Created at FABRICA, Patch of Sky is a set of three Internet connected ambient lamps that share, in real-time, the sky above us. The prototypes, which can be either placed on a table or hung on the wall, are developed with Arduino, while BERGCloud, a hardware and software solution for the Internet of Things, connects the lamp to the web.
Patch of Sky integrates with personal spaces, at home or in the office. Each lamp is called after ancient Egyptian weather deities – Amun the god of wind, Set the god of storms and Tefnut the goddess of rain – while the mirrors composing the lamps come in three different sizes.
Patch of Sky gathers weather information based on the current Facebook location: meteorological phenomena are classified into eleven common weather conditions, each of them corresponding to a coloured light animation which is displayed on the lamp.
The project was created at Fabrica by researchers Leonardo Amico, Federico Floriani, Reda Jouari, Alice Longo, Akshataa Vishwanath and Giorgia Zanellato.
- Lamp North [Arduino, Objects] Created by Andreas Müller, the lamp North is based around the simple idea that wherever you are in the world, there is always another place out there that is important to you and you have a relationship with. The lamp visualises this relationship by giving out more light the more directly it points towards this location, the (magnetic) north pole in the case in the case of this lamp but idea is that a future version will allow you to specify the lat/long coordinates of a place in the world, where a loved one lives or the place you were born, to use as it's point of reference. More details + video below. Technically it's based around the Arduino Nano, and a CMPS03 Compass Module. Andreas first started off trying to dim a normal 250V lightbulb with a Velleman K8064 dimmer circuit, which worked well light wise, but was a bit dangerous. Andreas says that he could have been imagining it, but he thought he could feel the air in the room change whenever the circuit was running. Self preservation drove him to re-design the circuit around 12V leds (ultraleds.co.uk is a great place for those) and ended up with a circuit you don't have to be quite as careful around (video below). The actual shape of the lamp was laser cut out of perspex and glued together. More wonderful work by Andreas is available @ nanikawa.com […]
- Pinokio, The Animatronic Lamp That Is Aware of Its Environment Animatronic Lamp is an exploration into the expressive and behavioural potentials of robotic computing. Using Processing, Arduino, and OpenCV, the Lamp is given the ability to be aware of its environment, and to expresses a dynamic range of […]
- Solar Sinter [Objects, Arduino] Amongst the wonderful collection of work currently on show at the Royal College of Art, in the corner on the first floor sits an installation/object by Markus Kayser called Solar Sinter. An MA Design Products student project, Solar Sinter is probably one of the most inspiring projects this year, aiming to raise questions about the future of manufacturing and triggers dreams of the full utilisation of the production potential of the world's most efficient energy resource - the sun. In a world increasingly concerned with questions of energy production and raw material shortages, this project explores the potential of desert manufacturing, where energy and material occur in abundance. In this experiment sunlight and sand are used as raw energy and material to produce glass objects using a 3D printing process, that combines natural energy and material with high-tech production technology. In August 2010 Markus Kayser took his first solar machine - the Sun-Cutter (see video below) - to the Egyptian desert in a suitcase. This was a solar-powered, semi-automated low-tech laser cutter, that used the power of the sun to drive it and directly harnessed its rays through a glass ball lens to ‘laser’ cut 2D components using a cam-guided system. In the deserts of the world two elements dominate - sun and sand. The sun offers the energy and sand an unlimited supply of silica in the form of quartz. When silicia sand is heated to melting point, once cooled solidifies as glass. This process of converting a powdery substance via a heating process into a solid form is known as sintering and has in recent years become a central process in design prototyping known as 3D printing or SLS (selective laser sintering). By using the sun’s rays instead of a laser and sand instead of resins used in modern 3D printers, Markus had the basis of an entirely new solar-powered machine and production process for making glass objects that taps into the abundant supplies of sun and sand to be found in the deserts of the world. The Solar-Sinter was completed in mid-May and later that month Markus took this experimental machine to the Sahara desert near Siwa, Egypt, for a two week testing period. The machine and the results shown here represent the initial significant steps towards what Markus envisages as a new solar-powered production tool of great potential. The Solar-Sinster uses ReplicatorG software, an open source 3D printing program. For more information, see replicat.org. The project is currently on show at the Royal College of Art graduate exhibition and I agree "a 'must-see' event for anyone interested in twenty-first century art and design". 