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Title Excerpt Metadata Color
Room as Instrument – Mathematical patterns in motion
Twelve wooden spheres move in changing patterns inside an illuminated freestanding wall, with music and projected visuals in sync.
NOTUN – Designing for damage in cyclone-prone Bangladesh
NOTUN combines water-flow simulation, wind-responsive bamboo housing, bio-based embankment blocks and mixed-reality assembly into a repairable settlement strategy for coastal Bangladesh.
Ripples of the Rhoar – Sonic waterscapes at La Jonction
Listening to the more than human and expanding our perception of nature.
LightMap Monaco – Low-resolution, three-dimensional model of the Principality
LightMap is the map of Monaco rendered in light. 179 hand-cut acrylic cuboids stand on a base the size of a small table, each one an individually addressable RGBW pixel.
Conditions of Appearance – Turning digital information into direction, chance and bodily effort
Conditions of Appearance is an interactive design project that examines how digital information appears, disappears and demands attention in contemporary media culture.
THE EFFORT – Restoring friction in image creation
THE EFFORT is an interactive installation by Jakub Koźniewski that makes the process of image creation hard again - as it used to be before generative AI.
Dead Crossing – Transversing cinema and interactive gameplay
Dead Crossing explores how artificial intelligence can transverse the invisible frontier between cinema history and interactive gameplay.
Forever Frequencies – Joint symphony of sound and reminiscence
Forever Frequencies is an installation that computes a personal melody from a visitor's memory, using their own past and imagined future as the raw material for a one-of-a-kind musical composition.
Aurora – Speculative device for future prayer
Aurora is a speculative device designed to explore the act of prayer. It allows users to engage through proximity-based hand gestures to generate evolving, dreamlike soundscapes.
Unbubble – Revealing our tailor-made (many) realities
Unbubble explore user’s Instagram activity, exposing the paradox of our digital lives—guarded devices yet open to algorithms. By visualizing these hidden interactions, it reflects on how data shapes our identities and online bubbles.
Sasu 28 – Crossing the boundaries between sign and matter, digital and analog
Born from an exploration of kinetic typography using linear objects, twenty-eight sewing needles appear and disappear through the black knit fabric visualizing the passage of time.
Seesaw Economy Manifesto – A mechanism of worth, care, and emotional resonance
Seesaw Economy Manifesto is a relational installation that reimagines value exchange through embodied interaction, ambiguity, and co-created meaning. Departing from the metaphor of economic balance as a static scale—neutral, rigid, and abstract—th...
Models of Crisis – Embodiments of a mental struggle
Models of Crisis is series of three generative kinetic objects-poems that externalize and embody the thoughts and feelings of the artist undergoing an existential crisis.
With Love From AI – Kindness and joy with automation
With Love From AI explores technology and human connection through the medium of postcards. Using a custom-built photo frame, the device captures candid moments in various locations and transforms them into a heartfelt postcard message with Google...
Ipseria – Cave of intelligent slime
Ipseria is a series of works that explore blending of realities and deconstruction and rewriting of narratives. By deploying meta-surgical method, her work serves as a scalpel to dissect anthropocentrism where the the binary of human relationships...
Breeze – The decimal place, a construct of nature beyond 0 and 1
'Breeze' is a kinetic sculpture that investigates natural and delicate movement using the materiality of papers and a digital system. It consists of 96 note papers in a 6x16 matrix and creates sequential and random movement patterns in the matrix...
Material Sequencer – Physical materiality of sound
'Material Sequencer' is an 8-step electromechanical sequencer, designed to emphasise the physical materiality of sound and sound production. The simple usb-powered sound-sculpture takes the sequencing process outside the black box and into the aco...
Neo-Natur – A space for thought, about and <u>for</u> Nature / ART+COM
Designed and constructed by ART+COM Studios in collaboration with Futurium and Schiel Projekt, 'Neo-Natur' is a permanent installation for Berlin's Futurium exhibition that explores our potential futures from different areas of life––from self-su...
  • D30/09/2019
  • A@Filip
  • C
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  • T,
  • Bit – The demise of chance and the rise of algorithm
    Created bu Jonghong Park  at the University of the Arts Bremen (Digital Media Program), the installation ‘bit’ represents a natural random process based on the principle of a Markov chain. 
    Poetry in Motion – St Marie φ Walker’s Reflective Sculptures
    “Reflective Sculptures: A Critique of Binary Beliefs” is a pair of kinetic sculptures by the Ontario-based artists St Marie φ Walker. Produced as part of their MFA show, the motorized devices sit halfway between poems and machines.
