The Generative Engine is the culmination of a year-long project in algorithmic artwork by Kyle Phillips (haptic-data.com).
The application generates compositions that utilizes supplied assets, user settings, aesthetic rules and a level of chaos to instantaneously create infinite artwork. You can generate artwork by moving the cursor over to the “controls” menu and press “GENERATE.” Next to this button there is a slider that sets the number of iterations to produce. Assets are the objects utilized in the composition. Select a library using the drop-down menu. Under “SELECT ASSETS” you can turn assets on and off and alter their relative scale to determine a hierarchy.
Find out more and try it yourself at engine.haptic-data.com