24 June to 3 July 2011. Royal College of Art Kensington Gore, London SW7 2EU Project Page (Thanks to Steffen for pointing it out) Related: Known Unknowns [Processing, Objects] by @comkee + @ranzen at ... Dromolux [Processing, Objects] - Increasing cognitive […]
- Durr – Shivering bracelet that investigates our perception of time Durr is designed to create a haptic rhythm to make us notice the changing tempo of time and become more aware of both actions we take and the time we spend on […]
- KIHOU – A bowl of liquid light Design studio tangent: fixes LEDs and a pump to bowl of sticky liquids, creating a brew of blinking […]
- Looks Like Music – Yuri Suzuki at Mudam 2013 For its summer project in 2013, Mudam’s Publics Department invited Yuri Suzuki to conceive Looks Like Music, an audiovisual installation based on his work with Colour Chaser - beautifully designed but minimal vehicle that detects and follows a black line whilst it reads crossing coloured lines and translates them as RGB data into […]
- Printed Optics – 3D printed Devices Developed at the Disney Research labs, Printed Optics is a new approach of creating custom optical elements for interactive devices using 3D printing. Printed Optics enable sensing, display, and illumination elements to be directly embedded in the body of an interactive device. Using these elements, display surfaces, novel illumination techniques, custom optical sensors and robust embedded components can be digitally fabricated for rapid, high fidelity, customized interactive devices. Printed Optics is part of our long term vision for the production of interactive devices that are 3D printed in their entirety. Future devices will be fabricated on demand with user-specific form and functionality. Printed Optics explores the possibilities for this vision afforded by today’s 3D printing technology. Examples include chess pieces with embedded light pipes display content piped from an interactive tabletop. Contextual information, such as chess piece location and suggested moves, can be displayed on each individual piece. In other examples projected imagery is mapped onto the eyes in toys. The character responds to user interaction such as sound or physical movement. Likewise 3D printed light bulbs could enable many new form factors. The Printed Optics project is being developed at Disney Research Pittsburgh and Carnegie Mellon University by Karl D.D. Willis, Eric Brockmeyer, Scott Hudson, and Ivan Poupyrev. Printed […]
- Monolith [vvvv, Objects, Arduino] 'Monolith' is the latest project from the London based design studio Signal | Noise. The team collaborated with the Swiss design studio Unit for the french luxury label Hermés, and their new flagship store in Geneva. The theme for the evening was the meeting of handcraft and technology and in the first room they created an iPad application which invited guests to leave their hand print on the evening, wheres the second installation, shown here, included a six metre interactive object that allowed visitors to control strips of light passing through it. The so called "Monolith" was interwoven with "digital stitches" - arrays of infra-red sensors and LEDs, which allowed guests to create and control strips of light in the minimal, high-gloss surface. The structure is made of timber frame, routed high gloss MDF panels, acrylic strips, LED strips, IR transmissive plastic and custom circuit boards. The custom application made in vvvv by Gareth Griffiths communicates with the LED strips using Arduino boards. The Arduino boards were programmed by Dom Robson to send and receive binary messages which are decoded using a combination of vvvv nodes and a custom plugin called ShiftData made by Vux. The on and off touch signals are sent to the LED control patch where the data is analysed and sent back to the Arduino controlling individual brightness of the LED. See vvvv patch images below with further description of the process. vvvv Patch: Gareth Griffiths / Uberact Hardware Design and Programming: Dominic Robson Project Page | Unit | Signal / […]
Posted on: 24/06/2014
Posted in: Arduino
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