(moth) in relay – Cinematic net-art about internet infrastructure
(moth) in relay conjures a world where the moth is trapped in the computer and searches for a way out of the machine by autonomously flying across global internet infrastructure.
Open Call: The 7th VH AWARD for Media Artists
The 7th VH AWARD welcomes applications from media artists whose work engages with the context of Asia. Share your artistic experiments and push the boundaries of audiovisual artworks on Asia’s diverse cultures, histories and sensibilities.
Sisyphus – Condemned by the gods to endless repetition
Sisyphus are two autonomous robots hover over the granite grit, leaving behind sharp, fleeting traces of water.
Space Odradek – Dive into the spooky invisible
Space Odradek explores zombie satellites — defunct but still transmitting — and abandoned space objects, questioning whether things that have lost their purpose are truly dead or can emerge as entirely new forms of existence.
730 Hours of Violence – Materialising systemic oppression
730 hours of Violence represents and physicalises different forms of violence that exist and evolve in our modern society, taking the shape of new paradigms and ideas that aren't yet as visible, but ever-present and affecting our everyday.
DRIFT – A song in a shifting cinematic universe
DRIFT is a browser-based generative audiovisual work created by WAAVE Orchestra, the musical and visual project of Brazilian director and artist Manuel Nogueira.
Data Heartbreak – Data in an era of infoxication
Data Heartbreak is an immersive experience where the generated digital content is turned into the light of disinformation.
Schematic Scores – Values to structures
A homage to the beauty of data visualisation, this project blends the complex equations with the avant-garde notations of Cage and Penderecki. Inspired by Frank Lepold, it transforms data into geometric structures.
Not All Sparks Are Equal – The error of the 98% match
Not All Sparks Are Equal is a video mapping installation that explores how technological perception often strips away the vital context that gives human experience its meaning.
V6 Development Log (05/2026)
Activity iOS V2 is out! Members can join CAN, manage, and renew accounts in-app. Non-members can browse the feed without an account. Plus, seamless logins, instant loading, data export, plus many bug fixes and UX improvements.
Creative Tech New York 2026 – Where Creative Technology, DesignOps, and CreativeOps Converge
Creative Tech New York 2026 is shaping up to be one of the most exciting gatherings for professionals working at the intersection of creativity, technology, operations, and innovation. CAN member discount included.
Dreamrs Studio — Open alpha and a founding cohort for natural-language AV authoring and live performance
Dreamrs is in open alpha. We are seating a cohort of artists and engineers from the CAN community — practitioners who would use the studio to build real work and shape what the platform becomes next.
Creative Tech New York 2026 Agenda Now Live: Exploring the Future of AI, XR, and Creative Systems
This year’s agenda brings together leading voices from Meta Reality Labs, Google Creative Lab, Snap, MAC Cosmetics, Estée Lauder, the American Museum of Natural History, OLIVER, Hyperquake, Sundogs, CYCYMYMY, Unreasonable Studios, and ...
V6 Development Log (03/2026)
Activity gets a major update: LiveURLs let you embed p5.js, video, audio and more directly in posts. Custom Themes let you personalise CAN. API v2.3 and iOS v1.5.1 add Analytics and Channels.
Featured
Fiber Festival 2026
FIBER Festival is an Amsterdam based meeting place for everyone interested in contemporary audiovisual art, experimental electronic music, and daring conversations in relation to technological developments and societal issues. Following a successful 10th anniversary edition, the FIBER Festival returns for its 11th edition from 28 to 31 May 2026 at...
Hallucinations – Troika & Trevor Paglen
Hallucinations brings together the distinct yet convergent practices of artist Trevor Paglen and the collective Troika, interrogating how technologies shape perception, legibility, and the construction of reality. Both Paglen and Troika examine how technology configures the ways we see and understand the world, though they approach this question from opposite...
