Texture Map and a Chair – Representation, perception, and reality
An exploration of how humans and computers co-create and interpret images.
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UAL CCI
Part of how UAL explores the technology shaping our world and prepares a new generation of talent to shape it. Explore computer science and creative practice through innovative courses, knowledge e...
Lotta Stover
Lotta Stöver is an artist in the fields of media, technologies and research. Her works engage with phenomena and matters as they converse, align, disobey, transform, de/transition and mutate along ...
Daniel Shiffman
Daniel Shiffman is a computer programmer, a member of the Board of Directors of the Processing Foundation, and an Associate Arts Professor at the Interactive Telecommunications Program at New York ...
Tangible Media Group
Tangible Media Group at the MIT Media Lab Invent new tangible and embodied interactions that inspire and engage people.
Anton Marini
Anton Marini (vade) is a video performance artist and programmer. His artwork focuses on improvisation and realtime manipulation of video.
Mo H Zareei
mo H. zareei aka mHz is a sound artist and researcher whose practice spans electronic compositions, kinetic sound-sculptures, and audiovisual installations.
NORMALS
A studio for design, fiction, and futures. Helping organizations imagine futures, uncover pitfalls, and develop visions.
Felix Luque
The work of Felix Luque Sánchez in collaboration with Damien Gernay, Vincent Evrard and Iñigo Bilbao, explores how humans conceive their relationship with technology and provide spaces for reflecti...
Amit Pitaru
Interaction designer, coder and educator from Brooklyn, New York, currently leading community-driven innovation projects at Google Creative Lab.
HEAD
Geneva University of Art and Design is a European art and design school founded in 2006, and belonging to the network of the University of Applied Sciences and Arts of Western Switzerland.























































