The Interactive Architecture Lab at UCL is engaged in a range of academic research activities and industry collaborations exploring the potential of new sensing, computation, networked and responsive technologies to imagine, build and test new spaces of performance & interaction. http://www.interactivearchitecture.org
Sisyphus – Construction, Deconstruction, Power and Resistance
Created by Kachi Chan, 'Sisyphus' is an installation featuring two robots engaged in endless cyclic interaction. Smaller robots build brick arches, whilst a giant robot pushes them down – propelling a narrative of construction and deconstruction.
Fearful Symmetry: Ruairi Glynn’s mesmerising installation comes back to life
This summer, visitors to Sao Paulo’s Itau Cultural Gallery find themselves face-to-face with a host of artificial life forms. Amongst them is a new version of artist Ruairi Glynn’s interactive installation 'Fearful Symmetry', which was first shown...
Performing Pedagogy – A Conversation with Ruairi Glynn
Interactive Architecture Lab founder Ruairi Glynn chats with CAN about the freshly-launched Design for Performance & Interaction (DfPI) programme at the Bartlett School of Architecture, University College London.
Palimpsest – Collective memory through Virtual Reality
Created at the Bartlett School of Architecture / Interactive Architecture, Palimpsest uses 3D scanning and virtual reality to record urban spaces and the communities that live in them. The project aims to question/test the implication if the past,...
Golem – Morphology and Material in Kinetic Structures
Created by Juncheng Chen, Siyuan Jing and Lydia Zhou at the Bartlett School of Architecture (Interactive Architecture Lab), this project explores possibilities in mobile structures by investigating various strategies for locomotion.
Hortum Machina, B – Speculative urban cyber-gardener
Created by Danilo Sampaio and William Victor Camilleri at the The Interactive Architecture Lab at UCL/London, Hortum Machina, B is a half garden, half machine, cybernetic lifeform that explores new forms of bio-cooperative interaction between peop...
Contact by Felix Faire – Turns any hard surface into an interface
Contact is an acoustic research project that turns any hard surface into an interface. The installation uses contact microphones, passive sonar and waveform analysis to recognise information of touches, ie where a surface has been hit or how a han...
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Jonathan Chomko
Jonathan Chomko is an interaction designer working at the seam between physical and digital worlds.
HEAD
Geneva University of Art and Design is a European art and design school founded in 2006, and belonging to the network of the University of Applied Sciences and Arts of Western Switzerland.
Nora O’ Murchú
Nora O'Murchú is a curator and researcher examining the intersections of art, design, software studies, and politics; she served as Artistic Director of transmediale from 2020 to 2024 and is now a ...
Allison Parrish
Allison Parrish is a computer programmer, poet and educator at NYU's Interactive Telecommunications Program, known for her poetry-generating bots and books on computational creativity.
Stefan Schwabe
Stefan combines art, science and technology, seeking for new aesthetics and approaches to address current social and ecological challenges.
Interactive Architecture Lab
The Interactive Architecture Lab at UCL is engaged in a range of academic research activities and industry collaborations exploring the potential of new sensing, computation, networked and responsi...
Bjørn Karmann
Bjørn Karmann is an experience and interaction designer based in Amsterdam. Currently, he designs real and speculative futures at oio.
Saurabh Datta
Saurabh Datta designs and prototypes products and concepts with physical and digital interfaces that are meant to be from the near future.















































