Books
Fieldwork for Future Ecologies: Radical practice for art and art-based research
Bringing together contributions by artists, writers and theorists, Fieldwork for Future Ecologies addresses the role that art practice and art-based research plays in expanding notions of fieldwork.
Liberate the Machines! – Joost Rekveld
Joost Rekveld’s Dialogues With Machines explores his evolving relationship with technology while making film #59—reviving analogue computing, rethinking machine learning, and embracing a non-controlling human-machine dialogue.
Bootstrapping Computing – Alexander D. Obenauer
Bootstrapping Computing is a short, technical book for curious, non-technical people, exploring how we built modern computing out of simpler parts.
The SuperCollider Book
A comprehensive update of the essential reference to SuperCollider, with new material on machine learning, musical notation and score making, SC Tweets, alternative editors, parasite languages, non-standard synthesis, and the cross-platform GUI li...
Enshittification – Why Everything Suddenly Got Worse and What to Do About It
Doctorow moves the conversation beyond the overwhelming sense of our inevitably enshittified fate. He shows us the specific decisions that led us here, who made them, and—most important—how they can be undone.
Designing Futures – Speculation, Critique, Innovation
Designing Futures provides designers with the methods and tools they need to develop discussable and tangible scenarios. It also outlines ways for creative people, activists and decision-makers in politics, science and the wider society to imagine...
The Politics of Platformization
The Politics of Platformization peels back the layers of hype and techno-solutionism to reveal the complex, often invisible struggles unfolding behind our screens. This provocative collection brings together leading thinkers and bold new voices to...
Radical Software: Women, Art & Computing 1960-1991
The publication accompanies the exhibition surveying the history of digital art from a feminist perspective, focusing on women who worked with computers as a tool or subject and artists that worked in an inherently computational way.
Untertage – Troika
Technology is a driving force in contemporary life. Today, digital change does not only happen onscreen, but impacts everything from social encounters to ecology. The London-based artist group Troika explores how new technologies affect our relati...
(un)real data ☁️ – (🧊)real effects
(un)real data ☁️ – (🧊)real effects explores the inherent ambiguity of data as an opportunity to not only describe the world but strategically intervene in it.
Everything to Play For:How Videogames Are Changing the World – Marijam Did
An insider’s account of the videogame industry telling how gaming can become a force for good
Homing the Machine in Architecture – Galo Canizares, Zach Cohen
Homing the Machine in Architecture is a series of conversations on the ways designers, practitioners, historians, and theorists orient themselves within the world of architectural digital fabrication.
The AI Anarchies Book
The AI Anarchies Book sheds light on the debate surrounding AI and ethics from an artistic and scholarly perspective, exploring new approaches to the topic.
Interspecies Future: A Primer
Interspecies Future: A Primer draws on recent advancements in planetary computation and machine learning, new discoveries in non-human intelligence, as well as post-human theory and Indigenous knowledge.
Ecologies Of Becoming – Sougwen Chung
Ecologies of Becoming explores the entwined realms of art, technology, and the deep connections formed through human-machine collaboration. Authored by the visionary artist and researcher Sougwen Chung, this monograph fuses an extensive body of wo...
Compressed Cinema – Casey Reas & Allison Parrish
Compressed Cinema presents the complete works from Reas’ acclaimed, Untitled Film Stills and is accompanied by a companion text generated in response to the images by Allison Parrish.
Making Pictures With Generative Adversarial Networks – Casey Reas
Artist Casey Reas explores what it’s like to make pictures with generative adversarial networks (GANs), specifically deep convolutional generative adversarial networks (DCGANs).
