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Blender is a free and open source 3D modelling, animation and rendering software. https://www.blender.org
Title Excerpt Metadata Color
Spira Memoriae – Scent as a vector of storytelling, transmission, and shared fiction
Spira Memoriae is an immersive olfactory experience in virtual reality that invites the user to traverse a fragmented sensory world. Original perfumes extend this reflection through the language of scent, acting as markers within an abstract land...
Texture Map and a Chair – Representation, perception, and reality
An exploration of how humans and computers co-create and interpret images.
The Closed World – Modified telescope to observe a machine-generated cosmos
The Closed World is about truth in an age of machine-generated content. It takes a telescope - an instrument of truth - and intercepts the path of cosmic light with that of a simulated universe.
PA3L – Synthetic Memory Interfaces
PA3L is an ongoing art project that explores the hazy boundaries between memory, identity, and technological mediation. PA3L takes the form of digital artifacts, each centered on a fictional avatar called SYNC3R, both human and machine, exists wit...
Marsokhod-0 (Марсоход-0) – Horrors of the unknown
Created by Lars Hurrelbrink at Digital Media Bremen (Fictions Speculations & Imaginaries), Marsokhod-0 (Марсоход-0) is a interactive time-delayed experience that incorporates elements of Lovecraftian horror (wiki) into the scientific background an...
Archives of Memory – Shadow bodies in the digital age
Amay Kataria reflects on his participation in the ambitious exhibition exploring South Asian art's profound impact on Chicago's cultural landscape. "What Is Seen and Unseen: Mapping South Asian American Art in Chicago" at the South Asia Institute ...
Not I – The voice, identity and the epistemic mirage of machine learning
Not I explores the problematics at the heart of contemporary vocal forensics' use of statistical learning techniques. The work develops a form of investigative aesthetics which seeks to open up the epistemic assumptions that ground the development...
Electric Atmospheres – Ethereal architecture of urban datascapes
In collaboration with the Barcelona Supercomputing Centre and Altair Engineering, Richard Vijgen simulates the behaviour of the electromagnetic cloud from a single cell-phone in different urban environments and visualize how the electromagnetic wa...
Algorithmic Cinema in “Incomplete” – Music Video by Dalena Tran & Ash Koosha
Created by media artist and creative director Dalena Tran, Incomplete is an algorithmically visualized music video for UK musician Ash Koosha's track from his 2018 album Aktual.
Neuhaus.world – Participatory, interactive music video for Lake of Pavement
Created by Moniker, Neuhaus.world is a participatory, interactive music video for Lake of Pavement, a new track by the emerging Rotterdam based artist Jo Goes Hunting.
Oscilloscope Music / Jerobeam Fenderson and Hansi Raber
Created by Jerobeam Fenderson and Hansi Raber, Oscilloscope Music is an audio-visual album that uses old analogue oscilloscopes for displaying hand crafted waveforms as x-y plot.
Deserve – Interactive visual experiment for Bruzed by Nick Hardeman
Created by Nick Hardeman for the music track by Bruzed, Deserve is an interactive visual experiment that comes as a stand alone OSX app.
32-bit Noir – Michael Trommer’s Transmissions from the Technological Sublime
Transmissions from the Technological Sublime is a panoramic multimedia installation that depicts a nocturnal landscape of non-place populated by infrastructure rather than people. Hatched as a MFA thesis project within OCAD University’s i...
A/B TIL INFINITY – Egyptrixx and Andreas Nicolas Fischer
Toronto’s Egyptrixx (David Psutka) returns with his second album “A/B til Infinity” in the form of a multi-media collaboration with Berlin-based visual artist A N F - Andreas Nicolas Fischer.
‘Metro’ is a journey, beginning outside and moving inwards
Metro is Chris Coleman's every day commute on the Denver Light Rail, recorded using a handheld 3D scanning device and a laptop.
MirrorMoon EP – Mystery, discovery and exploration in outer space
MirrorMoon EP is a game about mystery, discovery and exploration set in outer space. It is also about solitude and the subtle thrill of feeling lost; it’s a tribute to space.
Brute Force Approach × Schwarm VII [Software] by Andreas Nicolas Fischer
Andreas Nicolas Fischer created a Python script that creates arrangements of intersecting digital sculptures in front of a “frozen” cloth simulation, similar to a traditional still life, but with no physical constraints.
Spira Memoriae – Scent as a vector of storytelling, transmission, and shared fiction
Spira Memoriae is an immersive olfactory experience in virtual reality that invites the user to traverse a fragmented sensory world. Original perfumes extend this reflection through the language of scent, acting as markers within an abstract landscape.
