Rasmus Joergensen explores these highly symmetric and regular discrete surfaces that are based on combinatorial prototiles and simple, generative rules, that grow the surfaces tile by tile. See Mastodon for latest.
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Crossvision – An alternative vision of motion
Created by Henning Marxen, Crossvision is a series of video art sequences of recognisable yet disorienting sceneries that combine the popular slit-scan capturing technique with a specially designed camera slider.
The Case for a Small Language Model – Generative AI and Authorship
The Case for a Small Language Model is a speculative AI installation inspired by the work of Dutch composer and poet Rozalie Hirs. The installation shows the entire book printed on five 30 meter long strips of labelprinter paper that scroll in bot...
Weaved. Programmable Textile – Modelling fabrics into three-dimensional structures
After the experiments in physical programming in the "Traces" project we reported on last year, Dana Zelig decided to examine the possibility of adjusting the plastic to fabrics, by means of pressing them together, allowing the heat to manipulate ...
Lieux Ordinaires (Ordinary Places) – Surveillance as a storytelling medium
Created by Anouk Zibault at ECAL, 'Lieux Ordinaires' (Ordinary Places) is a project that explores new narratives of public space framed by surveillance – an alternative perspective and a medium with a power to 'document'.
Onryō – Tech-noir chaos by Denial of Service
Created by the visual artist Palmer Eldritch aka Denial of Service, “Onryō” is the latest in the series of audio/video releases that combines tech-noir chaos with reaction-diffusion sequences created in Max/Jitter, courtesy of Paul Fennell.
Overflow (2021) – A real-time data sculpture that bridges people and places
Overflow is a site-specific kinetic and generative sound sculpture driven by real-time traffic cameras that monitor the Sunshine Skyway Bridge, a famous cable-stayed bridge spanning the Lower Tampa Bay connecting St. Petersburg to Terra Ceia, Flor...
I Feel So Much Shame
i feel so much shame is a browser-based interactive narrative made by Jackie Liu from scanned Risograph prints.
Hortum Machina, B – Speculative urban cyber-gardener
Created by Danilo Sampaio and William Victor Camilleri at the The Interactive Architecture Lab at UCL/London, Hortum Machina, B is a half garden, half machine, cybernetic lifeform that explores new forms of bio-cooperative interaction between peop...
Analogue Systems – Kinaesthetic tools for digital processes
Performed at the Camberwell College of Arts with 6 graduating graphic design students, Analogue Systems is a project that draws inspiration from the overworked arguements of superiority between analogue and digital process.
true/false – The audio/visual choreography of an algorithm
Created by Berlin based onformative, true/false is a kinetic sculpture comprised of arrays of circular black metal segments set in mechanical columns. Interlocking and rotating around fluorescent light tubes, the cylinders cover or expose the ligh...

