process
A process is a series or set of activities that interact to produce a result; it may occur once-only or be recurrent or periodic. On CAN we use it to describe workflows or how a project came to be.
Residual Lines – Fragility of Knowledge
Residual Lines is a redaction machine that visualizes the loss of new knowledge tied to recent research grant cuts.
Exploring Post-Poster at MDes Basel
Grace Hannah Park’s graduate thesis project at MDes Basel reveals new possibilities for the moving poster through an exploration of physical sensors and creative-coding.
StarScript – Collective wonder encoded, processed, and projected
StarScript is an interactive astronomy-inspired installation that inverts the observational logic of radio telescopes — turning the act of image reconstruction into a live, collective, and tactile experience.
Constant Points of Data – Indistinct voices over PA
This project is an investigation into novel applications of turntablism for audiovisual composition and performance, focusing on elastic tempo manipulation.
current_state – World’s mood, each day, as generated music
current_state is a fictional-functional product that analyzes daily news from major regions worldwide to understand global sentiment, then generates music that represents the world's mood each day.
Perpétuité II – An algorithmic sisyphus
This "algorithmic Sisyphus" explores the technoneoliberal dream: a perpetual, post-human choreography where machines replace us as masters of infinite repetition.
Pattern Project – Collaborative hand drawing
The Pattern Project revolves around collaborative pattern development, embracing intuitive, form and experiment-driven approach, working in cooperation with artists, students, children, and museum visitors.
Latent Reflection – A trapped AI reflects on its own finite existence
Latent Reflection is an installation that explores the boundaries of machine consciousness, posing the question of whether sentience is exclusive to biological life or if it can emerge from complex computation.
Glyphlora – Non-functional Symbiosis and Critical Typography
Inspired by plant emissions, and challenging human-centric ideas of language and communication, Jane Lee creates speculative glyphs derived from supersonic sounds emitted by plants under stress.
Interchange – Intensity and the volatility
Interchange is a web-based interactive installation that explores how people perceive and engage with financial markets. The project reflects on the shifting relationship between individuals and the abstract systems that define modern finance.
Glitchwear – From digital error to wearable expression
Dan Moore’s Glitchwear transforms digital errors into textiles, using ISF and VDMX to manipulate a Unity generated scene. Glitch is treated as beauty, breaking down natural forms into digital fragments where a simulated forest becomes a site for c...
Not A Number – The liminal state of an urban icon
NaN is a moving image project that explores the afterlife functionality of the iconic red phone booths in London.
Liquid Strata – The beauty and complexity of aquatic phenomena
Liquid Strata is a digital and physical installation that attempts to create a "fly on the wall" experience through an artificial life simulation of the aquatic phenomena known as the 'marine snow'.
Introduction to Sketching with Code
Torn between pop science and dense textbooks, Kynd writes an engaging 8-chapter (12k words) introductory guide for curious (code) beginners—sharing his understanding and ideas to spark curiosity and exploration.
Viral Infection – Knowledge transmission, reproduction, and evolution in a host
Viral Infection is a web-connected interactive robotics installation that examines the reproductive behaviour of digital fragments on the verge of embodiment. The work reflects on how technological developments and automated algorithms are transfo...
Link – Rendering light-trail geometries
Link is a series of 28 generative stop-motion loops, with each sequence comprising between 32 and 224 individual long-exposure photographs. Each frame of the sequence is obtained through a long-exposure capture (~30 seconds) of a vertical LED arra...
Portraits – Shinseungback Kimyonghun
A series of "Portrait" works by Seoul based artistic duo Shinseungback Kimyonghun. Their latest project Analytic Portrait, pictured here and featured (last) in the series of works that explore the representation (and computation) of human face thr...
I Feel So Much Shame
i feel so much shame is a browser-based interactive narrative made by Jackie Liu from scanned Risograph prints.
Emergent Forms – AI conceptual shifts
This project uses iterative AI-generated imagery to explore model collapse, where AI drifts from original concepts over time. Reflecting on humanity's reliance on technology, it highlights ethical concerns and risks of losing authentic connections...
Continuum Resonance + PolyNodes
Created by Daito Manabe, Continuum Resonance is an installation where autonomous artworks installed in each space of "VS" interact with each other by sharing mathematical algorithms, music programming, and 3D architectural data.
Hyperthread: The intertwined histories of the Microchip and the Jacquard loom
Hyperthread explores the aesthetics of parametric chip design through the lens of the Jacquard Loom. It is based on public domain microchips and emulators that perform different functions such as a cryptographic key generator, a general purpose CP...
Homing the Machine in Architecture – Galo Canizares, Zach Cohen
Homing the Machine in Architecture is a series of conversations on the ways designers, practitioners, historians, and theorists orient themselves within the world of architectural digital fabrication.
Data Bugs – When Interaction Design meets Explainable AI
Data Bugs is an immersive emotional installation that makes tangible and experiential the working mechanism of a neural network, demystifying the omnipotence that is too often attributed to AI.
Ecologies Of Becoming – Sougwen Chung
Ecologies of Becoming explores the entwined realms of art, technology, and the deep connections formed through human-machine collaboration. Authored by the visionary artist and researcher Sougwen Chung, this monograph fuses an extensive body of wo...
Toaster-Typewriter – An investigation of humor in design
Toaster-Typewriter is the first iteration of what technology made with humor can do. A custom made machine that lets one burn letters onto bread, this hybrid appliance nudges users to exercise their imaginations while performing a mundane task lik...
Cybernetic Imagineries – Ralf Baecker
Located at the intersections of art, science, and technology, the artistic practice of Ralf Baecker (born 1977 in Düsseldorf, lives and works in Berlin and Bremen) explores fundamental mechanisms of the digital, cybernetics, artificial neural netw...
RE:PLACES – Liebl and Schmid-Pfähler
RE:PLACES is a complex 1.70-meter-high robotic apparatus that excretes the plastic objects and then deposits them around the exhibition space like three-dimensional brushstrokes.
