Latest by Joshua Nimoy is this synaesthetic, interactive musical experience provides six original modes in which the player may produce music.
Advanced configuration is possible by editing the contents of the bundled settings.yml. By changing the values of that file, you can control the window properties, startup behaviour, user interface detail, and OSC network parameters. When set up on multiple machines, Bandwidth’s ‘grid’ mode will broadcast OSC messages and most other modes will receive.
Kick off your shoes and get lost in a world of delicious sounding abstract geometry.
- refreq [Sound, openFrameworks, Mac] Created by Daniel Feles, refreq is a customisable music player. You can load music files into refreq, but also images (bitmaps, imgs, pngs). When you load a song, first the program analyzes the track, then it draws its frequency spectrum. After tracking, you can generate the spectral image / bitmap back into music. Likewise, if you load an image, according to pixel value to application scans the image based on the line you can position anywhere on the screen. Simultaneously you can move the line while the content is being played producing some quite interesting variations. I was listening to music, when I fell asleep. When the track was over, I woke up and just realized, this music would be really cool for a documentation video, but we have to rotate it 90 degree. At this point, it's getting really interesting. After you have the image of the track, how you want to play it depends on you, You can play with the timeline, to play the sound from another aspect. Daniel is also looking for collaborators for this opensource project, to bring windows and linux versions of the software. You can download the source here and get in touch with Daniel via his site. Project Page Created […]
- MmmTsss [Mac, Windows, openFrameworks, Sound] Created by Eric Rosenbaum at the MIT Media Lab + Lifelong Kindergarten, MmmTsss is a free application for playful sound looping. Pressing the mouse button will allow you to attach a sound to a track. You can increase or decrease volume of each track or use plus or minus to increase or decrease tempo. Left and Right arrows allow you to move between the tracks to either selectively switch some off or to add additional sounds. MmmTsss is available for both Mac and Windows and can be downloaded here. What does "MmmTsss" mean? It's a sound: a bass drum in your throat (mmm) and then a little hi-hat on your teeth (tsss). Do this over and over, bobbing your head, and you've got your own party. Mmmtsss mmmtsss mmmtsss mmmtsss.... MmmTsss Made […]
- Grid [iPhone, iPad, oF, Processing] GRID is an interactive multi-touch sound visualization for the band Mathon and the ZKM AppArtAward 2011. Created for live events, the application consists of a desktop version for realtime graphic visualization of music - created using Processing and also an iOS version for interacting with the Processing app - created using openFrameworks. The basic appearance is based on a shape that deforms synced to an audio signal. A never ending journey through portal-like visuals, organic and technical scenes take the viewer into a surreal feeling atmosphere. Forming rapidly changing pictures out of those shapes the viewer seems to be part of electrical impulses catching short impressions of the human and his role in the universe..... Using an iPad or an iOS capable device people can diretly interact with the music visualization. By using Multi-Touch it is possible to manipulate the camera of the desktop visualization as well as changing between different scenes. Set up is quite simple as long as your ports are generally open. Using OSC, one app talks to the other, as long as they are on the same network and your port 12000 is open. You first check the IP of your desktop, fire up the desktop app then on your iPhone or iPad go into app preferences where all app settings are listed, find GRID remote and enter the IP address of the desktop. Now launch the GRID Remote on your iOS device you are good to go. The artwork is the result of a cooperation between the interactive arts collective Futura Epsis 1 based in Hamburg, Germany represented by Andreas Rothaug and the band Mathon from Switzerland who are responsible for the sound. The downloads are available for: iPhone / iPad (out next week), Mac OS 10.6, Windows and Linux. You can also get the new Mathon album "Terrestre" on iTunes or www.mathonmusic.ch. Platform: iPhone/iPad Version: 1.0 Cost: $0.99 Free Developer: Futura Epsis […]
