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Title Excerpt Metadata Color
KIKK Festival 2025 – Rediscovering Playful Interactions
At KIKK Festival, the tech world felt human again. Conversations, playful installations, and three days of talks showed how creative misuse of tools becomes critique—reviving curiosity in an age overshadowed by AI noise.
  • D07/11/2025
  • A@serena
  • C,
  • P
  • Chair 2 – Merging the mundane with the uncanny
    Developed during a residency at New Lab (Detroit), Chair 2 explores the mundane with the uncanny, where an ordinary chair "comes alive" through motion.
    Tech Mining – E-Waste Workshop at HEAD
    Results from the recent Tech Mining workshop held in March 2025 at HEAD in Geneva. Ran by Benjamin Gaulon, this workshop represents the culmination of two decades of Benjamin's exploration with electronic waste (e-waste) as a resource for art making.
    Summer 2024 – Design Art Technology at ArtEZ
    Five students from the Design Art Technology (DAT) department at ArtEZ share their final semester research projects. DAT is a four year BA that helps students develop their own voice in a complex and technological world and find their place in (or...
    I/Another – Bodily presence in human-machine communication
    Created by Animaspace, I/Another explores the potential of kinaesthetic collaboration between humans and robots. The installation invites participants to engage in non-verbal, spatial dialogues with a robotic sculpture named Another, prioritizing ...
    Paragraphica – Context to image (AI) camera
    Paragraphica is a camera that utilizes location data and AI to visualize a "photo" of a specific place and moment. The camera exists both as a physical prototype and an online camera that you can try.
    Lumos Ra Interactive Lighting: RA-01
    Created by computational media artist, designer and entrepreneur Andreas Rothaug from Futura Epsis 1, Lumos Ra is a lamp with app-connectivity that interprets music, playfully exploring color gradients: an interactive experience stimulating and me...
    SFPC Spring 2019 Student Showcase
    SFPC tutors Celine Wong Katzman and Taeyoon Choi reflect on yet another successful session at the artist run school in New York. SFPC Fall 2019 Open Call is live now!
    Disobedient Electronics: Protest – the revolution will run on a microcontroller
    A follow-up to the influential 2012 booklet series “Critical Making,” “Disobedient Electronics: Protest” is a new zine by Vancouver-based theorist and educator Garnet Hertz that uses dissent as a lens to survey electronics-based projects and pract...
  • D13/07/2017
  • A@greg
  • C
  • P
  • Artificial Afterlife – Mystifying technology by connecting to the dead
    Created by Amy Whittle, Artificial Afterlife is a personal interpretation of technology through spiritual phenomena. It focusses on mystifying technology, using exposed wires, apparatus and sockets physically connected with the dead.
  • D13/09/2016
  • A@Filip
  • C
  • P
  • On the Secret Life of Things – Familiar objects, new behaviours
    Created by Steffen Hartwig, On the Secret Life of Things is a series of experimental prototypes that explore the new and ubiquitous things of daily life. Using familiar objects, the objects are repurposed, limited to their original function/behavi...
  • D13/09/2016
  • A@Filip
  • C
  • P
  • Current Times – Workification of Computer Games
    Created by Peter Buczkowski, Current Times explores the concept of division of labour, one of the most common practice of the industrial world, applied to computer games.
    Slinging Beats with Darsha Hewitt – A Side Man 5000 Interview
    Berlin-based Canadian artist Darsha Hewitt engages in an extended conversation with CAN about her new online video tutorial series dedicated to the Wurlitzer Side Man—the world’s oldest drum machine.
  • D21/10/2015
  • A@greg
  • C
  • P
  • Squarepusher x Z-Machines – The making of stupendous music machines
    Some seven months ago Squarepusher and WARP records released a video titled Z-Machines, comprised of hand built robots showcasing the stupendous chops of the robot guitarist, drummer and keyboard player.
    Paper Electronics by Coralie Gourguechon
    Coralie Gourguechon is a designer and a paper electronics maker. Hi projects aim to to demystify electronics by simplifying the execution of simple circuits in a graphical way and using paper.