Texture Map and a Chair – Representation, perception, and reality
An exploration of how humans and computers co-create and interpret images.
The Closed World – Modified telescope to observe a machine-generated cosmos
The Closed World is about truth in an age of machine-generated content. It takes a telescope - an instrument of truth - and intercepts the path of cosmic light with that of a simulated universe.
PA3L – Synthetic Memory Interfaces
PA3L is an ongoing art project that explores the hazy boundaries between memory, identity, and technological mediation. PA3L takes the form of digital artifacts, each centered on a fictional avatar called SYNC3R, both human and machine, exists within a nonphysical dimension that hovers between real and virtual, and between individual and collect...
Marsokhod-0 (Марсоход-0) – Horrors of the unknown
Created by Lars Hurrelbrink at Digital Media Bremen (Fictions Speculations & Imaginaries), Marsokhod-0 (Марсоход-0) is a interactive time-delayed experience that incorporates elements of Lovecraftian horror (wiki) into the scientific background and challenges of Mars exploration.
Archives of Memory – Shadow bodies in the digital age
Amay Kataria reflects on his participation in the ambitious exhibition exploring South Asian art's profound impact on Chicago's cultural landscape. "What Is Seen and Unseen: Mapping South Asian American Art in Chicago" at the South Asia Institute in Chicago, curated by New York-based artist and curator Shelly Bahl, alongside archivist Anita Shar...
Not I – The voice, identity and the epistemic mirage of machine learning
Not I explores the problematics at the heart of contemporary vocal forensics' use of statistical learning techniques. The work develops a form of investigative aesthetics which seeks to open up the epistemic assumptions that ground the development of these socio-technical objects through a 'counterculture' of machine learning.
Electric Atmospheres – Ethereal architecture of urban datascapes
In collaboration with the Barcelona Supercomputing Centre and Altair Engineering, Richard Vijgen simulates the behaviour of the electromagnetic cloud from a single cell-phone in different urban environments and visualize how the electromagnetic waves are absorbed and reflected by their surroundings. The results reveal an invisible dimension of r...
Algorithmic Cinema in “Incomplete” – Music Video by Dalena Tran & Ash Koosha
Created by media artist and creative director Dalena Tran, Incomplete is an algorithmically visualized music video for UK musician Ash Koosha's track from his 2018 album Aktual.
Neuhaus.world – Participatory, interactive music video for Lake of Pavement
Created by Moniker, Neuhaus.world is a participatory, interactive music video for Lake of Pavement, a new track by the emerging Rotterdam based artist Jo Goes Hunting.
Oscilloscope Music / Jerobeam Fenderson and Hansi Raber
Created by Jerobeam Fenderson and Hansi Raber, Oscilloscope Music is an audio-visual album that uses old analogue oscilloscopes for displaying hand crafted waveforms as x-y plot.
Deserve – Interactive visual experiment for Bruzed by Nick Hardeman
Created by Nick Hardeman for the music track by Bruzed, Deserve is an interactive visual experiment that comes as a stand alone OSX app.
32-bit Noir – Michael Trommer’s Transmissions from the Technological Sublime
Transmissions from the Technological Sublime is a panoramic multimedia installation that depicts a nocturnal landscape of non-place populated by infrastructure rather than people. Hatched as a MFA thesis project within OCAD University’s integrated media program by Toronto’s Michael Trommer, the audiovisual piece renders highways, shippi...
A/B TIL INFINITY – Egyptrixx and Andreas Nicolas Fischer
Toronto’s Egyptrixx (David Psutka) returns with his second album “A/B til Infinity” in the form of a multi-media collaboration with Berlin-based visual artist A N F - Andreas Nicolas Fischer.
‘Metro’ is a journey, beginning outside and moving inwards
Metro is Chris Coleman's every day commute on the Denver Light Rail, recorded using a handheld 3D scanning device and a laptop.
  • D27/09/2013
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  • MirrorMoon EP – Mystery, discovery and exploration in outer space
    MirrorMoon EP is a game about mystery, discovery and exploration set in outer space. It is also about solitude and the subtle thrill of feeling lost; it’s a tribute to space.
    Brute Force Approach × Schwarm VII [Software] by Andreas Nicolas Fischer
    Andreas Nicolas Fischer created a Python script that creates arrangements of intersecting digital sculptures in front of a “frozen” cloth simulation, similar to a traditional still life, but with no physical constraints.
  • D08/04/2010
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  • 1-20 of 20

    Titles Spira Memoriae – Scent as a vector of...
