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Title Excerpt Metadata Color
Soft Cinema 2 – Interview with Lev Manovich at Responsive Dreams 2026
At Responsive Dreams, Serena Cangiano speaks with Lev Manovich about the shifting landscape of creative computation, reflecting on how encountering Soft Cinema live bridges a vital historical gap in an age of social media and reels.
Da Vinci’s Robot – A non-powered exoskeleton whose motion becomes sound
Da Vinci's Robot is a performance work by composer and new media artist Suguru Goto for a non-powered full-body exoskeleton and real-time sound.
That Light Breeze – atomless, 2003
A shockwave piece from 2003, ported to run natively in any browser, That Light Breeze features a looped sample recorded from radio. In it we hear a women's voice and the faint rustle and rumble of an urban garden as she describes her personal expe...
booleanSequence – A modern yin and yang
booleanSequence is a real-time generative system built on a single rule that can run with different pairs of characters: plus and minus, zero and one, greater and less than. The system knows two values and nothing else.
[Re]Calibrating Identity – An autonomous walker explores mental maps of Lahore’s walled city
[Re]Calibrating Identity by Madhi Ur Rehman questions the map as a way of knowing a city. It builds an instrument that learns from people's mental maps and navigates by memory instead of by map.
Ocean of Dreams – A landscape of waves, sand, words, and collective imagination
Created for MIT Future Fest 2026, Ocean of Dreams is a public artwork by Behnaz Farahi & MIT Media Lab. It brought 430+ shared hopes to life, projecting handwritten text onto an interactive ocean landscape at MIT Kendall Plaza.
the_local_aura – A neighbourhood’s present, carried by those who cross it
the_local_aura is an interactive installation that turns the act of crossing a place into an encounter with its present by attaching real-time local news to the bodies of the people who walk past it.
Room as Instrument – Mathematical patterns in motion
Twelve wooden spheres move in changing patterns inside an illuminated freestanding wall, with music and projected visuals in sync.
Capture / Resemble – Simulating Self-Aware Machine Behaviour
Inspired by AI agents, processing and adapting to each unique interaction, Capture / Resemble captures the individual characteristics and facial expressions of the visitor and transforms them into abstract movements.
Soft Cinema 2 – Interview with Lev Manovich at Responsive Dreams 2026
At Responsive Dreams, Serena Cangiano speaks with Lev Manovich about the shifting landscape of creative computation, reflecting on how encountering Soft Cinema live bridges a vital historical gap in an age of social media and reels.
Da Vinci’s Robot – A non-powered exoskeleton whose motion becomes sound
Da Vinci's Robot is a performance work by composer and new media artist Suguru Goto for a non-powered full-body exoskeleton and real-time sound.
That Light Breeze – atomless, 2003
A shockwave piece from 2003, ported to run natively in any browser, That Light Breeze features a looped sample recorded from radio. In it we hear a women's voice and the faint rustle and rumble of an urban garden as she describes her personal experience of tranquility.
booleanSequence – A modern yin and yang
booleanSequence is a real-time generative system built on a single rule that can run with different pairs of characters: plus and minus, zero and one, greater and less than. The system knows two values and nothing else.
[Re]Calibrating Identity – An autonomous walker explores mental maps of Lahore’s walled city
[Re]Calibrating Identity by Madhi Ur Rehman questions the map as a way of knowing a city. It builds an instrument that learns from people's mental maps and navigates by memory instead of by map.
Ocean of Dreams – A landscape of waves, sand, words, and collective imagination
Created for MIT Future Fest 2026, Ocean of Dreams is a public artwork by Behnaz Farahi & MIT Media Lab. It brought 430+ shared hopes to life, projecting handwritten text onto an interactive ocean landscape at MIT Kendall Plaza.
the_local_aura – A neighbourhood’s present, carried by those who cross it
the_local_aura is an interactive installation that turns the act of crossing a place into an encounter with its present by attaching real-time local news to the bodies of the people who walk past it.
Room as Instrument – Mathematical patterns in motion
Twelve wooden spheres move in changing patterns inside an illuminated freestanding wall, with music and projected visuals in sync.
Capture / Resemble – Simulating Self-Aware Machine Behaviour
Inspired by AI agents, processing and adapting to each unique interaction, Capture / Resemble captures the individual characteristics and facial expressions of the visitor and transforms them into abstract movements.