Creative Tech New York 2026
Creative technologists, innovators, and curious minds meet in New York for Creative Tech New York 2026, a day dedicated to the ideas, tools, and talent shaping the next era of creative innovation. This is where creativity meets code, where experimentation drives transformation, and where the boundaries between art, technology, and...
Disruptive Cultures: Affect and Effects of Social Media
"Disruptive Cultures: Affect and Effects of Social Media" explores how social media can provoke strong emotional reactions in users and has significant cultural and social implications. Featuring Lauren Lee McCarthy & Kyle McDonald, Jennifer Gradecki & Derek Curry, Casey Kauffmann, Maya Man, Sarah Rothberg, and Ben Grosser. Curated by David...
Topics
algorithmAlgorithm is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation – Wikipedia.
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artificial-intelligenceArtificial Intelligence describes a field that develops and studies methods and software which enable machines to perceive their environment and uses learning and intelligence to take actions that maximize their chances of achieving defined goals – Wikipedia.
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automationAutomation describes a wide range of technologies that reduce human intervention in processes, mainly by predetermining decision criteria, subprocess relationships, and related actions, as well as embodying those predeterminations in machines – Wikipedia.
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cameraA camera is an instrument used to capture and store images and videos, either digitally via an electronic image sensor, or chemically via a light-sensitive material such as photographic film – Wikipedia.
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data-visualisationData visualisation is an interdisciplinary field that deals with the graphic (or physical) representation of data.
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environmentEnvironment, or built world, refers to the human-made environment that provides the setting for activity, ranging in scale from installations to buildings.
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filmA film is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images.
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generativeThe term 'Generative' describes a process, in whole or in part, that is created using an autonomous system. An autonomous system in this context is generally non-human and can independently determine features that would otherwise require decisions made by the author/creator.
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installationInstallation describes large-scale, mixed-media constructions, often designed for a specific place or for a temporary period of time.
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interactiveThe term 'Interactive' describes a process/exchange between users and computers and other machines through an interface (physical or spatial).
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interfaceAn interface is a shared boundary across which two or more separate components of a system of exchange information. The exchange can be between software, computer hardware, peripheral devices, humans, animal-world, nature and combinations of these.
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kinectKinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
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machine-learningMachine learning (ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data, and thus perform tasks without explicit instructions.
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networkA network may describe any form of an interconnected group or system, whether in computation or nature.
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nftA non-fungible token (NFT) is a non-interchangeable unit of data stored on a blockchain, a form of digital ledger, that can be sold and traded. Types of NFT data units may be associated with digital files such as photos, videos, and applications.
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objectAn object is a thing that has physical existence but is not alive.
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opencvOpenCV is a library of programming functions for real-time computer vision.
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particlesIn the physical sciences, a particle is a small localized object which can be described by several physical or chemical properties, such as volume, density, or mass. In computation, it is mostly used as a point that may have a position and vector.
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patternA pattern is a regularity in the world, in human-made design, or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner.
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processA process is a series or set of activities that interact to produce a result; it may occur once-only or be recurrent or periodic. On CAN we use it to describe workflows or how a project came to be.
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projectionA projection is a design technique used to display a three-dimensional object on a two-dimensional surface. Similarly it describes a way of displaying two-dimensional information in a physical space by using light.
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roboticsRobotics is an interdisciplinary branch of engineering and science that includes mechanical engineering, electronic engineering, information engineering, computer science, and others.
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sculptureSculpture is the three-dimensional art work which is physically presented in the dimensions of height, width and depth.
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simulationA simulation is an imitative representation of a process or system that could exist in the real or speculative world.
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socialOn CAN we refer to things as "social" when they facilitate the creation, sharing and aggregation of content, ideas, interests, and other forms of expression through different forms of communities and networks.
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theoryA theory is a rational type of abstract thinking about a phenomenon, or the results of such thinking.
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typographyTypography is the technique of arranging type to make written language legible, readable and appealing when displayed.