    The New Velocity – The faulty consistency of cartography
    Created by Luiz Zanotello at the University of the Arts, Bremen, The New Velocity is a machine designed to plot the phantom Sandy Island using digital as a new analogy for its existence. The project investigates a charting error that persisted in ...
    LINKKI – Kinetic construction toy
    Created by Eun Young Park, LINKKI is a kinetic construction toy based on planar linkage mechanism which allows users to design and prototype kinetic movements.
    Knock Knock – Knock interface calculator for children by Khalil Klouche
    Knock Knock is a playful calculator aimed at small children which allows calculation simply by knocking and will give back the answer using the same knocking tone.
    FireWriter by Lucien Langton (2012) / ECAL
    Created by Lucien Langton at ECAL, FireWriter is a graphic butane/propane torch printer built with Processing & Arduino.
    Woods – Structured landscape of responsive light by Nocte
    Woods is a responsive light installation commissioned by artistic director Heather Eddington of State of Flux DanceFilm Company for their Samuel Beckett Theatre Trust Awards 2013 finalist performance A Study of Who.
    Room as Instrument – Mathematical patterns in motion
    Twelve wooden spheres move in changing patterns inside an illuminated freestanding wall, with music and projected visuals in sync.
    NOTUN – Designing for damage in cyclone-prone Bangladesh
    NOTUN combines water-flow simulation, wind-responsive bamboo housing, bio-based embankment blocks and mixed-reality assembly into a repairable settlement strategy for coastal Bangladesh.
    Ripples of the Rhoar – Sonic waterscapes at La Jonction
    Listening to the more than human and expanding our perception of nature.
    LightMap Monaco – Low-resolution, three-dimensional model of the Principality
    LightMap is the map of Monaco rendered in light. 179 hand-cut acrylic cuboids stand on a base the size of a small table, each one an individually addressable RGBW pixel.
    Conditions of Appearance – Turning digital information into direction, chance and bodily effort
    Conditions of Appearance is an interactive design project that examines how digital information appears, disappears and demands attention in contemporary media culture.
    THE EFFORT – Restoring friction in image creation
    THE EFFORT is an interactive installation by Jakub Koźniewski that makes the process of image creation hard again - as it used to be before generative AI.
    Dead Crossing – Transversing cinema and interactive gameplay
    Dead Crossing explores how artificial intelligence can transverse the invisible frontier between cinema history and interactive gameplay.
    Forever Frequencies – Joint symphony of sound and reminiscence
    Forever Frequencies is an installation that computes a personal melody from a visitor's memory, using their own past and imagined future as the raw material for a one-of-a-kind musical composition.
    Aurora – Speculative device for future prayer
    Aurora is a speculative device designed to explore the act of prayer. It allows users to engage through proximity-based hand gestures to generate evolving, dreamlike soundscapes.
    Unbubble – Revealing our tailor-made (many) realities
    Unbubble explore user’s Instagram activity, exposing the paradox of our digital lives—guarded devices yet open to algorithms. By visualizing these hidden interactions, it reflects on how data shapes our identities and online bubbles.
    Sasu 28 – Crossing the boundaries between sign and matter, digital and analog
    Born from an exploration of kinetic typography using linear objects, twenty-eight sewing needles appear and disappear through the black knit fabric visualizing the passage of time.
    Seesaw Economy Manifesto – A mechanism of worth, care, and emotional resonance
    Seesaw Economy Manifesto is a relational installation that reimagines value exchange through embodied interaction, ambiguity, and co-created meaning. Departing from the metaphor of economic balance as a static scale—neutral, rigid, and abstract—the project proposes the seesaw as a dynamic, playful alternative: a mechanism of mutual responsivenes...
    Models of Crisis – Embodiments of a mental struggle
    Models of Crisis is series of three generative kinetic objects-poems that externalize and embody the thoughts and feelings of the artist undergoing an existential crisis.
    With Love From AI – Kindness and joy with automation
    With Love From AI explores technology and human connection through the medium of postcards. Using a custom-built photo frame, the device captures candid moments in various locations and transforms them into a heartfelt postcard message with Google Gemini.
    Ipseria – Cave of intelligent slime
    Ipseria is a series of works that explore blending of realities and deconstruction and rewriting of narratives. By deploying meta-surgical method, her work serves as a scalpel to dissect anthropocentrism where the the binary of human relationships are cut open and insides are turned out.
