While the euphoric, dynamic forms of computational artist Marius Watz are probably quite familiar to CAN readers, the artist’s curatorial and educational undertakings should definitely not to be overlooked. As an extension of his practice, Marius consistently organizes prescient and formative exhibitions and workshops (see the upcoming Generator.x 3.0: From Code to Atoms) and often teaches within various design and architecture schools across Europe and North America. Marius just posted the above slideshow of an upcoming teaching exercise that he’ll be overseeing at the The Oslo School of Architecture and Design (AHO) and it is worth clicking through. Entitled “Screensaver Culture” the assignment is a critical reflection on the current potential of the screensaver given that the days of CRT monitor burn-in have long passed. In setting up the exercise, Marius provides a chronological lists of essential precedents including scrnsave (1983), After Dark (1989), SETI@home Classic (1999-2005) and reconsiders that lineage in light of contemporary computing (and data practice) trends to extrapolate a range of approaches that his students might employ. Check out Marius’ slide deck and assignment brief – it offers a surprisingly compelling retelling of an easily overlooked topic within the broader history of computer graphics.
Title + (Year) + People + URL/ImageGenerate Image
PNG File Download (1080x1920)
Copy URL to Clipboard
Related
- Artistic Employee (m/f/d) Creative Technologist at Bauhaus-University Weimar
- Postdoctoral Research Fellow in Artistic Research – AI in Artistic Processes at University of Bergen The Art Academy – Department of Contemporary Art
- Creative Research Engineer at Zurich University of the Arts
- Industry Assistant Professor at New York University
Activity Log
Join our Community to View/Add Comments.
/++
Title
Excerpt
Metadata
Color
Norman – WebVR tool to create frame-by-frame animations in 3D
Norman is an open-source WebVR tool to create frame-by-frame animations in 3D. Drawing inspiration and building on the work from Rhonda (2004/05), James turned to WebVR to build the tool in Javascript that runs in a web browser and lets him animat...
Fusing Theory and Practice at MUTEK’s Twentieth
HOLO curates a series of critical conversations and hands-on exercises as part of the 20th Edition of MUTEK Monreal, Aug 20-25.
Clickclickclick.click – Revealing browser events that monitor our online behaviour
Created by Moniker (Roel Wouters & Luna Maurer) and made in conjuction with We Are Data travelling installation, Clickclickclick.click reveals the browser events used to monitor our online behaviour.
Observed, Observing, Observer – The transient, complex nature of our reality
An image of Nam June Paik’s TV-Buddha is turned into a 24hr/fps animation where a px is a frame. Filmed and reconstructed daily, errors accumulate - highlighting the gap between digital perfection and messy reality.
Polyloge #1 – Hyper-local message feed
Polyloge #1 is an interactive installation and a hyper-local message feed. Through an open WIFI network, users in reach of the wireless signal can send text messages with their smartphones, tablets or computers. These messages get printed immediat...
Weave/Wave – Visualising macro-structures of the collective
Created by Flower/Fu Dongting, weave/wave is an interactive artwork that converts portraits of visitors into a particle field that is used to construct a mirror image, one of data and sound.
In Place – Re-inscribing markers of memory
In Place is an illustrative visual mapping of headstones found in London parks, seeking to acknowledge their continued presence and re-inscribe them into the contemporary urban landscape.
Thymio meets ECAL – A workshop with 50 Thymio Robots
Earlier this year at ECAL (Lausanne/Switzerland), students were asked to develop projects using the Thymio robot during a one week workshop. Students worked then in group with the task to make Thymio(s) write a word, all those words was then put t...
Experimental mobile apps by Devine (Aliceffekt) Lu Linvega
The following is a collection of experimental mobile apps by interactive developer Devine Lu Linvega, created using openFrameworks.