    KIKK Festival 2025 – Rediscovering Playful Interactions
    At KIKK Festival, the tech world felt human again. Conversations, playful installations, and three days of talks showed how creative misuse of tools becomes critique—reviving curiosity in an age overshadowed by AI noise.
  • D07/11/2025
  • A@
  • C,
  • P
  • Chair 2 – Merging the mundane with the uncanny
    Developed during a residency at New Lab (Detroit), Chair 2 explores the mundane with the uncanny, where an ordinary chair "comes alive" through motion.
    Tech Mining – E-Waste Workshop at HEAD
    Results from the recent Tech Mining workshop held in March 2025 at HEAD in Geneva. Ran by Benjamin Gaulon, this workshop represents the culmination of two decades of Benjamin's exploration with electronic waste (e-waste) as a resource for art making.
    Summer 2024 – Design Art Technology at ArtEZ
    Five students from the Design Art Technology (DAT) department at ArtEZ share their final semester research projects. DAT is a four year BA that helps students develop their own voice in a complex and technological world and find their place in (or in-between) the fields of Experimental Design, Media Arts and Creative Technology.
    I/Another – Bodily presence in human-machine communication
    Created by Animaspace, I/Another explores the potential of kinaesthetic collaboration between humans and robots. The installation invites participants to engage in non-verbal, spatial dialogues with a robotic sculpture named Another, prioritizing bodily presence in human-machine communication.
    Paragraphica – Context to image (AI) camera
    Paragraphica is a camera that utilizes location data and AI to visualize a "photo" of a specific place and moment. The camera exists both as a physical prototype and an online camera that you can try.
    Lumos Ra Interactive Lighting: RA-01
    Created by computational media artist, designer and entrepreneur Andreas Rothaug from Futura Epsis 1, Lumos Ra is a lamp with app-connectivity that interprets music, playfully exploring color gradients: an interactive experience stimulating and merging the visual and acoustic senses.
    SFPC Spring 2019 Student Showcase
    SFPC tutors Celine Wong Katzman and Taeyoon Choi reflect on yet another successful session at the artist run school in New York. SFPC Fall 2019 Open Call is live now!
    Disobedient Electronics: Protest – the revolution will run on a microcontroller
    A follow-up to the influential 2012 booklet series “Critical Making,” “Disobedient Electronics: Protest” is a new zine by Vancouver-based theorist and educator Garnet Hertz that uses dissent as a lens to survey electronics-based projects and practices.
  • D13/07/2017
  • A@
  • C
  • P
  • Artificial Afterlife – Mystifying technology by connecting to the dead
    Created by Amy Whittle, Artificial Afterlife is a personal interpretation of technology through spiritual phenomena. It focusses on mystifying technology, using exposed wires, apparatus and sockets physically connected with the dead.
  • D13/09/2016
  • A@
  • C
  • P
  • On the Secret Life of Things – Familiar objects, new behaviours
    Created by Steffen Hartwig, On the Secret Life of Things is a series of experimental prototypes that explore the new and ubiquitous things of daily life. Using familiar objects, the objects are repurposed, limited to their original function/behaviour but re-imagined for the age of information.
  • D13/09/2016
  • A@
  • C
  • P
  • Current Times – Workification of Computer Games
    Created by Peter Buczkowski, Current Times explores the concept of division of labour, one of the most common practice of the industrial world, applied to computer games.
  • D07/03/2016
  • A@
  • C
  • P
  • Slinging Beats with Darsha Hewitt – A Side Man 5000 Interview
    Berlin-based Canadian artist Darsha Hewitt engages in an extended conversation with CAN about her new online video tutorial series dedicated to the Wurlitzer Side Man—the world’s oldest drum machine.
  • D21/10/2015
  • A@
  • C
  • P
  • Squarepusher x Z-Machines – The making of stupendous music machines
    Some seven months ago Squarepusher and WARP records released a video titled Z-Machines, comprised of hand built robots showcasing the stupendous chops of the robot guitarist, drummer and keyboard player.