    Spira Memoriae is an immersive olfactory experience in virtual reality that invites the user to traverse a fragmented sensory world. Original perfumes extend this reflection through the language of scent, acting as markers within an abstract land...
    , Texture Map and a Chair – Representat...
    An exploration of how humans and computers co-create and interpret images.
    , The Closed World – Modified telescope...
    The Closed World is about truth in an age of machine-generated content. It takes a telescope - an instrument of truth - and intercepts the path of cosmic light with that of a simulated universe.
    , Containment Unit – Procedural lifefor...
    Containment Unit is a spatial computing art experience for Apple Vision Pro. The robotic device hovers in your space, projecting a futuristic sci-fi UI that lets you create and summon procedural lifeforms – living digital sculptures that pul...
    , PA3L – Synthetic Memory Interfaces
    PA3L is an ongoing art project that explores the hazy boundaries between memory, identity, and technological mediation. PA3L takes the form of digital artifacts, each centered on a fictional avatar called SYNC3R, both human and machine, exists wit...
    , Marsokhod-0 (Марсоход-0) – Horrors of...
    Created by Lars Hurrelbrink at Digital Media Bremen (Fictions Speculations & Imaginaries), Marsokhod-0 (Марсоход-0) is a interactive time-delayed experience that incorporates elements of Lovecraftian horror (wiki) into the scientific background an...
    , Archives of Memory – Shadow bodies in...
    Amay Kataria reflects on his participation in the ambitious exhibition exploring South Asian art's profound impact on Chicago's cultural landscape. "What Is Seen and Unseen: Mapping South Asian American Art in Chicago" at the South Asia Institute ...
    , Not I – The voice, identity and...
    Not I explores the problematics at the heart of contemporary vocal forensics' use of statistical learning techniques. The work develops a form of investigative aesthetics which seeks to open up the epistemic assumptions that ground the development...
    , Electric Atmospheres – Ethereal archi...
    In collaboration with the Barcelona Supercomputing Centre and Altair Engineering, Richard Vijgen simulates the behaviour of the electromagnetic cloud from a single cell-phone in different urban environments and visualize how the electromagnetic wa...
    , Algorithmic Cinema in “Incomple...
    Created by media artist and creative director Dalena Tran, Incomplete is an algorithmically visualized music video for UK musician Ash Koosha's track from his 2018 album Aktual.
    , Neuhaus.world – Participatory, intera...
    Created by Moniker, Neuhaus.world is a participatory, interactive music video for Lake of Pavement, a new track by the emerging Rotterdam based artist Jo Goes Hunting.
    , Oscilloscope Music / Jerobeam Fenders...
    Created by Jerobeam Fenderson and Hansi Raber, Oscilloscope Music is an audio-visual album that uses old analogue oscilloscopes for displaying hand crafted waveforms as x-y plot.
    , Deserve – Interactive visual ex...
    Created by Nick Hardeman for the music track by Bruzed, Deserve is an interactive visual experiment that comes as a stand alone OSX app.
    , 32-bit Noir – Michael Trommer’s Trans...
    Transmissions from the Technological Sublime is a panoramic multimedia installation that depicts a nocturnal landscape of non-place populated by infrastructure rather than people. Hatched as a MFA thesis project within OCAD University’s i...
    , A/B TIL INFINITY – Egyptrixx an...
    Toronto’s Egyptrixx (David Psutka) returns with his second album “A/B til Infinity” in the form of a multi-media collaboration with Berlin-based visual artist A N F - Andreas Nicolas Fischer.
    , ‘Metro’ is a journey, beg...
    Metro is Chris Coleman's every day commute on the Denver Light Rail, recorded using a handheld 3D scanning device and a laptop.
    , MirrorMoon EP – Mystery, discov...
    MirrorMoon EP is a game about mystery, discovery and exploration set in outer space. It is also about solitude and the subtle thrill of feeling lost; it’s a tribute to space.
    , Brute Force Approach × Schwarm VII [S...
    Andreas Nicolas Fischer created a Python script that creates arrangements of intersecting digital sculptures in front of a “frozen” cloth simulation, similar to a traditional still life, but with no physical constraints.
    , It’s You, All the Universe is Full of...
    ‘It’s You’ and ‘All the Universe is Full of the Lives of Perfect Creatures’ are two most recent projects by Karolina Sobecka, previously a Creative Director at The Ebeling Group’s motion graphic studio Convert, now one of t...
    , Dokfest Forest Identity [Processing]
    For the 26th edition of the Kassel Documentary Film and Video Festival, FIELD designed an identity based on the festival’s film submission database. Set in a thick and obscure forest like the wooded surroundings of Kassel, the colourful spheres fo...
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