CAN has always had a soft spot for drawing tools and a simple search will reveal hundreds of projects that investigate ‘drawing’ in one form or another. Among these, to name a few: Rhonda, Senseless Drawing Bot, Kynd’s experiments or Glassified. ‘Drawing’ still remains a fruitful subject for creative investigation and this most certainly includes our latest addition – Looom by Finn Ericson and Eran Hilleli.
United by a complementary skillset and love for the visual, audio and code and inspired by musical instruments and early video games, Finn and Eran set out to create meaningful and playful experiences for all ages with a hearty focus on creativity.
Looom is a flipbook animation app for the iPad, reimagined. It invites users to a new way of creating hand-drawn animation. Playful – you’ll think it’s a toy, but it’s secretly a robust app with a reimagined UI for animators and creators. Taking inspiration from music creation tools, using Looom feels more like playing an instrument than operating software – exploring lines, shapes and colours through loopable time and rhythm.
If all of this is not enough, Looom also supports the ortho remote, made by teenage engineering – can be used as a wireless controller for Looom. Connecting through lag-less BLE, this knob will add that tactile feel to your animated workflow.
Here are some features:
- No first frame or last. Looom’s threads are independent in length and speed, always tweakable.
- Looom uses SVG as it’s native file format. Your work can be viewed in browsers and opened in desktop animation software.
- Lets you go as deep or as far as you want thanks to a completely resolution-independent vector engine.
Want to learn more, see the User Guide.