    Paper Electronics by Coralie Gourguechon
    Coralie Gourguechon is a designer and a paper electronics maker. Hi projects aim to to demystify electronics by simplifying the execution of simple circuits in a graphical way and using paper.
  • D28/01/2011
  • A@
  • C
  • P
  • D27/01/2011
  • A@
  • C
  • P
  • T
  • D09/12/2009
  • A@
  • C
  • P
  • 1-23 of 23

    Titles KIKK Festival 2025 – Rediscovering Pl...
    At KIKK Festival, the tech world felt human again. Conversations, playful installations, and three days of talks showed how creative misuse of tools becomes critique—reviving curiosity in an age overshadowed by AI noise.
    , Chair 2 – Merging the mundane w...
    Developed during a residency at New Lab (Detroit), Chair 2 explores the mundane with the uncanny, where an ordinary chair "comes alive" through motion.
    , Tech Mining – E-Waste Workshop at HEAD
    Results from the recent Tech Mining workshop held in March 2025 at HEAD in Geneva. Ran by Benjamin Gaulon, this workshop represents the culmination of two decades of Benjamin's exploration with electronic waste (e-waste) as a resource for art making.
    , Summer 2024 – Design Art Technology a...
    Five students from the Design Art Technology (DAT) department at ArtEZ share their final semester research projects. DAT is a four year BA that helps students develop their own voice in a complex and technological world and find their place in (or...
    , I/Another – Bodily presence in human-...
    Created by Animaspace, I/Another explores the potential of kinaesthetic collaboration between humans and robots. The installation invites participants to engage in non-verbal, spatial dialogues with a robotic sculpture named Another, prioritizing ...
    , Paragraphica – Context to image (AI) ...
    Paragraphica is a camera that utilizes location data and AI to visualize a "photo" of a specific place and moment. The camera exists both as a physical prototype and an online camera that you can try.
    , Lumos Ra Interactive Lighting: RA-01
    Created by computational media artist, designer and entrepreneur Andreas Rothaug from Futura Epsis 1, Lumos Ra is a lamp with app-connectivity that interprets music, playfully exploring color gradients: an interactive experience stimulating and me...
    , SFPC Spring 2019 Student Showcase
    SFPC tutors Celine Wong Katzman and Taeyoon Choi reflect on yet another successful session at the artist run school in New York. SFPC Fall 2019 Open Call is live now!
    , Disobedient Electronics: Protest – th...
    A follow-up to the influential 2012 booklet series “Critical Making,” “Disobedient Electronics: Protest” is a new zine by Vancouver-based theorist and educator Garnet Hertz that uses dissent as a lens to survey electronics-based projects and pract...
    , Artificial Afterlife – Mystifying tec...
    Created by Amy Whittle, Artificial Afterlife is a personal interpretation of technology through spiritual phenomena. It focusses on mystifying technology, using exposed wires, apparatus and sockets physically connected with the dead.
    , On the Secret Life of Things – Famili...
    Created by Steffen Hartwig, On the Secret Life of Things is a series of experimental prototypes that explore the new and ubiquitous things of daily life. Using familiar objects, the objects are repurposed, limited to their original function/behavi...
    , Current Times – Workification o...
    Created by Peter Buczkowski, Current Times explores the concept of division of labour, one of the most common practice of the industrial world, applied to computer games.
    , Slinging Beats with Darsha Hewitt – A...
    Berlin-based Canadian artist Darsha Hewitt engages in an extended conversation with CAN about her new online video tutorial series dedicated to the Wurlitzer Side Man—the world’s oldest drum machine.
    , Squarepusher x Z-Machines – The...
    Some seven months ago Squarepusher and WARP records released a video titled Z-Machines, comprised of hand built robots showcasing the stupendous chops of the robot guitarist, drummer and keyboard player.
