Rodrigo Carvalho (Visiophone) is a designer and artist working with computational media to create visuals, creative programming and interactive art in contexts that range from screens to stages and installations. https://visiophone-lab.com
30×n
30×n is an audiovisual performance developed with a modular system with which the three performers interact in a continuous exercise of generative composition with sound, lights, and visuals.
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Jer Thorp
Jer Thorp is an artist and educator from Vancouver, Canada, currently living in New York. A former geneticist, his digital art practice explores the many-folded boundaries between science and art.
Tega Brain
Tega Brain is an Australian artist and environmental engineer. Her work addresses issues of ecology, data, automation, and infrastructure.
Design Intelligence
Design Intelligence is a MIT research lab inventing new ways to embody and physically interact with artificial intelligence.
Madeline Gannon
Madeline Gannon is a multidisciplinary designer and inventor forging new futures for human-robot relations.
Ben Grosser
Ben Grosser is an artist focused on the cultural, social, and political effects of software.
Pablo Valbuena
Pablo Valbuena explores space built with time and transformed perceptually, dissolving the boundaries of what is real or virtual, material or perceived.
Jonas Lund
Jonas Lund is a Swedish artist that creates works that critically reflects on contemporary networked systems and technological innovations.
Felix Luque
The work of Felix Luque Sánchez in collaboration with Damien Gernay, Vincent Evrard and Iñigo Bilbao, explores how humans conceive their relationship with technology and provide spaces for reflecti...
Elliot Woods
Elliot Woods is an artist at Kimchi and Chips where he tests alternative relationships between images and reality. Here he participates in conceptual and technical design of projects, and develops ...
EPFL+ECAL Lab
Founded in 2007, the EPFL+ECAL Lab’s mission is to perform innovation, education and research through design practice with emerging technologies.










































