Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.
The Augmented Hand Series is a real-time interactive software system that presents playful, dreamlike, and uncanny transformations of its visitors’ hands.
Created by Adam Ben-Dror, The Abovemarine is a vehicle that enables José, or any other fish to roam on the land freely
In the former building of the Newspaper BN De Stem, the installation created by Tim Knapen & indianen, allows visitors to collaboratively create mini publications.
Developed by the italian interaction designer at Fabrica, Angelo Semeraro, ‘Sadly by your side’ is a music album where each song can be endlessly transformed depending on the images you focus on with your camera.
Looking at a Horse is about the context and experience of viewing art, it changes its appearance depending on where it is located and who is viewing it.
The Lego calendar is a wall mounted time planner made entirely of Lego, but if you take a photo of it with a smartphone, and thanks to openFrameworks and openCV all of the events and timings are synchronised to an online, digital calendar.
‘Portrait’ is a series of digital portraits representing an identity (or a face) of a movie. Custom software detects faces from every 24 frames of a movie, and creates an average face of all found faces.
Weather Worlds is an interactive installation that grants children weather controlling superpowers. Utilising kinect cameras and real-time greenscreening via openFrameworks, the installation allows children to see themselves immersed in an interactive and dynamic environment.
Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound.
Created by Ed Burton, formerly of SodaPlay, and now at Queen Mary, University of London, Tunetrace transforms photographs of drawings into music.
Vincent & Emily are two self-willed robots who are in a conflict between each other and their surroundings, designed to explore solitude of a partner relationship and their impulses.