Author: Greg J. Smith

Matthew Biederman & Pierce Warnecke , Perspection2,

ELEKTRA 16 / POST-AUDIO

A yearly celebration of audiovisual possibilities, ELEKTRA’s upcoming edition promises a sustained exploration of life after audio. Running in mid-May and spilling out across a number of Montréal venues, the festival will showcase ten audiovisual performances, numerous installations, and the kickoff of a new sound art biennial. We’re excited to be joining in the fun […]

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MoMA’s Digital Art Vault

MoMA Digital Repository Manager Ben Fino-Radin has shared a gloriously detailed post on the museum’s blog that outlines how they are archiving digital works. In it, he describes their state-of-the-art ‘digital vault’ for these collections and its related workflows. Below, Fino-Radin explains ‘the packager’ (the first step in the workflow, which also includes the ‘the […]

Transmissions from the Technological Sublime, Highway to nowhere

32-bit Noir – Michael Trommer’s Transmissions from the Technological Sublime

Transmissions from the Technological Sublime is a panoramic multimedia installation that depicts a nocturnal landscape of non-place populated by infrastructure rather than people. Hatched as a MFA thesis project within OCAD University’s integrated media program by Toronto’s Michael Trommer, the audiovisual piece renders highways, shipping channels, airports, and office parks as uncanny interstitial zones of contemplation.

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Help Gray Area #ReviveTheGrand

San Francisco’s venerable Gray Area Foundation for the Arts are winding down a major fundraising campaign and they need your help. With just ten days remaining, they are attempting to hit a crucial $300,000 fundraising goal as they begin construction on their new space, which will transform the Mission District’s historical Grand Theater into a media arts centre and their […]

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A Wilderness Most Luminous – The Making of Micah Scott’s Forest

Forest invites kids and adults alike to engage with a giant tactile colour mixer, with ‘spinner’ controls distributed across a 7 x 2 grid of custom-fabricated MDF panels. Built in collaboration between Micah Scott and a team at Ryerson University’s New Media Program, the interactive installation is currently showing at TIFF Kid’s digiPlaySpace. CAN goes behind the scenes to get a glimpse into this ambitious project’s conception and fabrication.

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Rethinking Art & Machine – A Conversation with Marla Wasser

Toronto-based curator Marla Wasser is the mind behind “RAM: Rethinking Art & Machine”, a media art exhibition currently on display at the Art Gallery of Nova Scotia that contains work by media art heroes like Angela Bulloch, Jim Campbell, Manfred Mohr, Alan Rath, and Daniel Rozin. Wasser recently engaged in an extensive interview with CAN, in which she shares some behind-the-scenes details about her show .

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Deep Lab, Deep Dive – Book Sprint at the STUDIO for Creative Inquiry

This past December a dozen artists, activists, and researchers converged at the STUDIO for Creative Inquiry for a book sprint. Led by Addie Wagenknecht, the all-women cadre convened under the collective moniker Deep Lab, and set out to examine how the themes of privacy, security, surveillance, anonymity, and large-scale data aggregation are problematized in the arts, culture and society.

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Blowup Reader 8: New Materials New Methods

New Materials New Methods, is the eighth in the Rotterdam-based V2_ Institute for the Unstable Media’s series of Blowup Readers. The (free) eBook explores the relationship between innovation, art and science, and simultaneously speculates future opportunities while scanning the past. V2_ Curator Michelle Kasprzak introduces the collection of essays’ (and a related workshop’s) origin as being partially […]

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Convergence, An ‘Art + Technology’ Summit at The Banff Centre

“Does everyone have their telenoid cookie?,“ teased The Banff Centre’s Vice-president of the arts Carolyn Warren, in kicking off the Convergence Summit, a four day conference “on art + technology” that took place Nov 27-29th. Located in the idyllic mountain-surrounded town of Banff, Alberta, the massive arts incubator played a important role in shaping discourse in and around ‘new media’ in the 90s and early aughties. With Convergence, the centre was planting a flag down and reasserting their importance as a key international digital arts venue—and CAN was on hand to report on the proceedings.

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William Gibson Interview—The Arcade

With the release of his much-anticipated novel The Peripheral about a month ago, William Gibson has  been making the rounds to promote the work—but not all media appearances are equal. Last week Gibson stopped by Toronto and sat down for a conversation with Hazlitt’s The Arcade, a “podcast of smart interviews and gorgeous sound” and the exchange that ensued between the […]

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Specimen Box—Analyzing Botnet Activity

Following their incisive examinations of online advertising ecosystems and browser activity ad profiling, the Office for Creative Research recently completed an interactive touchscreen-based interactive work that visualizes (and sonifies) botnet activity based on data collected by Microsoft’s Digital Crimes Unit.