging type to make written language legible, readable and appealing when displayed.
    79
    Creative Researcher in XR 60% (Junior Researcher) at Zurich University of the Arts
    Zurich University of the Arts are looking for a Creative Researcher to represent the field of Extended Reality (XR) within the Immersive Arts Space’s interdisciplinary core team.
  • D07/04/2026
  • CJob
  • SActive
  • Tzurich,
  • Lecturer – Computing Applications at Texas Tech University
    The School of Professional Studies at Texas Tech University Online invites applications for a full-time, 12-month Lecturer position in Computing Applications to begin Spring 2026.
  • D10/03/2026
  • CJob
  • SActive
  • Tlubbock, teaching, tx,
  • Freelance Producer/Director – Museum Media at RLMG
    RLMG is seeking a visionary Producer/Director to lead the creative development of cinematic, story-driven media experiences for museums and cultural institutions.
  • D09/03/2026
  • CJob
  • SActive
  • Tma, producer, watertown,
  • Assistant Professor, Interdisciplinary Artist/Designer (T/TE) at University of Arizona
    The School of Art at the University of Arizona invites applications for an interdisciplinary artist or designer whose practice bridges material exploration, object-making, 3D fabrication, and sculp...
  • D06/02/2026
  • CJob
  • SExpired
  • Taz, teaching, tucson, usa,
  • Designing Questions
    Designing Questions introduces an alternative design pedagogy. At its core are speculative practices, world-building, material engagement, and storytelling, equipping students and practitioners to address urgent questions of our time.
    Maintenance of Everything
    Maintenance of Everything is an in-depth exploration of maintenance—and a powerful argument for its civilizational importance.
  • D25/03/2026
  • CBook
  • P
  • Incomputable Earth: Technology and the Anthropocene Hypothesis
    This open access collection argues that climate breakdown represents an irreducibly incomputable problem that cannot be resolved through algorithmic optimization or cybernetic planetary management.
  • D25/03/2026
  • CBook
  • P
  • BiblioTech – ReReading the Post-digital Library
    BiblioTech explores the changing role of the library, reading, writing, and publishing in a post-digital age.
  • D09/03/2026
  • CBook
  • P,
  • Exhibiting for Multiple Senses – Art and Curating for Sensory-Diverse Bodies
    Exhibiting for Multiple Senses looks into artistic and curatorial research practices that emphasize the multisensory character of the human body in the encounter with artworks.
  • D06/03/2026
  • CBook
  • P
  • Bleep Space – iOS Sequencer Toy and Tabletop Arcade
    Created by Andy Wallace & Dan Friel, Bleep Space is a free sequencer toy that uses stark geometry to allow users to create noisy beats by assembling 15 sounds accompanied by motion graphics and procedural animations.
    Sun Thinking – First exhibition on the Solar Protocol network
    Sun Thinking is an online group show that brings together artists and writers to explore some of the themes and questions central to the Solar Protocol.
    Resonating Rotation of a Rigid Body – Matteo Crivella
    Created by Matteo Crivella, Resonating Rotation of a Rigid Body is a sonic apparatus that combines sound frequency, vibration and physical property of materials.
    The Reality Editor – Networking functional relationships between physical objects
    Developed at the MIT Media Lab's Fluid Interfaces Group, Reality Editor allows users to merge digital and physical realities into a unified experience.
    Figures – Video game engines as dramatic real time performance
    Created by the NY based artist Victor Morales, Figures is a series of dramatic animation created using Unity game engine where characters melt, bend and defy the natural in a simulation
    School for Poetic Computation – Fall 2016 Final Showcase
    In the final week of the last year's fall 10-week program at the School for Poetic Computation (SFPC), students presented their work in progress and its underly ideas in a public showcase. Here is a selection of projects that were presented.
    Study for Fifteen Points – Random International
    Created by Random International, Study for Fifteen Points explores the minimal amount of information that is necessary for the animated form to be recognised as human; and the fundamental impact created by subtle changes within that information.
    Poetic Computation: Reader – Code as a form of poetry and aesthetic
    Poetic Computation: Reader is an online-book about code as a form of poetry and aesthetic by Taeyoon Choi. Based on his lectures at the School for Poetic Computation, the book introduces the poetic aspects of computation and considers how engaging...
    Neo-Natur – A space for thought, about and <u>for</u> Nature / ART+COM
    Designed and constructed by ART+COM Studios in collaboration with Futurium and Schiel Projekt, 'Neo-Natur' is a permanent installation for Berlin's Futurium exhibition that explores our potential futures from different areas of life––from self-su...
  • D30/09/2019
  • A@Filip
  • C
  • P
  • T,
  • Prismverse – Spatialising paths of light inside a diamond
    Created by XEX for Dr.Jart+, 'Prismverse' is an installation inspired by light rays travelling in a diamond with Brilliant cut (wikipedia) – a form that produces highest brilliance with maximized light return through its top. Surrounded by complex...
    Current Times – Workification of Computer Games
    Created by Peter Buczkowski, Current Times explores the concept of division of labour, one of the most common practice of the industrial world, applied to computer games.