    Breeze – The decimal place, a construct of nature beyond 0 and 1
    'Breeze' is a kinetic sculpture that investigates natural and delicate movement using the materiality of papers and a digital system. It consists of 96 note papers in a 6x16 matrix and creates sequential and random movement patterns in the matrix using wind from computer cooling fans.
    Material Sequencer – Physical materiality of sound
    'Material Sequencer' is an 8-step electromechanical sequencer, designed to emphasise the physical materiality of sound and sound production. The simple usb-powered sound-sculpture takes the sequencing process outside the black box and into the acoustic realm, flaunting its materiality and physicality.
    Neo-Natur – A space for thought, about and for Nature / ART+COM
    Designed and constructed by ART+COM Studios in collaboration with Futurium and Schiel Projekt, 'Neo-Natur' is a permanent installation for Berlin's Futurium exhibition that explores our potential futures from different areas of life––from self-sufficient cities, to the future of work and ideas for more sustainable consumption.
  • D30/09/2019
  • A@Filip
  • C
  • P
  • T,
  • Bit – The demise of chance and the rise of algorithm
    Created bu Jonghong Park  at the University of the Arts Bremen (Digital Media Program), the installation ‘bit’ represents a natural random process based on the principle of a Markov chain. 
    Poetry in Motion – St Marie φ Walker’s Reflective Sculptures
    “Reflective Sculptures: A Critique of Binary Beliefs” is a pair of kinetic sculptures by the Ontario-based artists St Marie φ Walker. Produced as part of their MFA show, the motorized devices sit halfway between poems and machines.
    The New Velocity – The faulty consistency of cartography
    Created by Luiz Zanotello at the University of the Arts, Bremen, The New Velocity is a machine designed to plot the phantom Sandy Island using digital as a new analogy for its existence. The project investigates a charting error that persisted in cartographic maps even after the advent of digital media. It speculates how data and physical phenom...
    LINKKI – Kinetic construction toy
    Created by Eun Young Park, LINKKI is a kinetic construction toy based on planar linkage mechanism which allows users to design and prototype kinetic movements.
  • D23/12/2013
  • A@Filip
  • C
  • T
  • Knock Knock – Knock interface calculator for children by Khalil Klouche
    Knock Knock is a playful calculator aimed at small children which allows calculation simply by knocking and will give back the answer using the same knocking tone.
    FireWriter by Lucien Langton (2012) / ECAL
    Created by Lucien Langton at ECAL, FireWriter is a graphic butane/propane torch printer built with Processing & Arduino.
    Woods – Structured landscape of responsive light by Nocte
    Woods is a responsive light installation commissioned by artistic director Heather Eddington of State of Flux DanceFilm Company for their Samuel Beckett Theatre Trust Awards 2013 finalist performance A Study of Who.
  • D27/11/2012
  • A@Filip
  • C
  • T
  • D11/07/2012
  • A@Filip
  • C
  • P
  • T
  • 1-28 of 30

    Titles Room as Instrument – Mathematical pat...
    Twelve wooden spheres move in changing patterns inside an illuminated freestanding wall, with music and projected visuals in sync.
    , NOTUN – Designing for damage in cyclo...
    NOTUN combines water-flow simulation, wind-responsive bamboo housing, bio-based embankment blocks and mixed-reality assembly into a repairable settlement strategy for coastal Bangladesh.
    , Ripples of the Rhoar – Sonic watersca...
    Listening to the more than human and expanding our perception of nature.
    , LightMap Monaco – Low-resolution, thr...
    LightMap is the map of Monaco rendered in light. 179 hand-cut acrylic cuboids stand on a base the size of a small table, each one an individually addressable RGBW pixel.
    , Conditions of Appearance – Turning di...
    Conditions of Appearance is an interactive design project that examines how digital information appears, disappears and demands attention in contemporary media culture.
    , THE EFFORT – Restoring friction in im...
    THE EFFORT is an interactive installation by Jakub Koźniewski that makes the process of image creation hard again - as it used to be before generative AI.
    , Dead Crossing – Transversing cinema a...
    Dead Crossing explores how artificial intelligence can transverse the invisible frontier between cinema history and interactive gameplay.
    , Forever Frequencies – Joint symphony ...
    Forever Frequencies is an installation that computes a personal melody from a visitor's memory, using their own past and imagined future as the raw material for a one-of-a-kind musical composition.
