Generative design is a revolutionary new method of creating artwork, models, and animations from sets of rules, or algorithms. By using accessible programming languages such as Processing, artists and designers are producing extravagant, crystalline structures that can form the basis of anything from patterned textiles and typography to lighting, scientific diagrams, sculptures, films, and even fantastical buildings. Opening with a gallery of thirty-five illustrated case studies, Generative Design takes users through specific, practical instructions on how to create their own visual experiments by combining simple-to-use programming codes with basic design principles. A detailed handbook of advanced strategies provides visual artists with all the tools to achieve proficiency. Both a how-to manual and a showcase for recent work in this exciting new field, Generative Design is the definitive study and reference book that designers have been waiting for.
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Generative Art: A Practical Guide Using Processing – Matt Pearson
Generative Art presents both the technique and the beauty of
algorithmic art. In it, you'll find dozens of high-quality examples of
generative art, along with the specific programmatic steps author and
artist Matt Pearson followed to create each u...
“Generative Design” – A Computational Design Guidebook
"The main change in the design process achieved by using generative design is that traditional craftsmanship recedes into the background, and abstraction and information become the new principal elements."
Form+Code in Design, Art, and Architecture: Introductory book for digital design and media arts – Casey Reas, Chandler Williams
Form+Code in Design, Art, and Architecture is a non-technical introduction to the history, theory, and practice of software in the arts.