1-9 of 2953

Titles Soft Cinema 2 – Interview with Lev Ma...
At Responsive Dreams, Serena Cangiano speaks with Lev Manovich about the shifting landscape of creative computation, reflecting on how encountering Soft Cinema live bridges a vital historical gap in an age of social media and reels.
, Da Vinci’s Robot – A non-powere...
Da Vinci's Robot is a performance work by composer and new media artist Suguru Goto for a non-powered full-body exoskeleton and real-time sound.
, That Light Breeze – atomless, 2003
A shockwave piece from 2003, ported to run natively in any browser, That Light Breeze features a looped sample recorded from radio. In it we hear a women's voice and the faint rustle and rumble of an urban garden as she describes her personal expe...
, booleanSequence – A modern yin and yang
booleanSequence is a real-time generative system built on a single rule that can run with different pairs of characters: plus and minus, zero and one, greater and less than. The system knows two values and nothing else.
, [Re]Calibrating Identity – An autonom...
[Re]Calibrating Identity by Madhi Ur Rehman questions the map as a way of knowing a city. It builds an instrument that learns from people's mental maps and navigates by memory instead of by map.
, Ocean of Dreams – A landscape of wave...
Created for MIT Future Fest 2026, Ocean of Dreams is a public artwork by Behnaz Farahi & MIT Media Lab. It brought 430+ shared hopes to life, projecting handwritten text onto an interactive ocean landscape at MIT Kendall Plaza.
, the_local_aura – A neighbourhood̵...
the_local_aura is an interactive installation that turns the act of crossing a place into an encounter with its present by attaching real-time local news to the bodies of the people who walk past it.
, Room as Instrument – Mathematical pat...
Twelve wooden spheres move in changing patterns inside an illuminated freestanding wall, with music and projected visuals in sync.
, Capture / Resemble – Simulating Self-...
Inspired by AI agents, processing and adapting to each unique interaction, Capture / Resemble captures the individual characteristics and facial expressions of the visitor and transforms them into abstract movements.
,
Categories Member, Project,
Chart
V7 Development Log (10/2026)
Hello World! Press Tab to enter Constructor to explore, build, or publish. Also: 12 new Themes generated from embeddings, a wave of V7 updates. Beta is available to all Members!
  • D29/10/2026
  • A@Filip
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  • V7 Development Log (09/2026) – HB*18
    Today, CAN crossed the threshold into adulthood! 18 years in, we’re stepping into a new era with CAN V7. More than a visual refresh, V7 is both an engine & environment—rethinking how web publishing functions from the ground up.
  • D05/10/2026
  • A@Filip
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  • Rill Sound – A family of four small AV instruments for Stick S3
    Rill Sound is a family of four small audiovisual instruments that pair evolving music with generative visuals.
    V6 Development Log (07/2026)
    Two months, four big wins: Archives Browser rebuilt with a 3D Semantic Space, API docs reborn as an interactive browser with a new Search API, Activity turns one year old, hits 2.1.0 and gets faster with in-app Search + Liquid Glass.
  • D29/07/2026
  • A@Filip
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  • Patternflow – An Open-Source LED Synthesizer Reinterpreting Participation TV
    Patternflow, an open-source LED synthesizer by Seunghun Lee, reimagines Nam June Paik's Participation TV (1963) — four knobs reshape light patterns in real time, and others are already building and sharing their own.
  • D13/07/2026
  • A@engmung
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  • P
  • Oct
    24
  • –31/10/2026
  • LSeattle
  • CExhibition
  • PNW Art & Tech Symposium
    Connecting media artists, designers, and creative coders, this 2nd annual PNW symposium bridges physical art, generative code, and collaborative infrastructure. Across Seattle’s Cornish 9th Ave Gallery and xispa (MadArt Studio), the program offers workshops, talks, and a tech exhibition (thru Oct 31). Integrated throughout is 9e26—a community dialogue project honoring...
    Nov
    07
  • –07/11/2026
  • LLondon
  • CPerformance
  • First Light – Robert Henke
    FIRST LIGHT is an audiovisual surround sound performance, commissioned by the Barbican Centre, London. Its creator is controlling the machinery from within the audience, part facilitator, part observer. World première at the Barbican Concert Hall on November 7th 2026.