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Director, Center for Collaborative Arts and Media (CCAM) at Yale College
CCAM in New Haven are looking for a Director to provide strategic and operational leadership, articulating a compelling vision for the center at Yale College and beyond.
Creative Researcher in XR 60% (Junior Researcher) at Zurich University of the Arts
Zurich University of the Arts are looking for a Creative Researcher to represent the field of Extended Reality (XR) within the Immersive Arts Space’s interdisciplinary core team.
Lecturer – Computing Applications at Texas Tech University
The School of Professional Studies at Texas Tech University Online invites applications for a full-time, 12-month Lecturer position in Computing Applications to begin Spring 2026.
Freelance Producer/Director – Museum Media at RLMG
RLMG is seeking a visionary Producer/Director to lead the creative development of cinematic, story-driven media experiences for museums and cultural institutions.
Digital Tools – Slanted Magazine 47
Slanted Magazine 47 examines the instruments that shape contemporary creative practice. The Issue dives into the global creative scene and shows how digital tools are used to create, question, and rethink design itself.
Border Tuner – Rafael Lozano-Hemmer
Border Tuner documents Rafael Lozano-Hemmer’s participatory art installation composed of powerful search-lights forming bridges of light that opened live channels for direct communication across the U.S.-Mexico border.
Digital Occultism
Tracing fictions from early internet cultures to contemporary platforms, this book examines how they produce material realities, how politics operate as psychological warfare, and how algorithmic feedback engineers desire.
Kick Drum Circuit Design Guide
This illustrated guide walks you through designing an analog kick drum circuit from scratch – starting with a simple five-component bridged-t oscillator and building up to a fully featured percussion voice.
Designing Questions
Designing Questions introduces an alternative design pedagogy. At its core are speculative practices, world-building, material engagement, and storytelling, equipping students and practitioners to address urgent questions of our time.
FX Experiments in Maya by Andrew Benson
For the last couple of years Andrew Benson has been producing work that borders GIF animation and glitch aesthetic. Below is a short compilation of recent experiments he's made to work out animation ideas or generative effects rototypes in Maya.
CAN 2017 – Highlights and Favourites
As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects ...
Making ‘Moon Phases’ tangible and poetic
Created by Yingjie Bei and Yifan Hu at ITP, Moon Phases allows the audience to input any date and it will show the moon phase for that night (from the northern hemisphere's perspective).
Untethered – Voice-Driven VR Serial Drama
Untethered is a new VR serial drama created by Numinous Games that has players step into the shoes of a radio DJ and talk your way through a broadcast and an unfolding mystery.
Novae — Between sky and earth
Novae explores cosmogonies - the formation of celestial objects in a constantly expanding universe.
A/Visions, Synesthetic Fever Dreams – A Report on EM15
A report on the CAN/HOLO artist Q&A sessions and related audiovisual performances at Montreal’s EM15 festival, which was jointly organized by the teams behind MUTEK and Elektra.
Ototo Board by Dentaku – Kickstarter
Ototo is an initiative by London based Dentaku to bring the all-in-one musical invention kit to everyone. The kit allows you to make an instrument any way you want. Please support this project on Kickstarter!
Fearful Symmetry: Ruairi Glynn’s mesmerising installation comes back to life
This summer, visitors to Sao Paulo’s Itau Cultural Gallery find themselves face-to-face with a host of artificial life forms. Amongst them is a new version of artist Ruairi Glynn’s interactive installation 'Fearful Symmetry', which was first shown...
Broken Sound – Gary James Joynes Contemplates Silence and Fragility
Gary James Joynes’ “Broken Sound” is an immersive video installation that ‘builds a world’ out of the frazzled remnants of speaker coils he destroyed through his ongoing cymatics research.
Polyloge #1 – Hyper-local message feed
Polyloge #1 is an interactive installation and a hyper-local message feed. Through an open WIFI network, users in reach of the wireless signal can send text messages with their smartphones, tablets or computers. These messages get printed immediat...
