Generative Scarves for iOS includes a procedural algorithm commonly used to digitally generate patterns of the natural world, sampled into a bespoke application and used to create unique print for an individual scarf.
Created by Ed Burton, Icon do better takes on a smart social twist of classic game combined with icon making.
Patatap is a portable animation and sound kit for iOS that allows you to play with versatile melodies charged with colourful geometric graphics.
He Liked Thick Word Soup is the latest experiment in the Chronotext series, a growing collection of software experiments exploring the relation between text, space and time.
Created by Ernst Uys, Sablo for iOS lets you explore the boundary between order and chaos using the Abelian Sandpile model (also known as the Bak–Tang–Wiesenfeld model) in theoretical physics.
Art unprofitable? On the contrary! The ZKM | Karlsruhe once again goes in search for works of art in App format, and awards the best of them with prize money to the sum of €10,000.
The Cut up Jeans Technique is an iOS app that plays the new album as long as you shake your device. All animations are interactive and real-time making use of OpenGL, GLSL and Cinder libs
Created by Lauren McCarthy, Crowdpilot lets you crowdsource your conversations by bringing a group of your friends or strangers along to listen.
Created as a collaboration between between Radiohead, Nigel Godrich, Stanley Donwood and Universal Everything, Polyfauna is a living, breathing, growing touchscreen environment, born from abstraction of the studio sessions from King of Limbs and the organic drawings of Stanley Donwood.
Eliss by Steph Thirion gets an update. Not revolutionary, nor a re-write, simply perfect – just as the first release was.
Part game, part visual experiment, 577Rhea is the latest from André Sier. You are your planet’s last hope and you have to time-travel through blackholes with primordial essences to prevent the inevitable collapse of your home.
AIT (“Social Hacking”), taught for the first time this semester by Lauren McCarthy and Kyle McDonald at NYU’s ITP, explored the structures and systems of social interactions, identity, and self representation as mediated by technology.