    , Aurora – Speculative device for...
    Aurora is a speculative device designed to explore the act of prayer. It allows users to engage through proximity-based hand gestures to generate evolving, dreamlike soundscapes.
    , Unbubble – Revealing our tailor-made ...
    Unbubble explore user’s Instagram activity, exposing the paradox of our digital lives—guarded devices yet open to algorithms. By visualizing these hidden interactions, it reflects on how data shapes our identities and online bubbles.
    , Sasu 28 – Crossing the boundaries bet...
    Born from an exploration of kinetic typography using linear objects, twenty-eight sewing needles appear and disappear through the black knit fabric visualizing the passage of time.
    , Seesaw Economy Manifesto – A mechanis...
    Seesaw Economy Manifesto is a relational installation that reimagines value exchange through embodied interaction, ambiguity, and co-created meaning. Departing from the metaphor of economic balance as a static scale—neutral, rigid, and abstract—th...
    , Models of Crisis – Embodiments of a m...
    Models of Crisis is series of three generative kinetic objects-poems that externalize and embody the thoughts and feelings of the artist undergoing an existential crisis.
    , With Love From AI – Kindness and joy ...
    With Love From AI explores technology and human connection through the medium of postcards. Using a custom-built photo frame, the device captures candid moments in various locations and transforms them into a heartfelt postcard message with Google...
    , Ipseria – Cave of intelligent slime
    Ipseria is a series of works that explore blending of realities and deconstruction and rewriting of narratives. By deploying meta-surgical method, her work serves as a scalpel to dissect anthropocentrism where the the binary of human relationships...
    , Breeze – The decimal place, a constru...
    'Breeze' is a kinetic sculpture that investigates natural and delicate movement using the materiality of papers and a digital system. It consists of 96 note papers in a 6x16 matrix and creates sequential and random movement patterns in the matrix...
    , Material Sequencer – Physical materia...
    'Material Sequencer' is an 8-step electromechanical sequencer, designed to emphasise the physical materiality of sound and sound production. The simple usb-powered sound-sculpture takes the sequencing process outside the black box and into the aco...
    , Neo-Natur – A space for thought, abou...
    Designed and constructed by ART+COM Studios in collaboration with Futurium and Schiel Projekt, 'Neo-Natur' is a permanent installation for Berlin's Futurium exhibition that explores our potential futures from different areas of life––from self-su...
    , Bit – The demise of chance and the ri...
    Created bu Jonghong Park  at the University of the Arts Bremen (Digital Media Program), the installation ‘bit’ represents a natural random process based on the principle of a Markov chain. 
    , Poetry in Motion – St Marie φ Walker’...
    “Reflective Sculptures: A Critique of Binary Beliefs” is a pair of kinetic sculptures by the Ontario-based artists St Marie φ Walker. Produced as part of their MFA show, the motorized devices sit halfway between poems and machines.
    , The New Velocity – The faulty c...
    Created by Luiz Zanotello at the University of the Arts, Bremen, The New Velocity is a machine designed to plot the phantom Sandy Island using digital as a new analogy for its existence. The project investigates a charting error that persisted in ...
    , LINKKI – Kinetic construction toy
    Created by Eun Young Park, LINKKI is a kinetic construction toy based on planar linkage mechanism which allows users to design and prototype kinetic movements.
    , Primo teaches programming to 4-year-o...
    Wired
    , Knock Knock – Knock interface c...
    Knock Knock is a playful calculator aimed at small children which allows calculation simply by knocking and will give back the answer using the same knocking tone.
    , FireWriter by Lucien Langton (2012) /...
    Created by Lucien Langton at ECAL, FireWriter is a graphic butane/propane torch printer built with Processing & Arduino.
    , Woods – Structured landscape of...
    Woods is a responsive light installation commissioned by artistic director Heather Eddington of State of Flux DanceFilm Company for their Samuel Beckett Theatre Trust Awards 2013 finalist performance A Study of Who.
    , Aaron Sherwood-Glockentar
    The Glockentar is a robotic glockenspiel triggered by plucking guitar strings. Each time a string is plucked a corresponding bell is struck by a solenoid placed above the bell. via Aaron Sherwood-Glockentar.
    , “from 0 to C” – Teaching progra...
    Created by Ubi de Feo, “from 0 to C” is a series of workshops that aim to teach programming using a tangible approach. Learning how to program requires pragmatic thinking and “advanced problem solving” and through the use of tangible, ...
    ,
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