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    elektra-jean-piche copy

17/05/2013 / Events

[caption id="" align="alignnone" width="640"] Jean Piche, Helix[/caption] Montreal, the beginning of May, a dark performance space illuminated by an otherworldly glow; this combination of factors could only mean one thing – Elektra! The 14th edition of the venerable Canadian digital arts ...
    Venus of Google

13/05/2013 / Featured, Objects, Processing

[caption id="attachment_35166" align="alignnone" width="640"] (click for full image)[/caption] Matthew Plummer-Fernandez's ongoing exploration of digital fabrication needs little introduction to CAN readers. Over the past few years the London-based artist has designed several series of exquisite artifacts that a viewer might be ...
    Glitch Moment/ums

09/05/2013 / ontheweb

0P3NR3P0.NET open call for glitch work as part of upcoming Furtherfield Show
    ECAS

17/04/2013 / ontheweb

Call for projects for TodaysArt, Insomnia and FutureEverything.
    C64 Dub Reggae

15/04/2013 / ontheweb

C64 Dub Reggae is a compilation, focused on Dub and Reggae composed with SID, the sound chip of Commodore 64.
    Kinect – Depression

03/04/2013 / ontheweb

Computer scientists at the USC have used the Kinect to detect depression (based on body language) with 90% accuracy.
    06_gphillips_guilloche_cuff-640x445 copy

30/03/2013 / Events

Making it Real is both the title and aspiration for an upcoming juried digital fabrication exhibition that is accepting submissions of 3D print ready objects. Taking place at OCAD University between May 14-28th, the exhibition currently has an open call ...
    Squidsoup – Thumbnail

27/02/2013 / Environment, Featured

For more than a decade, the artist collective Squidsoup (Anthony Rowe, Gaz Bushell, Chris Bennewith and Liam Birtles) have been designing rich interactive experiences. From their early navigable sonic environments, through their playful experiments with computer vision and sustained interest ...
    gameboy_ultraF_uk

18/02/2013 / Events

In acquiring a selection of games for their permanent collection, 2012 was the year that MoMA finally sheepishly admitted that, "yes, videogames are indeed art." Thankfully media consumers and inventors throughout the world hadn't bothered to wait around for official recognition and ...
    Media Archaeological Fundus

10/02/2013 / ontheweb

Lori Emerson interviews Wolfgang Ernst about Humbolt University's Media Archaeological Fundus
    Guns!

31/01/2013 / ontheweb

"We've worked with companies to send our sniper rifles into video games."
    subtle-tech

30/01/2013 / ontheweb

The 2013 edition of the festival is dedicated to exploring notions of immortality in art and science.
    mark-fell-collateral-damage-max-msp-400-rotate

25/01/2013 / ontheweb

Mark Fell on Acid House, misprogramming and hypothetical synthesizers.
    jeremy-bailey-kickstarter copy

24/01/2013 / News

Google co-founder Sergey Brin was recently photographed riding the NYC subway sporting a stealthy head-to-toe black outfit and a prototype pair of Google Glass eyewear. There has been some speculation that this man in black represents the future of augmented reality ...
    iD

16/01/2013 / ontheweb

The Mapbox team reveals some details about their new OSM editor.
    Lim

15/01/2013 / ontheweb

Micha Cárdenas on transgender identity and embodiment in the games Lim and Dys4ia.
    Cloud Machine

11/01/2013 / Objects

While airship construction is not generally within the purview of media artists, a recent project by Karolina Sobecka makes a compelling case for floating personalized weather modification devices up towards the stratosphere. The Cloud Machine is a composite weather balloon ...
    timexile

04/01/2013 / ontheweb

Peter Kirn describes a great music hackathon/opportunity taking place at Club Transmediale later this month.
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