Each *Funktor* is defined by a sequence of mathematical functions called signed distance functions. This type of function describes the relationship between the interior and exterior of shapes, yielding negative or positive values depending on whether a point in space belongs to the inside or the outside of the shapes they describe, and values close to zero for points on the boundary between them.
In that sense, they are like architectural drawings, only instead of lines, they use the the value zero to mark the boundaries between outside and inside - in other words, walls. A room, in this context, is therefore a region of space that return negative values when its defining function is sampled.
In *Funktor*, a simple sequence of such functions is defined, then twice extruded and interpolated, as if going from floor to floor, with the previous level transforming into the next through simple linear interpolation. There are no surfaces, only a field of points at regular intervals, sampled in space. For values close to zero, there's a coloured dot. In that way, only the boundaries between inside and outside are visible, sometimes floating in space, sometimes standing firmly on a ground plane.
You can press '1' to '5' to export PNG image files of increasing resolution. You can press 'e' to export an STL file that can be used for 3D printing, or 'o' to export an OBJ file. You can also press 'g' to export a GIF animation and 'p' to repaint the Funktor. Note that the STL and OBJ files can be very large.
*Funktor* is part of the exhibition *Generative Architecture* and was written in Javascript using p5.js in 2023.
For the last couple of years Andrew Benson has been producing work that borders GIF animation and glitch aesthetic. Below is a short compilation of recent experiments he’s made to work out animation ideas or generative effects rototypes in Maya.
Ototo is an initiative by London based Dentaku to bring the all-in-one musical invention kit to everyone. The kit allows you to make an instrument any way you want. Please support this project on Kickstarter!
Created by Alex Myers, Nothing of This is Ours is game of infinite, surrealistic worlds with creatures, alchemistic symbols, buddhas and other worldly cultural heritages.
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