Created by Kimchi and Chips and currently on view at the Somerset House in London, HALO is a new installation in the series of works by the Seoul based Mimi Son and Elliot Woods where light is sculpted to create form that exists between material and immaterial.
The installation is comprised of over 100 motorised mirrors spread across two 4-metre-high towers and one 15-metre-long track that move in line with the sun throughout the day and redirect the sun rays to draw a halo, formed entirely of natural light and floating in mid-air made visible by fine water jets in the cloud of mist. It is for the first time that Kimchi and Chips focus fully on natural, rather than artificial light, bringing the sun down to earth wholly depending upon the strength of the sun, creating an experience which constantly evolves and to which the artists have to respond daily.
Next to the courtyard, an open studio reveals the inner workings and ideas of the ingenious installation, with the opportunity to meet the team behind it on special occasions. This space also showcases various prototypes and sketches as well as previous works of Kimchi and Chips including some works already familiar to CAN audience.
The project went through a number of different stages of development, starting with leftover projector brackets and welded laser cut parts to the final version we see today at Somerset House. At the Gwangju Biennale the team built over 200 twin axis units using laser cut s/s that relied onDynamixel MX-64AR with flexible shaft coupler for both axes which are
In order to achieve a clear halo, the duo needed to train a mathematical model of each heliostat which accommodates for its known physical attributes, and an allowance for unknown distortions. This mathematical model (titled Heliostat Action Model – HAM) has a set of parameters which are unique for each heliostat such as position, rotation, axis offsets and polynomial correction parameters. In order to learn the parameters for each Heliostat they capture data from the physical system using their own custom developed Rulr framework.
Kimchi and Chips collaborated with the scientific research division of London based Improbable Worlds Limited to develop and train the HAM. Improbable specialise in virtual simulations and are one of the UK’s largest startups. Halo utilises Improbable’s recently released Bayesian Inference based machine learning engine titled ‘Keanu’ (a play on the name of the popular deep learning library ‘Theano’).
Software tools used includes Rulr (Calibration), Keanu (Mathematical modeling), .NET/C# (Systems software), Three.JS (Prototype control system), ArUco Marker Mapper – custom fork (Calibration) and VVVV (Visualisation). Hardware tools include Dynamixel (Smart Servos), Orange Pi (Prototyping) and Arduino / Platform IO (Prototyping).
8 – 27 June 2018, Free, Edmond J. Safra Fountain Court, Somerset House, Strand, London WC2R 1LA, UK
Halo is co-commissioned by Arts Council Korea and Arts Council England Joint Fund and 2017 Gwangju Design Biennale. Presented by Somerset House with the Korean Cultural Centre UK.