Created by Gilles Tarabiscuité, Dis-Augmented Reality is a series of works that explore the relationship between humans and digital technologies. Gilles’s main objective is to rematerialize the art object and bring the images generated and designed for flat screens into real, three-dimensional space. In the context of the widespread dissemination of digital technologies, he explores new ways of creating links and avenues between the dichotomies of the material and the immaterial, the physical and the digital.
In virtual reality, our awareness of our bodies and our presence in space is altered. This raises questions about the nature of our corporeal existence and what constitutes Virtual reality blurs between the real leading us to nature of reality and it. What defines senses can be so In my work, I take the extreme: I try to in the real world and, the real world into our physical “self”, the boundaries and the virtual, question the very our perception of the “real” when our easily deceived? this confusion to materialize the virtual conversely, to bring the virtual.
Gilles Tarabiscuité









In his work, he highlights the increasingly fine line between the real and virtual worlds. Intention is not to propose answers or make judgments, rather raise these questions:
- Is the virtual a false reality, a falsified reality?
- Where does truth lie?
- Is the real world truer than the virtual one?
- Is reality a criterion of truth?
In the latest iteration of the project, Gilles dismantled an kitchen from an old cottage that was soon to be demolished. He then reinstalled it in his studio at home in Montréal. Once the kitchen had been put back together, he proceeded to model all the objects in it in 3D. The immerisive (augmented) experience was created using Unity, rethinking the kitchen in a fantasy style inspired by virtual universes (metaverses). The physical space (yellow) that mirrors the digital space, becomes the the framework for augmented reality experience.
Project Page | Gilles Tarabiscuité
The project was created during a three-month residency (January 21 to April 18, 2025) at the Swatch Art Peace Hotel in Shanghai. Additional credits include: Shin Yatagai & Miao Zhao (Photographs), Anindya Manna (3D Modeling), Casey Alexander (Unity) and Yseult St-Jacques (architectural plans).





Previously:
PROJECT n°12



PROJECT n°11




