Living in the Simulacra – How I Learned to Stop Worrying and Love Baudrillard
This book uses the concept of the simulacra, as developed by Plato, Deleuze, and Baudrillard, as an overarching framework to explore how the digital landscape has transformed our understanding of reality.
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Matthieu Cherubini
Matthieu Cherubini is a designer / technologist from Switzerland. He is interested in the impact of artificial intelligence on our domestic and everyday lives. He is also the co-founder of automato...
Tega Brain
Tega Brain is an Australian artist and environmental engineer. Her work addresses issues of ecology, data, automation, and infrastructure.
United Visual Artists
UVA (United Visual Artists) is a London based collective founded in 2003 by British artist Matt Clark. UVA’s diverse body of work integrates new technologies with traditional media such as sculptur...
Hugo Arcier
Hugo Arcier is a French digital artist who uses 3D computer graphics in various ways: video installations, prints and sculptures.
Honam Kim
Honam Kim is an artist who makes devices, focused on creating one context between music and materiality.
FAT Lab
The Free Art and Technology (F.A.T.) Lab is an organization dedicated to enriching the public domain through the research and development of technologies and media.
Lars Hurrelbrink
Lars is a Digital Media creative passionate about blending interactive art, VR, visual design, music and sound production.
Dan Moore
Dan Moore is a New York-based artist, designer, technologist, and educator whose work explores the convergence of artificial intelligence, media history, and cultural memory.
Felix Luque
The work of Felix Luque Sánchez in collaboration with Damien Gernay, Vincent Evrard and Iñigo Bilbao, explores how humans conceive their relationship with technology and provide spaces for reflecti...














































