Undercurrents – Distributed environmental OS where infrastructure, poetry, and computation converge
Located inside the Buffalo Bayou Park Cistern, Undercurrents creates a seemingly endless "switchboard" of connections where participant voices are transformed into pulses of light that travel along branching paths.
Forever Frequencies – Joint symphony of sound and reminiscence
Forever Frequencies is an installation that computes a personal melody from a visitor's memory, using their own past and imagined future as the raw material for a one-of-a-kind musical composition.
Interview with Marc Vilanova – The hidden frequencies of embodied sound experiences
Serena Cangiano meets Marc Vilanova to talk about infrasound, embodied listening, and the invisible frequencies that connect human bodies, urban infrastructures, and natural environments.
Noema – Rethinking Perception with AI-Generated Spatial Soundscapes
Noema is a Large Language Object (LLO) that reconstructs perception via spatial audio and storytelling. By shifting focus from sight to sound, it turns AI into a sensory extension—an inner voice that interprets, speaks, and questions.
Spectrum Slit – A light that can see radiowaves
Spectrum Slit transforms the hidden storm of radio waves into a physical experience by using LED filaments, translating digital traffic into bursts of light and sound, exposing the constant and invasive density of our modern world.
current_state – World’s mood, each day, as generated music
current_state is a fictional-functional product that analyzes daily news from major regions worldwide to understand global sentiment, then generates music that represents the world's mood each day.
Aurora – Speculative device for future prayer
Aurora is a speculative device designed to explore the act of prayer. It allows users to engage through proximity-based hand gestures to generate evolving, dreamlike soundscapes.
Trick the Ear Audio Engine (TEA-E) – Spatial Audio Engine
Trick the Ear is a spatial audio engine and audio mixer to create an illusion that the sound is moving between multiple speakers.
Waluigi’s Purgatory – Ramification and redemption of an AI
Waluigi's Purgatory is an interactive performance set in a 3D theatre simulated in real-time. The performance tells the story of an AI called 'W.' finding itself in a purgatory for AIs that cheated during their training.
The Collapse of a Microcosm – Sensory ecology that remembers
The Collapse of a Microcosm is a site-specific sound and light installation that engages in a continuous dialogue with its environment—a living archive of the present as it fades into the past.
Necto – 3D Knitted, Anticlastic, Spatial Surface
Necto explores the theme of Intelligens through an immersive and computationally derived membrane structure that speculates on the future of temporary structures—lightweight, flexible and efficient, and embedded with latent intelligence.
Tech Mining – E-Waste Workshop at HEAD
Results from the recent Tech Mining workshop held in March 2025 at HEAD in Geneva. Ran by Benjamin Gaulon, this workshop represents the culmination of two decades of Benjamin's exploration with electronic waste (e-waste) as a resource for art making.
Not I – The voice, identity and the epistemic mirage of machine learning
Not I explores the problematics at the heart of contemporary vocal forensics' use of statistical learning techniques. The work develops a form of investigative aesthetics which seeks to open up the epistemic assumptions that ground the development...
Rosetta – A narrative installation
Rosetta is a narrative installation inspired by the ESA mission of the same name, told from the perspective of the probe itself. The text and custom graphic elaborations alternate on a vertical display whereas the soundtrack incorporates words fro...
Gyro – Self-playing drums suspended in pendulums
Gyro is an interactive installation by Mexico City artist Correo Electrónico (Máximo Campo) that explores the relationship between movement, sound, and audience participation. Comprising five modified snare drums suspended as pendulums, the work r...
Vulcan – Beyond the three-metre threshold
Vulcan is an immersive journey to the heart of telluric powers. It is a tribute to volcanologists and volcanoes, exploring themes such as human smallness and the fascination of the immensity of natural forces.
Continuum Resonance + PolyNodes
Created by Daito Manabe, Continuum Resonance is an installation where autonomous artworks installed in each space of "VS" interact with each other by sharing mathematical algorithms, music programming, and 3D architectural data.
Sonic Imagination – When We Grow Old
Sonic Imagination is a speculative auditive environment that places four scenarios for demographic change in Switzerland until the year 2070 on the Freilager-Platz in Basel. The project investigates the hypothesis that virtual sound sources in med...
Embedded/Embodied – Sound as a means of obtaining knowledge
Embedded/Embodied unites ‘acoustics’ and ‘epistemology’, acoustemology to investigate sound as a means of obtaining knowledge, delving into what can be known through listening.
IIOANA – AQUA PARK (underground demo music video)
Live code-able video synth and coding environment that runs directly in the browser, created by Naoto Hieda in collaboration with Pițipunk singer and artist IIOANA.
A Quickie in the Bouncy House – Pierce Warnecke x Matthew Biederman
Created by Matthew Biederman for the upcoming album by Pierce Warnecke, 'A Quickie in the Bouncy House' is a music video deploying Stable Diffusion to explore the edges of the AI text-to-image, forcing it into SFW corners of its training where it ...
RWM MK1 – Soundscapes of electromagnetic radiation
The RWM MK1 (Radio Wave Modulator Mark 1) is an experimental electronic synthesizer that captures and transforms the constant stream of radio waves and transmissions passing through Earth's atmosphere.
The Ambient Machine – Yuri Suzuki
Created by Yuri Suzuki in partnership with Pentagram Design, and currently available for purchase from E&Y, The Ambient Machine is a 32 toggle switch sequencer with a variety of sounds and music to design your own background ambience.
Blind Camera – Point-and-shoot sound to image
Blind Camera is an AI powered device that generates pictures from sound instead of light while preserving the experience of using a point-and-shoot camera.
Animas – Music co-creation with AI
Anima is an interactive installation that facilitates a musical jam session between humans and machines. Operating much like a sequencer, Anima uses open-source AI algorithms to generate musical sequences.
Light & Sound Synthesis: In Conversation with Amay Kataria
In a world constantly adjusting and adapting to new methods of communication and connection expedited by rapid technological advancements, artist Amay Kataria explores what it means to be human.
Floating Codes – The (spatial) topology of an artificial neural network
'Floating Codes' is a site-specific light and sound installation that explores the inner workings and hidden aesthetics of artificial neural networks – the fundamental building blocks of machine learning systems or artificial intelligence. The exh...
Material Sequencer – Physical materiality of sound
'Material Sequencer' is an 8-step electromechanical sequencer, designed to emphasise the physical materiality of sound and sound production. The simple usb-powered sound-sculpture takes the sequencing process outside the black box and into the aco...
Activity Log
Join our Community to View/Add Comments.
