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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

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11/04/2014 / ontheweb

DBLG's in-house studio projects are a platform for us to experiment with creative ideas and above all have fun. For this project we wanted to explore and combine 3d animation, 3D printing with stop frame animation. via DBLG.
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09/04/2014 / ontheweb

Madrid’s venerable MediaLab-Prado is in trouble. MediaLab-Prado, located here in Madrid, is on the cutting edge of investigative practises related to Free Culture and Commons. It’s also one of the collaborative spaces where the initial gestalt of the 15M movement was ...
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21/03/2014 / ontheweb

“If you’re a basketball player, and you speak basketball, you need to speak to a robot in basketball,” says Kinnebrew, who previously spent eight years as a creative director for Microsoft. “If you’re a chef, and you speak cooking, you ...
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17/03/2014 / Review

You'd be hard-pressed to find a more influential pair of practitioners working within the ‘critical design’ space than Anthony Dunne and Fiona Raby, and rightly so, given they coined the term almost two decades ago. In recent years the duo ...
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04/03/2014 / ontheweb

Ten years from now, video games are so immersive that gamers learn lethal skills just by playing. They’re called hapheads. More info.
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24/02/2014 / ontheweb

Legendary film editor, sound designer, writer, translator, amateur astronomer and director Walter Murch needs no introduction. (Oh, what the hell, his credits include The Conversation, Apocalypse Now, The Talented Mr. Ripley, Tetroand more.) In addition to being a great filmmaker, he’s also a great ...
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14/01/2014 / ontheweb

CFP for ‘sound and the everyday’ residency.
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31/12/2013 / ontheweb

Ed Burton rides again.
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19/12/2013 / ontheweb

CFP for work related to 'Open Culture' to be presented at the Toronto festival (May 16-25, 2014).
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19/12/2013 / ontheweb

Listen to and explore ambisonic B-Format audio files played as stereo.
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06/12/2013 / Featured, Theory

In recent years, the speculative design arms race has accelerated to a dizzying blur. In taking stock of the provocative fictions like those exhibited by Dunne & Raby, augmented by Keiichi Matsuda, or broadcast on Charlie Brooker's Black Mirror, one can’t ...
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04/12/2013 / ontheweb

Pettis on patents and the (troubling) lawsuit against Afinia
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07/11/2013 / ontheweb

Keiichi Matsuda is kickstarting a series of short design fiction films.
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Benedikt Groß's work is frequently noted here on CAN, so far in 2013 we've posted three of his projects. Since executing his inventive Avena+ Test Bed, which 'programmed' the biodiversity of a South German agricultural plot, he's teamed up with an American cartographer ...
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04/10/2013 / ontheweb

Gmail email spookification for the NSA.
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02/10/2013 / ontheweb

Robert Wong from Google Creative Labs summarizes design fiction.
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26/09/2013 / ontheweb

Smart Motors you Control from a Browser.
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12/09/2013 / Featured, Review, Theory

In architecture and design-related circles, author and educator Geoff Manaugh needs little introduction. Through a consistently revelatory and often dizzying stream of spatial polemics hatched at his blog BLDGBLOG, Manaugh has spun-off his interest in architecture, science and the environment ...
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04/09/2013 / ontheweb

An exhibition of films, texts and objects which make networked technological systems visible.
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21/08/2013 / ontheweb

Kieran Nolan's 'meta game' exploring interface constraints
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15/08/2013 / ontheweb

Xbox Canada goes behind the scenes with David Footman, Ubisoft's Cinematics Director.
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15/08/2013 / ontheweb

Web application for comparing data from sixteen global cities.
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30/07/2013 / ontheweb

Gary Shteyngart tells a super sad true glass story
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12/07/2013 / Sound

From his early and important locative media projects with the KNIFEANDFORK collective and onwards, the Brooklyn and Providence-based artist Brian House has been scrutinizing space and narrative. The body of work he's developed in subsequent years has yielded some rather savvy ...
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12/07/2013 / ontheweb

"Our goal is to have live imagery for publishing within 6 hours of an event"
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01/07/2013 / Featured, Profile

One of the more exciting developments to bubble up within art and technology circles over the last few months, is the announcement of the School for Poetic Computation (SFPC). Operating under the motto "more poems less demos", the educational venture ...
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01/07/2013 / ontheweb

Apply to suit up and don Google's Trekker street view backpack.
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27/06/2013 / ontheweb

"...that will make it as easy to 3D print from a 3D modeling application as it is to 2D print a document from Word."
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26/06/2013 / ontheweb

Retro-tech cultural musing with Lev Manovich sound bites.
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24/06/2013 / ontheweb

Fans of sophisticated biquadrupedal manipulation, take note!
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