/internet of things


Created by Ralph Kistler, ‘Internet of Shrimps’ examines in an ironic and playful way the industries´ promises for an enhanced experience in a completely interconnected smart home, often be acclaimed as the next big technological revolution: the Internet of Things.
07/03/2018Created by Elise Migraine at ECAL, “Twin Objects” is a collection of devices (Tits Me, Pianoze, and Dual Drums) designed to act as a ‘hotline’ in attempt to nurture intimacy and telepresence that long-distance relationships need.
28/11/2017Created by Bjørn Karmann at CIID, Objectifier empowers people to train objects in their daily environment to respond to their unique behaviours. Interacting with Objectifier is much like training a dog – you teach it only what you want it to care about. Just like a dog, it sees and understands its environment.
23/01/2017At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!
24/12/2016Founded in Berlin, Germany, in 2014, School of MA provides unique, hands-on learning experiences at the intersection of art and technology in Europe. School’s founder Rachel Uwa speaks to the instructors Andrew Friend and Sitraka Rakotoniaina about the recent and future programmes.
18/12/2015Created by Maxime Castelli at ECAL (Bachelor Media & Interaction Design), Nelson is a tiny connected module designed to bring life remotely to everyday objects. It’s based on a very simple foreward and backward movement as we do in the everyday life, like pushing a switch.
17/09/2015Created by Simone Rebaudengo & Matthieu Cherubini, Ethical Things is a project that explores the effects of autonomous systems of the future, speculating what happens to the mundane and insignificant objects we rely on every day.
04/02/2015‘Beyond Blood’ is a project that imagines a legal system where algorithms take over the inheritance process where the deceased has not left a will and the state has to distribute the estates.
25/06/2014Created at FABRICA, Patch of Sky is a set of three Internet connected ambient lamps that share, in real-time, the sky above us.
24/06/2014Created by Ralph Kistler, ‘Internet of Shrimps’ examines in an ironic and playful way the industries´ promises for an enhanced experience in a completely interconnected smart home, often be acclaimed as the next big technological revolution: the Internet of Things.
Tags: arduino / camera / device / home / installation / internet of things / iot / p5js / performance / Processing / project / Ralph Kistler / raspberrypi / smart
Created by Elise Migraine at ECAL, “Twin Objects” is a collection of devices (Tits Me, Pianoze, and Dual Drums) designed to act as a ‘hotline’ in attempt to nurture intimacy and telepresence that long-distance relationships need.
Tags: 3d printing / Adafruit Feather / arduino / ecal / Elise Migraine / Firebase / internet of things / iot / laser cutting / nodeMCU ESP8266 / project / prototyping / student / thermoforming
Created by Bjørn Karmann at CIID, Objectifier empowers people to train objects in their daily environment to respond to their unique behaviours. Interacting with Objectifier is much like training a dog – you teach it only what you want it to care about. Just like a dog, it sees and understands its environment.
Tags: Bjørn Karmann / creative technology / creativeappsnet / domesticity / internet of things / machine learning / Objects / openFrameworks / Processing / programming / RasperryPi / training
At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!
Tags: 2016 / 3d printing / aadrl / Amy Whittle / artscience / arttech / automato / AV&C / Benjamin Bratton / Benjamin Maus / best of / books / can / Christopher Bauder / Claire Hentschker / creative applications / creative technology / creativeappsnet / Daniel Rourke / Daniel Shiffman / David Newbury / digital art / experimental / experimental art / field / field notes / fuse / Games / Gene Kogan / Generative Design / Georg Nees / Giorgia Lupi / Golan Levin / Haavard Tveito / Harold Cohen / interactive architecture lab / Interface / internet of things / John Russell Beaumont / Kadenze / Kyle McDonald / laser scanning / light installation / Luiz Zanotello / machine learning / media art / media design / mediaart / Mediated Matter / Molleindustria / Morehshin Alllahyari / new media / new media art / performance / Peter Buczkowski / projection mapping / Prokop Bartoníček / Quadrature / R. Luke Dubois / Ralf Baecker / Robert Henke / robotics / software art / Stefanie Posavec / Takashi Torisu / technology / top media art / united visual artists / virtual reality / Waltz Binaire
Founded in Berlin, Germany, in 2014, School of MA provides unique, hands-on learning experiences at the intersection of art and technology in Europe. School’s founder Rachel Uwa speaks to the instructors Andrew Friend and Sitraka Rakotoniaina about the recent and future programmes.
Tags: Andrew Friend / art and technology / education / internet of things / interview / iot / making / school of machines / Sitraka Rakotoniaina / speculatiom rachel uwa
Created by Maxime Castelli at ECAL (Bachelor Media & Interaction Design), Nelson is a tiny connected module designed to bring life remotely to everyday objects. It’s based on a very simple foreward and backward movement as we do in the everyday life, like pushing a switch.
Tags: arduino / connected / device / ecal / internet of things / Maxime Castelli / openFrameworks
Created by Simone Rebaudengo & Matthieu Cherubini, Ethical Things is a project that explores the effects of autonomous systems of the future, speculating what happens to the mundane and insignificant objects we rely on every day.
Tags: Crowdsource / device / ethics / featured / internet of things / iot / Matthieu Cherubini / mechanical turk / object / process / Simone Rebaudengo / smart
‘Beyond Blood’ is a project that imagines a legal system where algorithms take over the inheritance process where the deceased has not left a will and the state has to distribute the estates.
Tags: data / design interactions / emotion / fiction / future scenarios / internet of things / object / Processing / rca / speculative / Sures Kumar / system / value / visualisation / Vivagraphjs
Created at FABRICA, Patch of Sky is a set of three Internet connected ambient lamps that share, in real-time, the sky above us.
Tags: Akshataa Vishwanath / Alice Longo / arduino / design / fabric / Federico Floriani / Giorgia Zanellato / internet of things / lamp / Leonardo Amico / light / Objects / product / project / Reda Jouari
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