Paul Prudence

Paul Prudence is a audio-visual performer and installation artist working with computational, algorithmic and generative environments. Paul also maintains the research weblog Dataisnature in which he writes about the interrelationships between natural processes, computational systems and procedural-based art practices.

Patch Schematics – The Aesthetics of Constraint / Best Practices [Theory]

Sorry, this is Members Only content. Please Log-in. To find out how to become a member see here.

07/10/2011 in Featured&Members&Theory