    Nov
    06
  • –07/11/2026
  • LBarcelona
  • CFestival
  • MIRA Digital Arts Festival 2026
    MIRA is a digital arts and contemporary music festival held annually in Barcelona (since 2011). Focused on the intersection between arts and digital culture, the festival features a programme comprised of live audiovisual shows, concerts, installations, 360º screenings, performances, DJ Sets, and conferences.
    Nov
    10
  • –10/11/2026
  • Lonline
  • CCall
  • CCL at AHK IDlab Amsterdam – CALL
    The Choreographic Coding Lab (CCL) format by Motion Bank offers opportunities for exchange and collaboration for digital media artists, designers and creative coders who have an interest in translating aspects of choreography and dance into digital form. In a five-day interdisciplinary peer-to-peer setting, the participants work on their own projects,...
    Nov
    14
  • –14/11/2026
  • Lonline
  • CCall
  • Mapping Festival 2027 – Call for Projects
    For its next edition, the Mapping Festival invites artists, collectives, and studios to explore what extends, augments, and transforms us. Hybrid bodies, digital presences, shared memories, shifting identities: they are looking for proposals that question what we are becoming.
    Topics
    algorithmAlgorithm is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation – Wikipedia.
    93
    artificial-intelligenceArtificial Intelligence describes a field that develops and studies methods and software which enable machines to perceive their environment and uses learning and intelligence to take actions that maximize their chances of achieving defined goals – Wikipedia.
    166
    cameraA camera is an instrument used to capture and store images and videos, either digitally via an electronic image sensor, or chemically via a light-sensitive material such as photographic film – Wikipedia.
    96
    data-visualisationData visualisation is an interdisciplinary field that deals with the graphic (or physical) representation of data.
    246
    environmentEnvironment, or built world, refers to the human-made environment that provides the setting for activity, ranging in scale from installations to buildings.
    267
    filmA film is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images.
    79
    generativeThe term 'Generative' describes a process, in whole or in part, that is created using an autonomous system. An autonomous system in this context is generally non-human and can independently determine features that would otherwise require decisions made by the author/creator.
    383
    installationInstallation describes large-scale, mixed-media constructions, often designed for a specific place or for a temporary period of time.
    681
    interfaceAn interface is a shared boundary across which two or more separate components of a system of exchange information. The exchange can be between software, computer hardware, peripheral devices, humans, animal-world, nature and combinations of these.
    247
    kinectKinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
    76
    networkA network may describe any form of an interconnected group or system, whether in computation or nature.
    81
    nftA non-fungible token (NFT) is a non-interchangeable unit of data stored on a blockchain, a form of digital ledger, that can be sold and traded. Types of NFT data units may be associated with digital files such as photos, videos, and applications.
    258
    objectAn object is a thing that has physical existence but is not alive.
    428
    particlesIn the physical sciences, a particle is a small localized object which can be described by several physical or chemical properties, such as volume, density, or mass. In computation, it is mostly used as a point that may have a position and vector.
    106
    patternA pattern is a regularity in the world, in human-made design, or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner.
    58
    projectionA projection is a design technique used to display a three-dimensional object on a two-dimensional surface. Similarly it describes a way of displaying two-dimensional information in a physical space by using light.
    193
    roboticsRobotics is an interdisciplinary branch of engineering and science that includes mechanical engineering, electronic engineering, information engineering, computer science, and others.
    122
    screen
    1005
    sculptureSculpture is the three-dimensional art work which is physically presented in the dimensions of height, width and depth.
    79
    simulationA simulation is an imitative representation of a process or system that could exist in the real or speculative world.
    108
    socialOn CAN we refer to things as "social" when they facilitate the creation, sharing and aggregation of content, ideas, interests, and other forms of expression through different forms of communities and networks.
    93
    theoryA theory is a rational type of abstract thinking about a phenomenon, or the results of such thinking.
    58
    typographyTypography is the technique of arranging type to make written language legible, readable and appealing when displayed.
    80
    Mid/Senior Mechanical Engineer at Leva
    This is a hands-on mechanical design role for an engineer who enjoys unusual problems, rapid prototyping, close collaboration with fabrication and motion-control specialists, and seeing one-off sys...
