Real time animation (WebGL)
Variable dimension
2022
Nazca is a group of living glyphs made in the soil of the GPU. There are 17 figures that get combined and mixed over three layers. The figures vary in complexity but are generally created with vertical and horizontal lines only. Figures have at least one seed, some even have a seed per path. A seed is an oscillating pixel that can be compared to a square wave oscillator of audio synthesis and is usually followed by a path or a set of paths. The purpose of the paths is to send the pixels along the lines to make the figures visible through movement and to create a reduction to pure animation.
👽 Kim Asendorf
Through an inspiring tutorial with 26 code examples Amnon Owed shows you how to use Processing to explore the creative possibilities of generative typography.
Lia has been interested in the possibilities of the process involved by defining the location of the printhead, the speed of the movement and the amount of filament that should be extruded.
Created by Brad Todd, Collimation takes a form of basic form of artificial intelligence, where the visual stimuli is translated, in a performative act of seeing with the resulting data that takes the form of a neuron.
Back in 2012 Nicolas Ménard created a project at the intersection between graphic design and visual arts. The original idea was to design a book on the topic of colour, with a random process that generated abstract forms.
Since 2008, CAN has been at the forefront of innovation – facilitating and driving the conversations about technology, society and critical making. From online/offline publications to live events, CAN’s initiatives have played an instrumental in shaping the innovative creative practices we know today.