Resn, creators of the online energy ball, is looking for mid level creative CSS/HTML developers to come do cannonballs in the jacuzzi in Wellington, New Zealand.
As 2015 winds down we look back at almost 200 extraordinary projects we’ve covered this year on CAN. And as is the case every year, picking the ten ‘best’ is hard if not impossible, as each of them has driven the conversation around the state of art and design in their own unique way. And yet, the following ten works stuck with us and, if anything, make great starting points for reflection and inspiration as we head into the new year. Until we continue our coverage in early January: happy holidays and thank you all for a great 2015!
Created by Luiz Zanotello at the University of the Arts, Bremen, The New Velocity is a machine designed to plot the phantom Sandy Island using digital as a new analogy for its existence. The project investigates a charting error that persisted in cartographic maps even after the advent of digital media. It speculates how data and physical phenomena are entangled, and how in contemporaneity, the two have the same weight under digital media.
Founded in Berlin, Germany, in 2014, School of MA provides unique, hands-on learning experiences at the intersection of art and technology in Europe. School’s founder Rachel Uwa speaks to the instructors Andrew Friend and Sitraka Rakotoniaina about the recent and future programmes.
Created by Madeline Gannon, Quipt is a gesture-based control software that facilitates new ways to communicate with industrial robots.
Laboratory’s mission is to provide practicing interactive artists with the time, space, and freedom to make awesome stuff. So we want to offer you space to live, space to work, tools, mentorship, and connections to make that happen.
Anecdotes and questions about climbing up and down the ladder of abstraction: Atari, ARM, demoscene, education, creative coding, community, seeking lightness, enlightenment & strange languages.
72U is a creative residency designed to open people up to new ways of thinking, collaborating, and tackling modern communication problems.
Created as a collaboration between 9 artists, It’s doing it is an online group exhibition of computer generated images that autonomously updates on a daily basis over the course of 45 days. All of the works in the show are instruction-based artworks expressed through computer programs written by the artists. These programs generate new images once daily that can be viewed on the website.
FACT in Liverpool are crowdfunding for the final 10% of critically acclaimed visual artist and electronic composer Ryoichi Kurokawa’s exhibition taking place at their centre in Spring 2016. The team behind the project need you to help them realise this artist’s spectacular vision, which will transport audiences into space through beautifully visual and sonic environments.
INDG’s highly skilled and well performing Art Department consists of (Senior) Art Directors and (UX) Designers would love to add a senior designer with an impressive track record of digital or online experience to our current team.
vitreous is a new experimental film by Robert Seidel. Originally conceived as a media façade artwork of 80 × 24 × 14 Meters, it later developed in a large-scale projection of 4 × 14 Meters. The short film released this week and features a music score composed by Nikolai von Sallwitz.