  • D05/10/2026
  • CJob
  • SActive
  • T60, italy, turin,
  • Mechatronics Engineer at Leva
    Leva are looking for a proactive, hands-on Mechatronics Engineer who enjoys complex physical systems, makes sound decisions across disciplines and stays accountable for how the complete system perf...
  • D05/10/2026
  • CJob
  • SActive
  • T60, italy, turin,
  • Assistant or Associate Professor of Graphic Design (Tenure-Track) at Auburn University
    The School of Industrial and Graphic Design at Auburn University invites applications for a tenure-track position in Graphic Design at the rank of Assistant or Associate Professor commencing August...
  • D28/09/2026
  • CJob
  • SActive
  • T60, alabama, auburn, usa,
  • Professorship in Illustration (W2) at Hochschule München University of Applied Sciences
    We seek a Professor of Illustration & Drawing with strong analog/digital skills, storytelling ability, and AI software literacy. You will teach core concepts, guide student projects, and innovate a...
  • D14/09/2026
  • CJob
  • SActive
  • Tmunich, teaching,
  • Mediated Matter – Design and Invention in the New Biological Age
    A richly illustrated overview of the work of Neri Oxman, whose design approach embodies the union of technology and biology, as well as a future where we build with nature.
  • D22/10/2026
  • CBook
  • P
  • Digital Ensembles in Arts Education
    Digital Ensembles in Arts Education provides insights into the five-year project currently underway at Berlin’s University of the Arts, combining cultural-historical and media theory considerations with artistic perspectives on art and the digital...
  • D17/10/2026
  • CBook
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  • Autonomous Agents – Artists on Human-Machine Interaction
    Autonomous Agents: Artists on Human-Machine Interaction captures a pivotal moment in AI’s impact on art and society through interviews with fifteen artists spanning diverse geographies, generations, and philosophies.
    The Aesthetics of Machine Vision – Critical Terms and Ideas
    The Aesthetics of Machine Vision brings together scholars, researchers, and artists who explore machine vision from various academic and nonacademic perspectives.
  • D03/09/2026
  • CBook
  • Ada Lovelace’s Notes on Babbage’s Analytical Engine
    This book is a new typesetting and construction of Ada Lovelace’s extensive notes on the Analytical Engine Invented by Charles Babbage, from 1843.
  • D01/09/2026
  • CBook
  • The Architecture of Radio – Visualizing the invisible architecture of networks
    Created by Richard Vijgen, The Architecture of Radio is a site-specific iPad application that visualizes this network of networks by reversing the ambient nature of the infosphere; hiding the visible while revealing the invisible technological lan...
    Fari – Choreographed array of moving light heads
    Created by Andreas Gysin in collaboration with Sidi Vanetti, Fari is a kinetic installation created with an array of moving light heads in a geometric configuration and programmed as a choreography.
    Pump and Surf – Exchanging physical energy for digital information
    Created by Aurélien Pellegrini at ECAL , 'Pump and Surf' encourages internet users to find out how much energy is spent when they are surfing the internet. The user is asked to make a physical effort equal to the energy required to convey the data...
    XXI Century Herbario Novo – Artificial Botany by fuse*
    'Artificial Botany' by fuse* is an ongoing project which explores the latent expressive capacity of botanical illustrations through the use of machine learning algorithms.
  • D01/04/2021
  • A@federica
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  • Design I/O’s Mimic – Putting emotional machines within arm’s reach
    A project by Design I/O for TIFF Kids International Film Festival’s interactive playground digiPlaySpace, Mimic brings a UR5 robotic arm to life and imbues it with personality. Playfully craning its neck to get a better look, arcing back when it i...
    Walking City – Evolving video sculpture by Universal Everything
    Referencing the work of Archigram, Universal Everything continue to explore body and movement with the latest evolving video sculpture titled "Walking City".
    Flipdigits Player: Processing Tutorial
    This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing.
    Nigredo – Private experience of altered self-perception
    By repurposing biofeedback methods, whole-body vibration and wearable bioacoustic technology, the work aims to unlock latent qualities of the human body through its coupling with the technological system.
    Molecular clouds in space – Ryoichi Kurokawa’s ‘unfold’ at FACT
    New solo exhibition by Ryoichi Kurokawa featuring the stunning 'constrained surface' and the 'unfold', new project exploring data taken from giant molecular clouds in space through beautifully visual and sonic environments that showcase the birth ...