    , Paper Electronics by Coralie Gourguechon
    Coralie Gourguechon is a designer and a paper electronics maker. Hi projects aim to to demystify electronics by simplifying the execution of simple circuits in a graphical way and using paper.
    , Printed Optics – 3D printed Dev...
    Developed at the Disney Research labs, Printed Optics is a new approach of creating custom optical elements for interactive devices using 3D printing. Printed Optics enable sensing, display, and illumination elements to be directly embedded in the...
    , Denki Puzzle by Yuri Suzuki + Technol...
    Now on display at the Design Museum in London as a part of the “designers in residence program”, is the ‘Denki Puzzle’ created by japanese designer Yuri Suzuki and Technology Will Save Us. Using a kit of bespoke printed cir...
    , O.System – The future of person...
    “In 2025, consumer electronics will no longer be the same.” Purchased through the O.System they will allow each and every one of us to customise our electronic products online, adding personal touches. This is a project by Peter Krige,...
    , Darkgame [Games]
    Darkgame is a sensory deprivation computer game by Eddo Stern currently in development. The game plays on physical manipulation of the player’s senses as the central focus of game strategy. The immersive gameplay is based upon the experience of co...
    , Domestic Sound-Scapes [Objects, Sound]
    Created at the workshop with product designer and electronic music composer Yuri Suzuki, the following objects use the seemingly trite sound of a door bell as its starting point to create and suggest alternatives to the generic sound-scapes of eve...
    , Circuit Explorations [openFrameworks,...
    Eva Schindling (Austria) creates hardware and software solutions in the interdisciplinary zone between art, science, technology and design.  This project called “Circuit Explorations” is one of her last projects which studies in comple...
    , The Particle [Objects]
    “The Particle” is a kinetic sculpture produced at Barcelona’s visual arts workshop Hangar by software and interactive audiovisual artist Alex Posada. Packed with custom electronics and using XBee for wireless communications, the creation responds ...
    , Fritzing [Mac, Windows, Linux]
    ,
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    Tags 3d, Anthropocene, Artificial Intelligence, CAD, Digital Culture, Digital Fabrication, Environment, Goethe Institute, IDE, Innovation, Inspiration, Interface, LLM, MUTEK, Plexiglas, Plywood, PyTorch, RoboClaw, SFPC, Squarepusher, Teaching, TechMining, Acrylic, Algorithm, Analogue, Animal, Art, Audio visual, Automation, Behaviour, Body, Book, Camera, Cellular automata, Chair, Circuit, Circuit bending, Code, Collaboration, Community, Components, Conference, Console, Courses, Creative technology, Critical making, Curiosity, Custom electronics, Cyber punk, Cybernetics, Data visualisation, Design, Digital camera, Disney research, Display, Diy, E-ink display, E-waste, Education, Electricity, Electronics, Empathy, Engineering, Ethics, Exhibition, Experience, Experimental, Extraction, Fabrication, Festival, Fluorescent, Gallery, Game, Generative, Gif, Glitch, Grasshopper, Group, Hardware, Humanity, IPhone, Illustration, Infrared, Installation, Instrument, Instruments, Intelligence, Interaction, Interactive, Iot, Kinect, Kinetic, Lamp, Language, Learning, Led, Machine, Machine learning, Madmapper, Mechanism, Media, Media art, Minimal, Mirror, Motion, Motor, Movement, Multiplayer, Mythology, Narrative, Nature, Netherlands, Network, Object, Objective c, Paper, Particles, Perception, Perceptual computing, Performance, Permacomputing, Physical, Politics, Process, Product, Projection, Publishing, Puzzle, Rca, Receipt printer, Refunct media, Research, Responsive, Review, Robotics, Screen, Sculpture, Sensor, Sensory, Servo, Showcase, Smart object, Solar punk, Speaker, Speculation, Speculative, Spirituality, Student, Swift, Synthesis, Tablet, Technology, Thesis, Tracking, Tutorial, Uncanny, Upcycling, Video, Voice, Weather, Webcam, Website, Wireless, Workshop, Xbox, Youtube, Zine,
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