Auriea and Michaël (Tale of Tales) recently sat down with Artforum contributor Alex Estorick to discuss their work, hybridity, and materiality of the digital. (Image: The Endless Forest, 2005)
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Current Times – Workification of Computer Games
Created by Peter Buczkowski, Current Times explores the concept of division of labour, one of the most common practice of the industrial world, applied to computer games.
10 Most Memorable Projects of 2015
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DOBOTONE – VIDEOGAMO’s parametric party machine
Powered by a dizzying array of parametric meta-controls, VIDEOGAMO’s ‘party console’ DOBOTONE invites (up to) four players to cycle through a strange and fiercely competitive selection of lo-fi videogames.
ESC – Escaping Reality
ESC is a game where the protagonist attempts to escape their own reality. Unlike most video games, which offer players an escape into narrative worlds where they wield power, ESC flips this dynamic, exploring themes of freedom and constraint in vi...
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Corporate Malfeasance as Service – The Enron Email Simulator
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Digital Art of Tehran – TADAEX06
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Virtual Depictions: San Francisco – Cinematic data-driven sculpture
Created by Refik Anadol in collaboration with Kilroy Realty Corporation and SOM Architects, Virtual Depictions: San Francisco is cinematic and site-specific data-driven sculpture consisting of 90 minutes long dynamic visuals projected in the build...
The Night Journey – Game by Bill Viola and USC’s Game Innovation Lab
Created as a collaboration between the Game Innovation Lab and the American video artist Bill Viola, The Night Journey is an experimental art game that uses both game and video techniques to tell the story of an individual’s journey towards enligh...