- SoundyThingie [iPad, oF, Mac, Windows] Created by by Hansi Raber, SoundyThingie is an iPad application that translates drawn lines into sound. The lines can be modified in a variety of ways including the vertical position of a line which determines it's pitch, lines at the top of the screen sound high, lines at the bottom sound low and drawing speed determines volume. The faster you draw, the louder a line will be. In addition, there are a number of buttons to press and knobs to turn to influence individual sounds and you can move the lines or connect them together. Soundythingie began life as “controlling other properties” example provided by Zach Lieberman during the OpenFrameworks Workshop at Fabrica. Hansi also created a Windows and Mac version of Soundythingie which are available for download at Linien Musik (see movie below). If you wish to have a look at the code, you can also download the source here. Platform: iPad Version: 1.0 Cost: $2.99 Developer: Hansi Raber See also Sonic Wire Sculptor which is currently available for the iPhone and very soon for the […]
- Trace Modeler [openFrameworks] Created by Karl D.D. Willis, Trace Modeler is an application that uses real-time video to create three-dimensional geometry. The silhouette of a foreground object in a video frame is subtracted from the background and used as a two-dimensional slice. At user-defined intervals new slices are captured and displaced along the depth axis. The result is a three-dimensional model defined by silhouette slices over time. Trace Modeler was built using the openFrameworks and the OpenCV library to recognize contours from the video image. Source code is available for download here. Project Page (re-descovered via Cedric Kiefer) See also Beautiful Modeler [iPad, […]
- Muze [Arduino, Sound] Muze is the latest creation of Teaugue Labs, a collective operating alongside Teague, a long established industrial design agency and a name behind products for companies such as samsung and microsoft. The device itself is a musical instrument that 'plays with you' and aims to provoke a two way dialog between musicians. The device reads a palette of notes that it can in-turn interpret and compose into various rhythms and phrases that are strung together to form something musical. The user can then influence these strings of notes and rhythms to create entirely new compositions using a simple collection of 8 triggers/knobs which are manually inserted. No single knob controls a single function, but rather a blend of functions derived from it's rotation. The team explains the thinking: A couple of us started talking about the state of musical instruments, digital music creation, and how so much of it buckles under the weight of heavy user interfaces and the desire for more knobs, buttons and faders. What if we were to create a device that sings to you and has its own musical inclinations, yet can also engage in a two way dialog with another musician? Not something that can be controlled as much as be guided and influenced – and as a result guides and influences the user. But Muze also has its own desire to explore and will continually improvise on the melodies it creates with you. It is out of this ability for it to self-create that Muze becomes a partner and not just an instrument. For instance, we have played with it and then left it to play over lunch. When we return it has come-up with something completely new, yet derivative. Sometimes what Muze creates is enjoyable, sometimes not. At which point you give Muze a little nudge and it creates something new. All of the code and circuits are open source. You can check out the Arduino code and Eagle circuit schematic on the site. The team is planning to make it more musical, robust, and simple and would love to hear your thoughts, suggestions. Project […]
- Tunetrace – iOS app by Ed Burton converts drawings to music Created by Ed Burton, formerly of SodaPlay, and now at Queen Mary, University of London, Tunetrace transforms photographs of drawings into […]
- MSA Remote [iPhone] After a number of rejections, MSA Remote by Mehmet Akten is now finally available in the AppStore! MSA RemoteÂ is a remote control application for iPhone & iPod Touch that sends OSC messages over the wifi network. This allows you to control any OSC supporting applications such as Max/MSP/Jitter, PureData, Reaktor, VDMX, vvvv, Resolume, Quartz Composer etc. By mapping the OSC to midi on desktop (e.g. using OSCulator) allows further control of any application which supports midi such as Ableton Live, Cubase, Logic Pro, 3DSMax etc. In addition, developers can easily integrate OSC into their applications knowing it can be controlled remotely. Features: - Multitouch information sent using standard TUIO protocol for instant integration with existing TUIO clients - Accelerometer data for each axis (x, y, z) is sent - 64 faders (8 pages of 8 faders) - 64 triggers (8 pages of 8 triggers) - 108 key (9 octaves) VELOCITY SENSITIVE polyphonic keyboard. Yes, the harder you hit the keys, the greater the velocity. - Settings are automatically saved and restored - Multitouch area orientation can be set as desired - All information on protocols are documented in the app See alsoÂ iOSC [iPhone],Â synthPond [iPhone, MaxMSP] Platform: iPhone Version: 1.0 Cost: $1.99 Developer: Memo (Mehmet) Akten MSAFluid for processing (Controlled by iPhone) from Memo Akten on Vimeo. Graffiti Wall meets MSA Remote from Alex Beim on […]
Posted on: 23/10/2011
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