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BDouglas Edric Stanley is an artist, theoretician and researcher in Geneva and Aix-en-Provence. He is currently Professor of Digital Arts at the Aix-en-Provence School of Art where he runs the Atelier Hypermédia, an atelier dedicated to the exploration of algorithms and code as artistic materials. In Geneva he teaches in the Media Design Master of the University of Art and Design where he explores the emerging field of Design algorithmique.
Whttp://abstractmachine.net
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The Card Players – Playing cards as a method for designing and developing games
Over the past few months, in preparation for their Book of Eniarof crowdfunding campaign, tutors and students at HEAD have been exploring the use of playing cards as a method for designing and developing games, concepts, attractions, and playful a...
The Card Players – Playing cards as a method for designing and developing games
Over the past few months, in preparation for their Book of Eniarof crowdfunding campaign, tutors and students at HEAD have been exploring the use of playing cards as a method for designing and developing games, concepts, attractions, and playful art objects of various ilk...
  • D13/11/2012
  • A@douglas
  • C,
  • P
  • T
  • T28 min read
  • 1-3 of 3

    Titles The Card Players – Playing card...
    Over the past few months, in preparation for their Book of Eniarof crowdfunding campaign, tutors and students at HEAD have been exploring the use of playing cards as a method for designing and developing games, concepts, attractions, and playful a...
    , On simulation, aesthetics and play: A...
    In 1958, the American physicist William Higinbotham created what is one of the first instances of what we would today call a modern “video game”. The game, named Tennis For Two, was built at the Brookhaven National Laboratory for their...
    , “Exhausting Gameplay” by ...
    A significant percentage of video games employ in one way or another the figure of death. The thanatological sub-species of video game representations are practically endless: dismemberment, infection, untreatable wounds, explosion, etc. Players c...
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    Authors @douglas,
    Tools Box2D,
    Categories Project, Theory,
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