Created by Mylene Dreyer, Incontroller is a game designed where the difficulty level in the game increases in the controller while the software remains the same.
Created by Hugo Arcier, Ghost City is a video installation reinterpreting the set of the very popular game Grand Theft Auto V. The spectator is plunged into an environment without any population using the camera’s front clipping plane as a tool to reveal structure hidden within GTA landscape.
Created by Mylène Dreyer at ECAL, Scribb is a computer game in which the physical area scanned by the mouse is an integral part of the interaction. The player must draw black areas, detected by the mouse, to be able to evolve in the game, simultaneously managing the position of the mouse and the surface on which it is placed.
Created by the NY based artist Victor Morales, Figures is a series of dramatic animation created using Unity game engine where characters melt, bend and defy the natural in a simulation
Created by Hugo Arcier, FPS is an installation inspired by the November 2015 Paris attacks where the visitors are invited to interact with a game controller, constructing a “memorial” from gunshots, and the only visible elements are pyrotechnic effects, gunshots, muzzle flashes, sparks, impacts and smoke.
Created by Peter Buczkowski, Current Times explores the concept of division of labour, one of the most common practice of the industrial world, applied to computer games.
Created and directed by Roland Spencer, Pent is a short film entirely created using Grand Theft Auto V. Since the video games have taken leaps towards realism, Roland felt it was something worth putting time and effort into. The finished piece is a story about anger, control and pay off, told using a video game.
Created by Hugo Arcier, 11 Executions is a recreation of scenes of terror and violence within Grand Theft Auto V. Inspired by Alan Clarke’s short film Elephant (1989), Hugo stages, using similar techniques, the scenes of modern terrorism.
Moonman is a procedurally-generated adventure game for PC, Mac and Linux looking for support via Kickstarter.
Future Unfolding is a new game by Berlin based game studio Spaces of Play. It is a role playing game where each play-through allows you to experience a new and different layout and find your own way to the goal.
RIOT by Leonard Mechiari is a game designed as a riot simulator to tell the story of conflict and social unrest, soon available for PC, Mac, iOS, Android and OUYA.
Over the past few months, in preparation for their Book of Eniarof crowdfunding campaign, tutors and students at HEAD have been exploring the use of playing cards as a method for designing and developing games, concepts, attractions, and playful art objects of various ilk…