Playing With GLSL in Processing – Initial Experiments [Tutorials]

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17/06/2012
Fugu – Procedural modelling system for 3D graphics

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04/04/2012
Paul Prudence Interviews Mitchell Whitelaw [Theory]

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09/01/2012

Christoph Bader & Dominik Kolb (deskriptiv) are currently working on an algorithm as an application that produces procedural sculptures for 3D printing.

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Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…