Dieter Vandoren is an artist, performer and creative tech developer. His work draws from diverse backgrounds in music, IT and experimental architecture and revolves around the creation and play of spatial audiovisual instruments and environments with a focus on embodiment, immersion and primary sensory experiences. https://dietervandoren.net
Komorebi – A swarm of artificial creatures that make music from shadows
Komorebi is a swarm of artificial creatures that make music in response to the sun, the clouds and the shadows of trees moving in the wind. The work suggests that “life” is not an exceptional property of organic life forms, but also a property of ...
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Dan Moore
Dan Moore is a New York-based artist, designer, technologist, and educator whose work explores the convergence of artificial intelligence, media history, and cultural memory.
TheGreenEyl
TheGreenEyl is a design and research practice based in Berlin and New York. They create exhibitions, installations, objects, images, interactions and algorithms.
Alan Warburton
Alan Warburton is an artist, animator, video essayist and scholar working with CGI, AI, VR, AR, installation and sculpture.
Futura Epsis 1
Futura Epsis 1 blurs the boundary between computer-generated art and traditional craftsmanship, creating a seamless fusion of digital technology and physical artistry.
Ralf Baecker
Ralf Baecker is an artist working at the interface of art, science, and technology. Through installations, autonomous machines, and performances, he explores the underlying mechanisms of new media ...
Ted Davis
Ted Davis is an artist and designer who investigates image making through programming new and newer media, along with embracing the error and glitch.
Universal Everything
Universal Everything is a collective of media artists, experience designers and future makers.
Michael Candy
Michael Candy is an artist whose work reflects the socio-political currents of contemporary technologies.
Luiz Zanotello
Luiz is an artist, researcher and educator investigating transmedia ecologies between space, language and the (post-)digital.






















































