Adnose – Anosmia and (ML) smell prediction
dnose is an interactive sculpture in the shape of a nose created at NYU, Tisch School of the Arts ITP (Interactive Telecommunications Program) which combines image recognition and machine learning using a Raspberry Pi to predict the smell of any o...
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Stephan Bogner
Stephan Bogner is an interaction designer (Hochschule für Gestaltung Schwäbisch Gmünd) whose work explored automation and device interaction, including projects with moovel Lab.
Memo Akten
computational ar̹͒ti͙̕s̼͒t; engineer; curious; philomath; speculative simulation & data dramatization; PhD AI/DL×expressive HMI.
Ruairi Glynn
Ruairi Glynn is an installation artist and Director of the Interactive Architecture Lab at UCL's Bartlett School of Architecture, working on robotics, embodied AI and machine-led performance.
Bruce Sterling
Bruce Sterling is an American science fiction author known for his novels and short fiction and editorship of the Mirrorshades anthology. In particular, he is linked to the cyberpunk subgenre.
Patchlab
Patchlab is an annual digital art festival held in Krakow, Poland since 2012, presenting creative-coding, VR/AR and audiovisual work exploring the influence of technology on society and the environ...
Julia Vollmer
Julia is a media artist and creative technologist that works within the field of machine learning, embedded systems and electronics.
Playmodes
Playmodes is a Barcelona-based audiovisual research studio founded by Eloi Maduell and Santi Vilanova, working across immersive installations, projection mapping, architectural lighting and audiovi...
John Maeda
John Maeda is a designer, computer scientist and artist working at the intersection of art, design and technology; former President of Rhode Island School of Design and current VP of Design and AI ...





































